Difference between revisions of "Odessa 1"

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===Secrets===
 
===Secrets===
# ('''sector 161''')
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# After going through the first [[door]], you enter a room with two bookcases on the northern wall. The eastern one is a secret door leading to a [[backpack]] and (via a [[lift]]) 1-4 [[demon]]s, a [[stimpack]], and a [[chainsaw]]. ('''sector 161''')
# ('''sector 165''')
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# The blue key area has a secret door in the north-east leading to a [[switch]] which lowers a nearby platform containing an [[invulnerability]] (easy and medium [[skill level|skills]]) or a [[partial invisibility]] (hard skill). ('''sector 165''')
  
 
===Bugs===
 
===Bugs===

Revision as of 17:34, 12 July 2019

Odessa 1
Add a screenshot and caption
Author Bob Evans
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

ODESSA 1 ("Odessa_X" No name actually) is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Odessa 1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After going through the first door, you enter a room with two bookcases on the northern wall. The eastern one is a secret door leading to a backpack and (via a lift) 1-4 demons, a stimpack, and a chainsaw. (sector 161)
  2. The blue key area has a secret door in the north-east leading to a switch which lowers a nearby platform containing an invulnerability (easy and medium skills) or a partial invisibility (hard skill). (sector 165)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 105)
  2. facing east. (thing 115)
  3. facing west. (thing 192)
  4. facing south. (thing 194)

Statistics

Map data

Things 279
Vertices 1072*
Linedefs 1104
Sidedefs 1570
Sectors 211
* The vertex count without the effect of node building is 919.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links