Difference between revisions of "OBSIDIAN"

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The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided.
 
The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided.
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== Features ==
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* 64 bit build
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* 64 bit RNG
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* UDMF support
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* ZIP/PK3 output
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* GUI customization and resizing
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* "Surprise Me" total parameter randomization
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* High level of fine tune customization of level parameters
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* Substantial number of added prefabs, shape grammars and modules
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* Vanilla Doom support (via modified SLUMP level gen)
  
 
== External links ==
 
== External links ==

Revision as of 01:05, 2 March 2022

official logo

OBSIDIAN is a procedural random map generator developed by dashodanger and others. It is a fork of the final version of OBLIGE that has two prominent differences: a new GUI for changing the tool's many settings and fully incorporating the older ObAddon project. The merger of ObAddon provided a large addition of visual assets and Lua code.

The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided.

Features

  • 64 bit build
  • 64 bit RNG
  • UDMF support
  • ZIP/PK3 output
  • GUI customization and resizing
  • "Surprise Me" total parameter randomization
  • High level of fine tune customization of level parameters
  • Substantial number of added prefabs, shape grammars and modules
  • Vanilla Doom support (via modified SLUMP level gen)

External links