Difference between revisions of "Pandora"

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(Created page with "{{wad |author=Various |type=m |iwad=Doom II |year=2022 |screenshot=Pandora TITLEPIC.png |link={{ig|id=20408}} }} '''Pandora''' is a vanilla-compatible megawad for Doom I...")
 
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'''Pandora''' is a vanilla-compatible [[megawad]] for [[Doom II]] with 35 new levels designed by various members from the community, lead by [[Adam Bilbrough (Gibbon)]] and originally published in July 7, 2022.  
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'''Pandora''' is a vanilla-compatible [[megawad]] for [[Doom II]] with 35 new levels designed by various members from the community, lead by [[Adam Bilbrough (Gibbon)]] and originally published on July 7, 2022.  
  
 
The main goal of the [[community project]] is to recreate levels typically found in [[shovelware]] disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very [[1994 level]] style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.
 
The main goal of the [[community project]] is to recreate levels typically found in [[shovelware]] disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very [[1994 level]] style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.
  
Despite this, all maps are fully playable without the need of cheats.
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Despite this, all maps are fully playable without the need for cheats.
  
 
== Content ==
 
== Content ==
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* {{maplinkgen|MAP02|Bricky Castle|Pandora}} by [[DynamiteKaitorn]]
 
* {{maplinkgen|MAP02|Bricky Castle|Pandora}} by [[DynamiteKaitorn]]
 
* {{maplinkgen|MAP03|ChainGunner|Pandora}} by Paf
 
* {{maplinkgen|MAP03|ChainGunner|Pandora}} by Paf
* {{maplinkgen|MAP04|Bludgeonator|Pandora}} by [[Clippy]]
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* {{maplinkgen|MAP04|Bludgeonator|Pandora}} by [[Clippy Clippington]]
 
* {{maplinkgen|MAP05|Monument to Old|Pandora}} by [[Endless]]
 
* {{maplinkgen|MAP05|Monument to Old|Pandora}} by [[Endless]]
 
* {{maplinkgen|MAP06|Blood-Metal-Slime|Pandora}} by [[Chris Oliveri (CodenniumRed)]]
 
* {{maplinkgen|MAP06|Blood-Metal-Slime|Pandora}} by [[Chris Oliveri (CodenniumRed)]]

Revision as of 02:19, 17 September 2022

Pandora
Title screen
Author Various
Port Vanilla Doom
IWAD Doom II
Year 2022
Link Doomworld/idgames

Pandora is a vanilla-compatible megawad for Doom II with 35 new levels designed by various members from the community, lead by Adam Bilbrough (Gibbon) and originally published on July 7, 2022.

The main goal of the community project is to recreate levels typically found in shovelware disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very 1994 level style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.

Despite this, all maps are fully playable without the need for cheats.

Content

External links