Difference between revisions of "OBSIDIAN"

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m (Protected "OBSIDIAN": Counter-productive edit warring: Enough ([Edit=Allow only administrators] (expires 00:09, 19 March 2022 (UTC)) [Move=Allow only administrators] (expires 00:09, 19 March 2022 (UTC))))
(Minor verbiage changes; removed reference to 1.0 goals as that was a stale Project page (I've removed it from Github as well), and there may never be a "1.0" in the sense that we are debating a permanent rolling release model)
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'''OBSIDIAN''' is a procedural map generator developed as a community effort.<ref>[https://github.com/dashodanger/Obsidian/blob/obsidian/AUTHORS.md List of contributors]</ref> It is a {{wp|Fork (software development)|fork}} of the final version of [[OBLIGE]] that has two prominent differences: a new GUI for changing the tool's many settings and fully incorporating the older ObAddon project. The merger of ObAddon provided a large addition of visual assets and [[Lua]] code.
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'''OBSIDIAN''' is a procedural map generator developed as a community effort.<ref>[https://github.com/dashodanger/Obsidian/blob/obsidian/AUTHORS.md List of contributors]</ref> It is a {{wp|Fork (software development)|fork}} of the final version of [[OBLIGE]] that has two prominent differences: a new GUI for changing the tool's many settings and full incorporation of the former ObAddon project, which provided a large addition of visual assets and [[Lua]] code.
  
First released in March 2021, OBSIDIAN currently has two versions: a stable beta and a rolling preview build of the next beta. The builds for Windows are provided at the GitHub repository, but official Linux builds are not yet provided. The project has clear goals for an eventual 1.0 release.<ref>[https://github.com/dashodanger/Obsidian/projects/1 Milestones for version 1.0]</ref>
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First released in March 2021, OBSIDIAN currently has two versions: a stable beta and a rolling preview build of the next beta. The project builds successfully on both Linux and Windows platforms; pre-compiled Windows releases are provided on the team's Github repository.
  
 
== Features ==
 
== Features ==
These features of OBSIDIAN are different from [[OBLIGE]]:
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Notable differences from OBLIGE include:
 
* Customizable GUI
 
* Customizable GUI
* More prefabs<ref>[https://github.com/dashodanger/Obsidian/wiki/Prefabs Prefabs info]</ref> and shape grammars<ref>[https://github.com/dashodanger/Obsidian/wiki/Shape-Grammars Shape Grammars info]</ref>
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* More prefabs<ref>[https://github.com/dashodanger/Obsidian/wiki/Prefabs Prefabs info]</ref> and shape grammars<ref>[https://github.com/dashodanger/Obsidian/wiki/Shape-Grammars Shape Grammar info]</ref>
 
* [[Vanilla Doom]] support, via the bundled [[SLIGE#Forks|SLUMP]] generator<ref>[https://github.com/dashodanger/Obsidian/wiki/OBSIDIAN-Glossary#limit-removing Vanilla support info]</ref>
 
* [[Vanilla Doom]] support, via the bundled [[SLIGE#Forks|SLUMP]] generator<ref>[https://github.com/dashodanger/Obsidian/wiki/OBSIDIAN-Glossary#limit-removing Vanilla support info]</ref>
 
* Unified 64-bit random number generation for both OBSIDIAN and SLUMP using fastPRNG<ref>[https://github.com/BrutPitt/fastPRNG/blob/master/readme.md fastPRNG info]</ref>
 
* Unified 64-bit random number generation for both OBSIDIAN and SLUMP using fastPRNG<ref>[https://github.com/BrutPitt/fastPRNG/blob/master/readme.md fastPRNG info]</ref>

Revision as of 17:51, 19 March 2022

Obsidian title gfx big.png
Initial Release March 2021
License GPL
Repository GitHub
Status Active

OBSIDIAN is a procedural map generator developed as a community effort.[1] It is a fork of the final version of OBLIGE that has two prominent differences: a new GUI for changing the tool's many settings and full incorporation of the former ObAddon project, which provided a large addition of visual assets and Lua code.

First released in March 2021, OBSIDIAN currently has two versions: a stable beta and a rolling preview build of the next beta. The project builds successfully on both Linux and Windows platforms; pre-compiled Windows releases are provided on the team's Github repository.

Features

Notable differences from OBLIGE include:

  • Customizable GUI
  • More prefabs[2] and shape grammars[3]
  • Vanilla Doom support, via the bundled SLUMP generator[4]
  • Unified 64-bit random number generation for both OBSIDIAN and SLUMP using fastPRNG[5]
  • Ability to use arbitrary-length strings as RNG seeds
  • UDMF output, with the ability to convert existing binary-formatted prefabs at runtime
  • ZDBSP as the internal node builder, providing compressed, extended, and UDMF-compatible nodes for engines that support them
  • Optional PK3/ZIP output
  • Ability to save an animated GIF of the map-building process
  • "Surprise Me" total randomization of settings

External links

References

  1. List of contributors
  2. Prefabs info
  3. Shape Grammar info
  4. Vanilla support info
  5. fastPRNG info