Difference between revisions of "Official add-ons"
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[[Image:doom_xbone_addons.jpg|thumb|The add-ons menu on Xbox One.]] | [[Image:doom_xbone_addons.jpg|thumb|The add-ons menu on Xbox One.]] | ||
− | The '''official add-ons''' are [[PWAD]]s that can be downloaded from [[Bethesda.net]] to be played with the [[Doom Classic Unity port]]. Since console manufacturers do not usually allow players to use third-party content unless vetted by the publisher of the game, the official add-ons system allows a selection of modifications to be downloaded and played instead of being limited to the [[IWAD]]s. Official add-ons are curated to ensure they are playable within the raised limits of Doom Classic, and to avoid potential copyright infringement in their content. Also, the consent of all original authors is mandatory, so that they all have to be contactable by id Software in order to license their work.{{cite web|author=sponge|title=|url={{dwforumsp|2087051}}|publication=Doomworld forums|publishdate=25 February 2020|accessdate=18 April 2020}} | + | The '''official add-ons''' are [[PWAD]]s that can be downloaded from [[Bethesda.net]] to be played with the [[Doom Classic Unity port]]. Since console manufacturers do not usually allow players to use third-party content unless vetted by the publisher of the game, the official add-ons system allows a selection of modifications to be downloaded and played instead of being limited to the [[IWAD]]s. Official add-ons are curated to ensure they are playable within the raised limits of Doom Classic, and to avoid potential copyright infringement in their content. Also, the consent of all original authors is mandatory, so that they all have to be contactable by id Software in order to license their work.{{cite web|author=[[Mike Rubits (sponge)|Rubits, Mike]]|title=|url={{dwforumsp|2087051}}|publication=Doomworld forums|publishdate=25 February 2020|accessdate=18 April 2020}} |
The two [[Final Doom]] IWADs are available as official add-ons for both [[The Ultimate Doom]] and [[Doom II]]. This effectively makes Final Doom free for all owners of either Classic Doom titles on Bethesda.net. Thanks to [[DMAPINFO]], some of the curated PWADs can also be made available to both games. | The two [[Final Doom]] IWADs are available as official add-ons for both [[The Ultimate Doom]] and [[Doom II]]. This effectively makes Final Doom free for all owners of either Classic Doom titles on Bethesda.net. Thanks to [[DMAPINFO]], some of the curated PWADs can also be made available to both games. | ||
− | Note that "official" in this context refers to provision of the content by id Software.{{cite web|author=sponge|title=|url={{dwforumsp|2068883}}|publication=Doomworld forums|publishdate=20 January 2020|accessdate=18 April 2020}} There has been no statement indicating that the modifications created by the community should be considered canonical story-wise. | + | Note that "official" in this context refers to provision of the content by id Software.{{cite web|author=[[Mike Rubits (sponge)|Rubits, Mike]]|title=|url={{dwforumsp|2068883}}|publication=Doomworld forums|publishdate=20 January 2020|accessdate=18 April 2020}} There has been no statement indicating that the modifications created by the community should be considered canonical story-wise. |
==List of official add-ons== | ==List of official add-ons== |
Revision as of 17:54, 25 June 2020
The official add-ons are PWADs that can be downloaded from Bethesda.net to be played with the Doom Classic Unity port. Since console manufacturers do not usually allow players to use third-party content unless vetted by the publisher of the game, the official add-ons system allows a selection of modifications to be downloaded and played instead of being limited to the IWADs. Official add-ons are curated to ensure they are playable within the raised limits of Doom Classic, and to avoid potential copyright infringement in their content. Also, the consent of all original authors is mandatory, so that they all have to be contactable by id Software in order to license their work.[1]
The two Final Doom IWADs are available as official add-ons for both The Ultimate Doom and Doom II. This effectively makes Final Doom free for all owners of either Classic Doom titles on Bethesda.net. Thanks to DMAPINFO, some of the curated PWADs can also be made available to both games.
Note that "official" in this context refers to provision of the content by id Software.[2] There has been no statement indicating that the modifications created by the community should be considered canonical story-wise.
List of official add-ons
Title Image | Name | Game | Authors | Original release | Made available |
---|---|---|---|---|---|
BTSX Episode 1 | Doom II | Esselfortium et al. | 2012-12-10 | 2020-06-25 | |
Deathless | Doom | James Paddock | 2018-11-09 | 2020-05-14 | |
Double Impact | Both | Ralphis & RottKing | 2011-11-30 | 2020-02-13 | |
No End In Sight | Doom | Emil Brundage, Christopher Lutz, Xaser | 2016-11-20 | 2020-03-31 | |
No Rest for the Living | Doom II | Nerve Software | 2010-05-26 | 2020-01-09 | |
SIGIL | Doom | Romero Games | 2019-05-22 | 2020-01-09 | |
The Plutonia Experiment | Both | Dario Casali & Milo Casali | 1996-06-17 | 2020-01-09 | |
TNT: Evilution | Both | Team TNT | 1996-06-17 | 2020-01-09 |
References
- ↑ Rubits, Mike (25 February 2020). Doomworld forums post. Doomworld forums. Retrieved 18 April 2020.
- ↑ Rubits, Mike (20 January 2020). Doomworld forums post. Doomworld forums. Retrieved 18 April 2020.