Difference between revisions of "No End In Sight"
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− | '''No End In Sight''' is a [[megawad]] for [[The Ultimate Doom]] created by three [[Doom the Way id Did]] contributors: [[Emil Brundage (NaturalTvventy)]], [[Xaser Acheron]], and [[Christopher Lutz]]. The megawad includes both new levels and levels modified from ''Doom the Way id Did''. The first three episodes are [[vanilla]]-compatible, whilst the fourth episode requires a [[limit-removing]] [[source port]]. It was named as one of the winners of the [[Cacowards 2017|2017 Cacowards]], and the final version 1.4 was released in July 2019. | + | '''No End In Sight''' is a [[megawad]] for [[The Ultimate Doom]] created by three [[Doom the Way id Did]] contributors: [[Emil Brundage (NaturalTvventy)]], [[Xaser Acheron]], and [[Christopher Lutz]]. The megawad includes both new levels and levels modified from ''Doom the Way id Did''. The first three episodes are [[vanilla]]-compatible, whilst the fourth episode requires a [[limit-removing]] [[source port]]. It was named as one of the winners of the [[Cacowards 2017|2017 Cacowards]], and the final version 1.4 was released in July 2019. On March 31, 2020, it was added to the list of [[official add-ons]] for the [[Doom Classic Unity port]]. |
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Revision as of 15:33, 31 March 2020
No End In Sight | |
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Authors | Emil Brundage, et al. |
Ports | Vanilla Doom, Limit-removing |
IWAD | Doom |
Year | 2016 |
Link | Doomworld/idgames |
This mod received one of the 2017 Cacowards on Doomworld! |
No End In Sight is a megawad for The Ultimate Doom created by three Doom the Way id Did contributors: Emil Brundage (NaturalTvventy), Xaser Acheron, and Christopher Lutz. The megawad includes both new levels and levels modified from Doom the Way id Did. The first three episodes are vanilla-compatible, whilst the fourth episode requires a limit-removing source port. It was named as one of the winners of the 2017 Cacowards, and the final version 1.4 was released in July 2019. On March 31, 2020, it was added to the list of official add-ons for the Doom Classic Unity port.
Contents
Levels
Episode 1 - 1994 Ways To Die
- E1M1: Terminal by NT
- E1M2: Slime Trails by NT
- E1M3: Logistics Center by NT
- E1M4: Abandoned Factory by NT
- E1M5: Warehouse by NT
- E1M6: Power Core by NT
- E1M7: Biosphere by Xaser
- E1M8: Enigma by NT
- E1M9: Quarantine Silos by NT
- E1M0: Tom's Halls by NT (Bonus map)
Episode 2 - The Depths of Doom
- E2M1: Receiving Station by Xaser
- E2M2: Proving Grounds by NT
- E2M3: Contagion Engine by Xaser
- E2M4: Derelict Vessel by Xaser
- E2M5: Deep Storage by NT
- E2M6: Poison Control by Lutz
- E2M7: Gateway Labs by NT
- E2M8: Rubicon by NT
- E2M9: Castle of Illusion by Xaser
Episode 3 - Woe
- E3M1: Gates of Hades by NT
- E3M2: Emblem of Destruction by NT
- E3M3: The Grinder by Xaser
- E3M4: Fortuna Bridge by Xaser
- E3M5: Forgotten Caverns by NT
- E3M6: Anomaly Retribution by NT
- E3M7: Netherworld Citadel by NT
- E3M8: Requiem by NT
- E3M9: Lake of Fire by Lutz
Episode 4 - Blood Stained Earth
- E4M1: Nexus by NT
- E4M2: Parallels by NT
- E4M3: Square Zero by Xaser
- E4M4: Wartorn Precinct by NT
- E4M5: The Blood Beneath by Lutz
- E4M6: Sanctuary of Filth by NT
- E4M7: Vacuum Consortium by Xaser, 40oz
- E4M8: No End In Sight by NT, Xaser
- E4M9: Vile Cross by NT
- E4M0: RGC Alpha by NT (Bonus map)
External links
- No End In Sight at Doomworld/idgames
- No End In Sight (archived 🏛) at the Doomed Speed Demos Archive
- Project thread on the Doomworld forums
- Demos with 100% secrets on the Doomworld forums