OBSIDIAN
From DoomWiki.org
Initial Release | March 2021 |
---|---|
License | GPL |
Repository | GitHub |
Status | Active |
OBSIDIAN is a procedural map generator developed as a community effort.[1] It is a fork of the final version of OBLIGE that has two prominent differences: a new GUI for changing the tool's many settings and full incorporation of the former ObAddon project, which provided a large addition of visual assets and Lua code.
First released in March 2021, OBSIDIAN currently has two versions: a stable beta and a rolling preview build of the next beta. The project builds successfully on Linux, BSD and Windows platforms; pre-compiled Windows releases are provided on the team's Github repository.
Features
Notable differences from OBLIGE include:
- Customizable GUI
- More prefabs[2] and shape grammars[3]
- Vanilla Doom support, via the bundled SLUMP generator[4]
- Unified 64-bit random number generation for both OBSIDIAN and SLUMP using fastPRNG[5]
- Ability to use arbitrary-length strings as RNG seeds
- UDMF output, with the ability to convert existing binary-formatted prefabs at runtime
- ZDBSP as the internal node builder, providing compressed, extended, and UDMF-compatible nodes for engines that support them
- Optional PK3/ZIP output
- Ability to save an animated GIF of the map-building process
- "Surprise Me" total randomization of settings
External links
- Official builds at GitHub
- Wiki documentation at GitHub
- ZDoom forums thread