Difference between revisions of "Odessa 13"

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'''ODESSA 13 (Anaxis Courtyard)''' is a single-level [[PWAD]] for [[Doom II]].  It was designed by [[Bob Evans]] as part of his [[Odessa series]].
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'''ODESSA 13 ("Anaxis Courtyard")''' is a single-level [[PWAD]] for [[Doom II]].  It was designed by [[Bob Evans]] as part of his [[Odessa series]].
 
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Revision as of 07:44, 22 April 2019

Odessa 13
Add a screenshot and caption
Author Bob Evans
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

ODESSA 13 ("Anaxis Courtyard") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Odessa 13
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 109)
  2. (sector 110)
  3. (sector 175)
  4. (sector 177)
  5. (sector 184)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 273)
  2. facing north. (thing 274)
  3. facing east. (thing 275)
  4. facing south. (thing 276)

Statistics

Map data

Things 338
Vertices 1478*
Linedefs 1456
Sidedefs 1960
Sectors 200
* The vertex count without the effect of node building is 1240.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links