Difference between revisions of "OBSIDIAN"
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The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided. | The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided. | ||
+ | |||
+ | == Features == | ||
+ | * 64 bit build | ||
+ | * 64 bit RNG | ||
+ | * UDMF support | ||
+ | * ZIP/PK3 output | ||
+ | * GUI customization and resizing | ||
+ | * "Surprise Me" total parameter randomization | ||
+ | * High level of fine tune customization of level parameters | ||
+ | * Substantial number of added prefabs, shape grammars and modules | ||
+ | * Vanilla Doom support (via modified SLUMP level gen) | ||
== External links == | == External links == |
Revision as of 01:05, 2 March 2022
OBSIDIAN is a procedural random map generator developed by dashodanger and others. It is a fork of the final version of OBLIGE that has two prominent differences: a new GUI for changing the tool's many settings and fully incorporating the older ObAddon project. The merger of ObAddon provided a large addition of visual assets and Lua code.
The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided.
Features
- 64 bit build
- 64 bit RNG
- UDMF support
- ZIP/PK3 output
- GUI customization and resizing
- "Surprise Me" total parameter randomization
- High level of fine tune customization of level parameters
- Substantial number of added prefabs, shape grammars and modules
- Vanilla Doom support (via modified SLUMP level gen)
External links
- Official repository at GitHub
- Wiki documentation at GitHub
- ZDoom forums thread