Otakon

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Otakon
Add a screenshot and caption
Author Mark Sachs
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Otakon is a single-level PWAD for Doom II. It was designed by Mark Sachs in 1996.

Weapons

The wad comes with a Dehacked file (priss.deh) which replaces the weapons:

  • Vibro-Saber (chainsaw replacement)
  • 9mm Multi-shot Boltgun (Shotgun replacement)
  • Double Multi-bolts Shotgun (Super Shotgun replacement)
  • BB-2000 ELIMINATOR (Chaingun replacement)
  • Self-Propelled Mini-Bomber (Rocket Launcher replacement)
  • Shoulder Pulse Cannon (Plasma Gun replacement)
  • Orbital Laser (BFG 9000 replacement)

In addition, up to 600 bullets can be carried (increases to 1,200 with the backpack).

Walkthrough

Map of Otakon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 177)
  2. (sector 196)
  3. (sector 198)
  4. (sector 261)
  5. (sector 276)
  6. (sector 472)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains nine spawn points:

  1. facing west. (thing 393)
  2. facing north-east. (thing 394)
  3. facing west. (thing 395)
  4. facing west. (thing 396)
  5. facing north. (thing 397)
  6. facing south. (thing 398)
  7. facing south. (thing 399)
  8. facing south. (thing 400)
  9. facing south. (thing 401)

Statistics

Map data

Things 414
Vertices 2377*
Linedefs 2493
Sidedefs 3645
Sectors 510
* The vertex count without the effect of node building is 1931.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links