Difference between revisions of "Nightmare spectre"

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The '''nightmare spectre''' is a tougher form of [[spectre]] found in the [[Sony PlayStation]] and [[Sega Saturn]] versions of [[Doom]] and [[Final Doom (PlayStation)|Final Doom]], having double the hit points of ordinary spectres and [[demon]]s. It appears in the PlayStation games as a demon [[wikipedia:Subtractive_color|subtractively blended]] against the background graphics. In the Sega Saturn version, it is indistinguishable from a normal spectre except for the amount of damage it can take. It is officially described as follows:
 
The '''nightmare spectre''' is a tougher form of [[spectre]] found in the [[Sony PlayStation]] and [[Sega Saturn]] versions of [[Doom]] and [[Final Doom (PlayStation)|Final Doom]], having double the hit points of ordinary spectres and [[demon]]s. It appears in the PlayStation games as a demon [[wikipedia:Subtractive_color|subtractively blended]] against the background graphics. In the Sega Saturn version, it is indistinguishable from a normal spectre except for the amount of damage it can take. It is officially described as follows:
  
{{Quote|If you "liked" the Spectre, meet his tougher brother.|PlayStation Doom instruction manual|Sony PlayStation}}
+
{{Quote|If you 'liked' the Spectre, meet his tougher brother.|PlayStation Doom instruction manual|Sony PlayStation}}
  
{{Quote|If you "liked" the Spectre, you’ll love his big bad brother.|Sega Saturn Doom instruction manual|Sega Saturn}}
+
{{Quote|If you 'liked' the Spectre, you’ll love his big bad brother.|Sega Saturn Doom instruction manual|Sega Saturn}}
  
 
==Notes==
 
==Notes==

Revision as of 11:04, 14 January 2018

The Nightmare Spectre in the Sony PlayStation version of Doom.

The nightmare spectre is a tougher form of spectre found in the Sony PlayStation and Sega Saturn versions of Doom and Final Doom, having double the hit points of ordinary spectres and demons. It appears in the PlayStation games as a demon subtractively blended against the background graphics. In the Sega Saturn version, it is indistinguishable from a normal spectre except for the amount of damage it can take. It is officially described as follows:

"If you 'liked' the Spectre, meet his tougher brother."
― PlayStation Doom instruction manual [source]
"If you 'liked' the Spectre, you’ll love his big bad brother."
― Sega Saturn Doom instruction manual [source]

Notes

  • Nightmare spectres were featured in the Doom 64 TC, despite not appearing in the actual game.
  • Nightmare imps were also present in a press-release beta version of the PlayStation game but were removed. They later returned in Doom 64.

Gallery

Data

Attributes
ID # 3002 (decimal), BBA (hex)
Hit points 300 (PSX/Sega Saturn), 500 (DOOM 64 TC)
Speed 10
Width 32
Height 56
Reaction time 8
Pain chance 180 (70.31%)
Mass 400
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

64: Nightmare creature

Sprites & sounds
Sprite name SARG
Alert sound DSSGTSIT
Pain sound DSDMPAIN
Death sound DSSGTDTH
Action sound DSDMACT
Melee attack
Damage 4-40
Sound DSSGTATK

Appearance statistics

In Sony PlayStation Doom, the nightmare spectre is first encountered on these maps:

Episode I am a wimp and HNTR HMP UV
Ultimate Doom MAP06: Central Processing MAP06: Central Processing MAP05: Phobos Lab
Doom II MAP34: The Focus MAP34: The Focus MAP34: The Focus


In PlayStation Final Doom, the nightmare spectre is first encountered on these maps:

Episode I am a wimp and HNTR HMP UV
Master Levels MAP07: Geryon MAP02: Virgil MAP02: Virgil
TNT MAP17: Crater MAP16: Wormhole MAP16: Wormhole

There are no nightmare spectres in the Plutonia episode.

Monsters from the Sony PlayStation version of Doom