OBSIDIAN
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Revision as of 01:50, 2 March 2022 by Endless01 (talk | contribs) (Thumbnail resized. More features.)
OBSIDIAN is a procedural random map generator developed by dashodanger and various other members as a community effort. It is a fork of the final version of OBLIGE that has two prominent differences: a new GUI for changing the tool's many settings and fully incorporating the older ObAddon project. The merger of ObAddon provided a large addition of visual assets and Lua code.
The first release of OBSIDIAN was in 2021. It currently has two versions: a stable beta and a newer build. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided.
Features
- 64 bit build
- 64 bit RNG
- UDMF support
- ZIP/PK3 output
- GUI customization and resizing
- "Surprise Me" total parameter randomization
- High level of fine tune customization of level parameters
- Substantial number of added prefabs, shape grammars and modules
- Vanilla Doom support (via modified SLUMP level gen)
- ObAddon content merged by default
- ZDBSP now the internal nodebuilder
- Optional REJECT lump building within ZDBSP
- Node building optional for ZDoom/GZDoom
- UDMF map generation option for ZDoom/GZDoom, Eternity Engine, and EDGE
- Patch by Simon-v for searching for .pk3 add-ons in both the install and user home directories
- Updated from Lua 5.1 to Lua 5.4, bringing performance and memory utilization improvements
- Strings allowed for seed input (numbers with no other characters still processed as numbers)
- New random number generator based on the Mersenne Twister Engine, with 64-bit seeds/numbers
External links
- Official repository at GitHub
- Wiki documentation at GitHub
- ZDoom forums thread