Difference between revisions of "Odessa 13"
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector | + | # In the maze in the south-west there is a [[switch]] which opens a [[door]] ultimately leading to a small outdoor area. This switch also opens up a switch in the centre of the maze which lowers a nearby floor, revealing [[4 shotgun shells|16 shotgun shells]] and a [[megaarmor]]. ('''sector 177''') |
− | # ('''sector 110''') | + | # The path leading to the blue door has a secret door on its west side (marked with a different texture) leading to six [[health bonus]]es, a [[super shotgun]], and an [[armor]]. ('''sector 110''') |
− | # ('''sector 175''') | + | # Before opening the blue door, press either of the gargoyles on the south-east wall. They open, revealing a path containing a [[heavy weapon dude]] (two on hard [[skill level|skill]], a [[demon]] (not on easy skill), a [[box of bullets]], a [[stimpack]], and a switch. Pressing this switch opens up a path across a bridge back to normal territory, and also opens up a switch by the stimpack which provides another way of lowering the floors by the red [[key]]. ('''sector 175''') |
− | # ('''sector | + | # Near the yellow key are two sets of bars. Open the yellow ones, then approach the other ones. Doing so lowers a [[lift]] just past the yellow bars, leading to two health bonuses and an [[Energy cell (Doom)|energy cell]]. There is also a secret door here, leading to a room overlooking the yellow key area with a [[box of shotgun shells]]. ('''sector 109''') |
− | # ('''sector 184''') | + | # Jumping across the gap north of the exit from the west side opens a door in the alcove to the south-east (by the switch that lowers the yellow key) leading to 8 shotgun shells, a demon, and a switch. The switch lowers a wall, revealing a [[BFG9000]]. ('''sector 184''') |
===Bugs=== | ===Bugs=== |
Revision as of 16:56, 16 July 2019
Odessa 13 | |
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Author | Bob Evans |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
ODESSA 13 ("Anaxis Courtyard") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the maze in the south-west there is a switch which opens a door ultimately leading to a small outdoor area. This switch also opens up a switch in the centre of the maze which lowers a nearby floor, revealing 16 shotgun shells and a megaarmor. (sector 177)
- The path leading to the blue door has a secret door on its west side (marked with a different texture) leading to six health bonuses, a super shotgun, and an armor. (sector 110)
- Before opening the blue door, press either of the gargoyles on the south-east wall. They open, revealing a path containing a heavy weapon dude (two on hard skill, a demon (not on easy skill), a box of bullets, a stimpack, and a switch. Pressing this switch opens up a path across a bridge back to normal territory, and also opens up a switch by the stimpack which provides another way of lowering the floors by the red key. (sector 175)
- Near the yellow key are two sets of bars. Open the yellow ones, then approach the other ones. Doing so lowers a lift just past the yellow bars, leading to two health bonuses and an energy cell. There is also a secret door here, leading to a room overlooking the yellow key area with a box of shotgun shells. (sector 109)
- Jumping across the gap north of the exit from the west side opens a door in the alcove to the south-east (by the switch that lowers the yellow key) leading to 8 shotgun shells, a demon, and a switch. The switch lowers a wall, revealing a BFG9000. (sector 184)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 273)
- facing north. (thing 274)
- facing east. (thing 275)
- facing south. (thing 276)
Statistics
Map data
Things | 338 |
Vertices | 1478* |
Linedefs | 1456 |
Sidedefs | 1960 |
Sectors | 200 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Odessa 13 at Doomworld/idgames
- Odessa 13 (archived 🏛) at the Doomed Speed Demos Archive