Origins of Doom sounds

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Most of Doom's sounds were taken from the Sound Ideas Series 6000, originally created by Mike McDonough[1], while others were recorded by Robert Prince during development[2][3].

Notable sounds

Arch-vile's death

The arch-vile's death sound was created by Robert Prince, who recorded a young girl saying "why" and then transformed this sound by shifting it down and mixing it with other sounds.[2]

Doom doors

One of the most famous sound associated to Doom is the sound of its doors. These sounds came from Sound Ideas and were originally recorded for the radio serial Bradbury 13. The components that were layered together to make this distinctive noise included an old three-phase generator turning on or off, the engine of a CD tray, a ball bearing rolling inside a balloon, and the hissing of a truck's hydraulics.[1]

Icon of Romero

When John Romero discovered that id's graphic artists had used his head as the sprite of the actor that, behind the scene, handles the damage inflicted to the final boss, he decided to show he knew about the prank by putting in another Easter egg in the evil voice heard when the player enters the presence of the Icon of Sin. Robert Prince recorded him saying "to win the game, you must kill me, John Romero" and deformed the sound by putting heavy flanging and echo, then reversing it.[2]

Spawn cube

Another extremely common Doom sound is the one associated to the final boss shooting one of its spawn cubes, DSBOSPIT. This is also a Series 6000 sound, entitled "Fire, Ball – Impact And Large Fire Burst, Rumble", originally created for the Disney cartoon The Black Cauldron, specifically for the scene where the ground opens and the magic cauldron is revealed. This sound was created from a layering of slowed-down fireworks and the rumblings of a piece of sheet metal with the high frequencies filtered out.[1]

Sound list

Sound lump Description Library Name
DSPISTOL Pistol shot Sound Ideas Series 6000 "Gun, Hand Gun - 44 Magnum: Single Shot 01"
DSSHOTGN Shotgun shot Sound Ideas Series 6000
Sound Ideas Series 4000
"Explosion - Large Explosion 06"
"Gun, Shot Gun - 12 Gauge: Pump Action 01"
DSSGCOCK Entering level Sound Ideas Series 4000 "Gun, Shot Gun - 12 Gauge: Pump Action 01"
DSSAWUP Chainsaw selection Sound Ideas Series 2000 "Chainsaw - Start, Cut, Stop, Logging 01"
DSSAWIDL Chainsaw idle Sound Ideas Series 2000 "Chainsaw - Hard to Start, Start, Run, Logging"
DSSAWFUL Chainsaw use Sound Ideas Series 2000 "Chainsaw - Start, Cut, Stop, Logging 01"
DSSAWHIT Chainsaw connecting Sound Ideas Series 2000 "Chainsaw - Start, Cut, Stop, Logging 01"; reversed
DSRLAUNC Rocket launcher shot Sound Ideas Series 6000 "Electronic - Magical Swish 03"; start of the sound unidentified
DSRXPLOD BFG9000 projectile explosion Sound Ideas Universal Studios Library "Space, Ship Viper Fighter: Peel Off"
DSFIRSHT Generic hellspawn fireball Sound Ideas Series 6000 "Electronic - Magical Swish 01"
DSFIRXPL Generic projectile explosion Sound Ideas Series 6000 "Thunder - Thunder Clap and Rumble, Weather 04"; 200% speed
DSPSTART Lift/platform start sound Sound Ideas Series 6000 "Space, Door - Space Ship Door 2, Sci Fi"
DSPSTOP Lift/platform stop sound Sound Ideas Series 6000 "Space, Door - Space Ship Door 2, Sci Fi"
DSDOROPN Door raise Sound Ideas Series 6000 "Space, Motor - Space Motor, Malfunctioning"
DSDORCLS Door lower Sound Ideas Series 6000 "Space, Motor - Space Motor, Malfunctioning"; BFG charge sound mixed in
DSSTNMOV Crusher movement Unidentified
DSSWTCHN Switch use Sony Music Special Products "The Complete Sound Effects Library Volume 5 Track 44: Washing Machine"
DSSWTCHX Menu closing sound Authentic Sound Effects Vol. 1 "Electric Wall Heater Switch"
DSPLPAIN Player pain Sound Ideas Series 6000 "Human, Groan - Groan: Male 01"
DSDMPAIN Generic hellspawn pain Sound Ideas Series 4000 "Scream - Male, Terror, Human, Horror"; 50% speed
DSPOPAIN Zombie pain sound Sound Ideas Series 4000 "Scream - Male, Long, Human, Horror 02"; 50% speed
DSSLOP Gib death Sound Ideas Series 6000 "Horror - Chewing on Bone, Human"; Heavily edited
DSITEMUP Item pickup Unidentified
DSWPNUP Weapon pickup Sound Ideas Series 4000 "Gun, Shot Gun - 12 Gauge: Pump Action 01"
DSOOF Fall grunt Sound Ideas Series 4000 "Cartoon, Groan - Male, Stress, Human, Horror"
DSTELEPT Teleporter Sound Ideas Series 6000 "Space - Warbling, Electronic"; heavily edited
DSPOSIT1 Zombie sight #1 Sound Ideas Series 6000 "Animal, Creature - Large Animal Growl 02"
DSPOSIT2 Zombie sight #2 Sound Ideas Series 6000 "Animal, Creature - Large Animal Growl 02"; also used as roaming sound in PSX Doom and Doom 64
DSPOSIT3 Zombie sight #3 Sound Ideas Lucasfilm SFX Library "Cat, Domestic - 8 Angry Snarls & Hisses, Animal"; 50% speed
DSBGSIT1 Imp sight #1 Sound Ideas Series 6000 "Animal, Creature - Large Animal Roar 13
DSBGSIT2 Imp sight #2 Sound Ideas Series 6000 "Animal, Creature - Large Animal Roar 06"
DSSGTSIT Demon and spectre sight Sound Ideas Lucasfilm SFX Library "Cat, Tiger - Growls, C.U. Growls, Snarls, Roars, Animal"; edited
DSBRSSIT Baron of Hell sight Premiere Edition 9, The Hyena Growling CUAst PE931413[citation needed]
DSSGTATK Demon and spectre bite Sound Ideas Series 6000 Unidentified lion roar heard in SIS6K promotional video, slowed down
DSCLAW Imp and Hell noble melee Sound Ideas Series 4000 "Rip, Fabric - Heavy Cotton, Long Tear"
DSPLDETH Player death Sound Ideas Series 6000 "Scream - Male, Long, Human, Horror 04"; not an exact match, might be instead Bobby's own scream.[3]
DSPDIEHI Player extreme death Sound Ideas Series 4000 "Scream - Male, Long, Human, Horror 03"
DSPODTH1 Zombie death #1 Sound Ideas Lucasfilm SFX Library "Camel - Vocalizations, Animal"
DSPODTH2 Zombie death #2 Sound Ideas Lucasfilm SFX Library "Camel - Vocalizations, Animal"
DSPODTH3 Zombie death #3 Sound Ideas Series 4000 "Scream - Male, Short, Human, Horror"; 50% speed
DSBGDTH1 Imp death #1 Sound Ideas Lucasfilm SFX Library "Camel - Vocalizations, Animal"
DSBGDTH2 Imp death #2 Sound Ideas Lucasfilm SFX Library "Camel - Vocalizations, Animal"
DSSGTDTH Demon and spectre death Sound Ideas Lucasfilm SFX Library
Authentic Sound Effects Vol. 3
"Cat, Cougar - C.U. Snarl, Growl, Animal"; "Body Falling Downstairs"
DSBRSDTH Baron of Hell death Sound Ideas Lucasfilm SFX Library "Bear - Black Bear Cub, Moans, Purrs, Animal"; 50% speed
DSPOSACT Zombie roaming sound Sound Ideas Lucasfilm SFX Library "Cat, Leopard - Clouded, Nay, Hiss, Lunge, Growls, Animal"
DSBGACT Imp roaming Sound Ideas Lucasfilm SFX Library "Cat, Jaguar - Baby, C.U. Snorts & Wails, Animal"; heavily edited
DSDMACT Generic hellspawn roaming Unidentified low roar; also heard in The Ultimate "Spongebob Squarepants Movie" Recap Cartoon, slowed down[citation needed]
DSNOWAY Wallhump Sound Ideas Series 4000 "Cartoon, Groan - Male, Stress, Human, Horror"
DSBAREXP Barrel and rocket explosions Sound Ideas Series 6000 "Explosion - Large Explosion 07"
DSPUNCH Fist punch Sound Ideas Series 4000 "Punch, Body - Punch Impact, Human 05"
DSTINK Deathmatch player message Unidentified; used in Doom and The Ultimate Doom only
DSBDOPN Blazing door raise Sound Ideas Series 6000 "Space, Motor - Space Motor, Malfunctioning"; sped up
DSBDCLS Blazing door lower Sound Ideas Series 6000 "Space, Motor - Space Motor, Malfunctioning"; sped up
DSITMBK Deathmatch item respawn Premiere Edition 1, The Gusts Heavy Cold Wind PE031601 / Whistling Wind Stead PE033301[citation needed]
DSGETPOW Powerup pickup Sound Ideas Series 2000 "Gong - Large: Single Hit, Music, Percussion 01"
DSPLASMA Plasma rifle shot Unidentified sound
DSBFG BFG9000 charge and shot Sound Ideas Series 6000 "Space, Gun Shots - Laser Gun Shot, Large, Galactic"; edited
DSCACSIT Cacodemon sight Alan Howarth Signature Series Growls Asthmatic Br AHS040701[citation needed]
DSCYBSIT Cyberdemon sight Sound Ideas Lucasfilm SFX Library "Camel - Vocalizations, Animal"; identification uncertain, heavily edited
DSSPISIT Spiderdemon sight Sound Ideas Series 6000 "Animal, Creature - Large Animal Death Scream"
DSSKLATK Lost soul charge Sound Ideas Lucasfilm SFX Library "Bats, Fruit - 8 Short Squawks, Animal"; 50% speed
DSCACDTH Cacodemon death Sound Ideas Series 6000 "Skates, In Line - In Line Skates: Stop, Roller Blades, Sports"
DSSKLDTH Unused lost soul death sound Sound Ideas Series 4000 "Cartoon, Groan - Male, Stress, Human, Horror"; placeholder sound, unused
DSCYBDTH Cyberdemon death DSPOSIT2 mixed with unidentified explosion
DSSPIDTH Spiderdemon death Sound Ideas Series 6000 "Explosion - Large Explosion 07"; mixed with unidentified sounds
DSHOOF Cyberdemon hoof Sound Ideas Series 4000 "Punch, Body - Arm Swing And Punch, Human 06"; 50% speed
DSMETAL Spiderdemon walk Sound Ideas Series 6000 "Industry, Puncher - Auto Plant Punch Press: Running, Factory 01"
DSDSHTGN Super shotgun shot Sound Ideas Series 6000 "Cannon - Black Powder Cannon: Single Blast 01"; also mixes in DSSHOTGN. Cannon sound also used in Quake.
DSDBOPN Super shotgun breaking open Sound Ideas Series 4000 "Gun, Rifle - Bolt Action Rifle: Push Bolt"
DSDBCLS Super shotgun closing Sound Ideas Series 4000 "Gun, Rifle - Bolt Action Rifle: Push Bolt"
DSDBLOAD Super shotgun reloading Sound Ideas Series 4000 "Gun, Rifle - Bolt Action Rifle: Push Bolt"
DSVIPAIN Arch-vile pain Unidentified low roar; also heard in The Ultimate "Madagascar" Recap Cartoon, high pass[citation needed]
DSMNPAIN Mancubus pain Unidentified
DSPEPAIN Pain elemental pain Unidentified
DSBSPSIT Arachnotron sight Unidentified; cymbal also heard in Tetris RAP ANIMATED! The Long Piece is the BEST PIECE!! - (Animated by TopSpinTheFuzzy and Lady Red), reversed doppler[citation needed]
DSKNTSIT Hell knight sight The Odyssey Collection: Creatures Elephant_Scream_Painful_Shriek_OCP-1110-45
DSVILSIT Arch-vile sight Unidentified
DSMANSIT Mancubus sight Sound Ideas Series 6000 "Jaguar - Grownling, Snarls, Animal, Cat 02" and low-pitched DSMNPAIN[citation needed]
DSPESIT Pain elemental sight Sound Ideas Series 6000 "Animal, Creature - Large Animal Growl 04"; 200% speed
DSSKEPCH Revenant punch Sound Ideas Series 4000 "Punch, Face - Jaw Sock, Human 05"
DSVILATK Arch-vile attack Sound Ideas Series 6000 "Explosion - Increasing Rumble Leading To Explosion"
DSSKESWG Revenant melee swing Sound Ideas Series 4000 "Swish - Arm Or Weapon Swing Through Air, Swoosh 04"
DSBSPDTH Arachnotron death Sound Ideas Series 6000 "Explosion - Large Explosion 05"; mixed with unidentified shutdown sound
DSVILDTH Arch-vile death Edited from a recording of a young girl saying "why?"[2]
DSKNTDTH Hell knight death Sound Ideas Series 6000 "Jaguar - Two Jaguars, Angry, Animal, Cat"; also used in Quake for the vores
DSPEDTH Pain elemental death Unidentified explosion mixed with edited DSSKLATK
DSSKEDTH Revenant death Sound Ideas Series 6000 "Horror - Head Crunch, Human 06"
DSBSPACT Arachnotron roaming Unidentified
DSBSPWLK Arachnotron walk Sound Ideas Series 6000 "Industry, Puncher - Auto Plant Punch Press: Running, Factory 01"; sped up and mixed with unidentified sound
DSVILACT Arch-vile roam Unidentified
DSFLAME Arch-vile fire Sound Ideas Series 6000 "Fire, Weeds - Dry Weeds and Grass Burning, Crackle Fire Scenes"
DSFLAMST Arch-vile fire start Sound Ideas Series 6000 "Fire, Burst - Small Burst Of Flames In Wood Stove 01"; not heard in game due to oversight
DSBOSPIT Spawn cube launch Sound Ideas Series 6000 "Fire, Ball - Impact And Large Fire Burst, Rumble"
DSBOSCUB Spawn cube roaming Unidentified
DSBOSSIT Final boss sight John Romero "To win the game, you must kill me, John Romero"[2]
DSBOSPN Final boss pain Unidentified
DSBOSDTH Final boss death Unidentified
DSMANATK Mancubus battlecry Sound Ideas Series 6000 "Pig - Squealing, Animal"; 75% speed, edited
DSMANDTH Mancubus death Sound Ideas Series 6000 "Animal, Creature - Slimy, Crawling Mass"; thump unidentified but same as in DSSGTDTH, at 50% speed; moan unidentified
DSSSSIT Wolfenstein SS sight Wolfenstein 3D "Schutzstaffel!"; recorded by id Software staff
DSSSDTH Wolfenstein SS death Wolfenstein 3D "Mein Leben!"; recorded by id Software staff
DSKEENPN Commander Keen pain Commander Keen first trilogy Neural stunner SFX; PC speaker sound recorded with microphone
DSKEENDT Commander Keen death Commander Keen first trilogy Entering level SFX; PC speaker sound recorded with microphone
DSSKEACT Revenant roam Unidentified
DSSKESIT Revenant sight Unidentified
DSSKEATK Revenant shot Sound Ideas Series 6000 "Space, Whoosh - Fast Whoosh By, Sci Fi 09"
DSRADIO Deathmatch player message Sound Ideas Series 6000 "Telephone, Electronic - Electronic 1: Ringing, Office"; used in Doom II and Final Doom

External links

Sources

References

  1. 1.0 1.1 1.2 Philipp Rüegg, Jessica Johnson-Ferguson (19 March 2020). "«Really? I had no idea» The «Doom» sound designer talks about his unexpected legacy." digitech.ch. Retrieved 27 April 2020.
  2. 2.0 2.1 2.2 2.3 2.4 Bobby Prince (1996). "Tricks and Techniques For Sound Effect Design" (archived 🏛), bpmusic.com.
  3. 3.0 3.1 Bobby Prince (31 August 2012). Creating SFX for Wrack—The Lastest Wrack Blog. Retrieved 26 August 2020.