Omelet Face

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Revision as of 16:49, 7 July 2019 by 94.197.37.49 (talk) (Secrets)


Omelet Face
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Author Malcolm Sailor
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Omelet Face is a single-level PWAD for Doom II. It was designed by Malcolm Sailor in 1995 as part of his THREE KICK ASS WADS collection.

Walkthrough

Map of Omelet Face
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Walk into the initial blood pit from the stairs - a window will open revealing a cacodemon (two on hard skill. The west side of this structure is a lift, allowing access to the top of the structure, where there is a medikit, 8 shotgun shells, and a box of bullets. (sector 17)
  2. From #1 it is possible to jump east to a ledge with a megaarmor. (sector 14)
  3. From #1 it is possible to jump north-west to a platform with a box of rockets. (sector 12)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 131)
  2. facing east. (thing 132)
  3. facing east. (thing 135)
  4. facing east. (thing 136)

Statistics

Map data

Things 151
Vertices 450*
Linedefs 500
Sidedefs 699
Sectors 90
* The vertex count without the effect of node building is 403.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links