Difference between revisions of "Nightmare spectre"

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[[Image:NightmareSpectre.PNG|thumb|The first Nightmare Spectre in Doom 64 TC, found in MAP 06: Alpha Quadrant. ]]
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[[File:Nightmarespectres.png|thumb|Nigthmare spectres attacking the player in [[MAP02: The Terraformer (Doom 64)|the Terraformer]], run through [[Doom64 EX]].]]
  
 
Nightmare Spectres are green tinted faster and more powerful forms of spectres found in the [[Sony PlayStation|PlayStation]] and [[Doom 64|Nintendo 64]] versions of Doom.
 
Nightmare Spectres are green tinted faster and more powerful forms of spectres found in the [[Sony PlayStation|PlayStation]] and [[Doom 64|Nintendo 64]] versions of Doom.
 
  
 
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Revision as of 13:25, 20 September 2010

File:Nightmarespectres.png
Nigthmare spectres attacking the player in the Terraformer, run through Doom64 EX.

Nightmare Spectres are green tinted faster and more powerful forms of spectres found in the PlayStation and Nintendo 64 versions of Doom.


Data

Attributes
ID # 72 (decimal), 48 (hex)
Hit points 500
Speed 20
Width 32
Height 56
Reaction time 8
Pain chance 180 (70.31%)
Mass 400
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

?: Object is rendered with additive translucency

Sprites & sounds
Sprite name SAR2
Alert sound DSSGTSIT
Pain sound DSDMPAIN
Death sound DSSGTDTH
Action sound DSDMACT
Melee attack
Damage 4-40
Sound DSSGTATK
Monsters from the Sony PlayStation version of Doom