Difference between revisions of "Pandora"

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(Created page with "{{wad |author=Various |type=m |iwad=Doom II |year=2022 |screenshot=Pandora TITLEPIC.png |link={{ig|id=20408}} }} '''Pandora''' is a vanilla-compatible megawad for Doom I...")
 
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'''Pandora''' is a vanilla-compatible [[megawad]] for [[Doom II]] with 35 new levels designed by various members from the community, lead by [[Adam Bilbrough (Gibbon)]] and originally published in July 7, 2022.  
+
'''Pandora''' is a vanilla-compatible [[megawad]] for [[Doom II]] with 35 new levels designed by various members from the community, led by [[Adam Bilbrough (Gibbon)]] and originally published on July 7, 2022.  
  
 
The main goal of the [[community project]] is to recreate levels typically found in [[shovelware]] disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very [[1994 level]] style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.
 
The main goal of the [[community project]] is to recreate levels typically found in [[shovelware]] disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very [[1994 level]] style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.
  
Despite this, all maps are fully playable without the need of cheats.
+
Despite this, all maps are fully playable without the need for cheats.
  
 
== Content ==
 
== Content ==
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* {{maplinkgen|MAP02|Bricky Castle|Pandora}} by [[DynamiteKaitorn]]
 
* {{maplinkgen|MAP02|Bricky Castle|Pandora}} by [[DynamiteKaitorn]]
 
* {{maplinkgen|MAP03|ChainGunner|Pandora}} by Paf
 
* {{maplinkgen|MAP03|ChainGunner|Pandora}} by Paf
* {{maplinkgen|MAP04|Bludgeonator|Pandora}} by [[Clippy]]
+
* {{maplinkgen|MAP04|Bludgeonator|Pandora}} by [[Clippy Clippington]]
* {{maplinkgen|MAP05|Monument to Old|Pandora}} by [[Endless]]
+
* {{maplinkgen|MAP05|Monument to Old|Pandora}} by [[Christian Blair (Endless)]]
 
* {{maplinkgen|MAP06|Blood-Metal-Slime|Pandora}} by [[Chris Oliveri (CodenniumRed)]]
 
* {{maplinkgen|MAP06|Blood-Metal-Slime|Pandora}} by [[Chris Oliveri (CodenniumRed)]]
 
* {{maplinkgen|MAP07|Shred Impulse|Pandora}} by ScrappyMcDoogerton
 
* {{maplinkgen|MAP07|Shred Impulse|Pandora}} by ScrappyMcDoogerton
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* {{maplinkgen|MAP21|Lost in Geometry|Pandora}} by [[Thales Lari (Noiser)]]
 
* {{maplinkgen|MAP21|Lost in Geometry|Pandora}} by [[Thales Lari (Noiser)]]
 
* {{maplinkgen|MAP22|Sacrifight|Pandora}} by Shibainumaster
 
* {{maplinkgen|MAP22|Sacrifight|Pandora}} by Shibainumaster
* {{maplinkgen|MAP23|Plootonia|Pandora}} by large Cat
+
* {{maplinkgen|MAP23|Plootonia|Pandora}} by Large Cat
 
* {{maplinkgen|MAP24|The Long Forgotten Abyss|Pandora}} by Jaccident
 
* {{maplinkgen|MAP24|The Long Forgotten Abyss|Pandora}} by Jaccident
 
* {{maplinkgen|MAP25|Castle of Corpses|Pandora}} by Spineapple tea
 
* {{maplinkgen|MAP25|Castle of Corpses|Pandora}} by Spineapple tea
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* {{maplinkgen|MAP27|RoseField|Pandora}} by [[Jark]]
 
* {{maplinkgen|MAP27|RoseField|Pandora}} by [[Jark]]
 
* {{maplinkgen|MAP28|Archvile|Pandora}} by Paf
 
* {{maplinkgen|MAP28|Archvile|Pandora}} by Paf
* {{maplinkgen|MAP29|Chaos at Big Palace|Pandora}} by Endless
+
* {{maplinkgen|MAP29|Chaos at Big Palace|Pandora}} by Christian Blair (Endless)
* {{maplinkgen|MAP30|Shovel of Sin|Pandora}} by Gibbon
+
* {{maplinkgen|MAP30|Shovel of Sin|Pandora}} by [[Adam Bilbrough (Gibbon)]]
 
* {{maplinkgen|MAP31|Go get 'em!|Pandora}} by [[Sergey Andreevich Burow (SilverMiner)]]
 
* {{maplinkgen|MAP31|Go get 'em!|Pandora}} by [[Sergey Andreevich Burow (SilverMiner)]]
 
* {{maplinkgen|MAP32|Don't shoot!|Pandora}} by [[Pistoolkip]]
 
* {{maplinkgen|MAP32|Don't shoot!|Pandora}} by [[Pistoolkip]]
 
* {{maplinkgen|MAP33|In Living Colour|Pandora}} by LadyMistDragon
 
* {{maplinkgen|MAP33|In Living Colour|Pandora}} by LadyMistDragon
* {{maplinkgen|MAP34|Wombat Nuzzle|Pandora}} by NoisyVelvet
+
* {{maplinkgen|MAP34|Wombat Nuzzle|Pandora}} by [[NoisyVelvet]]
 
* {{maplinkgen|MAP35|Shawn In Hell|Pandora}} by Helm
 
* {{maplinkgen|MAP35|Shawn In Hell|Pandora}} by Helm
 
{{col-break|gap=5em}}
 
{{col-break|gap=5em}}
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===Soundtrack===
 
===Soundtrack===
 
<br/>
 
<br/>
* MAP01: " " by
+
* MAP01: ''no replacement''
* MAP02: " " by
+
* MAP02: "Study" from ''{{wp|Castlevania: Aria of Sorrow}}''
* MAP03: " " by
+
* MAP03: "Untitled" (E2M9/E3M1 music) from [[Doom music|Doom]]
* MAP04: " " by
+
* MAP04: "Deus Ex Machina" by Devilz Work (sequenced by [[Doomkid]])
* MAP05: " " by
+
* MAP05: "Chasing the Dragon" by [[Tristan Clark]]
* MAP06: " " by
+
* MAP06: ''no replacement''
* MAP07: " " by
+
* MAP07: "Mars Processing Station" from ''{{wp|Descent (video game)|Descent}}''
* MAP08: " " by
+
* MAP08: MAP08 music from [[Earth (WAD)|Earth]]
* MAP09: " " by
+
* MAP09:  
* MAP10: " " by
+
* MAP10: "At Doom's Gate" from Doom
* MAP11: " " by
+
* MAP11: "{{wp|We Built This City}}" by {{wp|Starship (band)|Starship}}
* MAP12: " " by
+
* MAP12:  
* MAP13: " " by
+
* MAP13:  
* MAP14: " " by
+
* MAP14: Theme from {{wp|Beetlejuice}}
* MAP15: " " by
+
* MAP15: "Lordly Might" by [[Mark Klem]]
* MAP16: " " by
+
* MAP16: ''no replacement''
* MAP17: " " by
+
* MAP17: "Stage 1 - Zombie Panic" from ''{{wp|Zombies Ate My Neighbors}}''
* MAP18: " " by
+
* MAP18: "At Doom's Gate" from Doom
* MAP19: " " by
+
* MAP19: MIDI rendition of "{{wp|Paninaro (song)|Paninaro '95}}" by {{wp|Pet Shop Boys}}
* MAP20: " " by
+
* MAP20: MIDI cover of "South of Heaven" by {{wp|Slayer (band)|Slayer}}
* MAP21: " " by
+
* MAP21:  
* MAP22: " " by
+
* MAP22: ''no replacement''
* MAP23: " " by
+
* MAP23: "Crucifix Held Close" from ''{{wp|Castlevania: Portrait of Ruin}}''
* MAP24: " " by
+
* MAP24: ''no replacement''
* MAP25: " " by
+
* MAP25: "Level 4" from ''{{wp|Battletoads/Double Dragon}}''
* MAP26: " " by
+
* MAP26: "Between Levels" from [[Doom II music|Doom II: Hell on Earth]]
* MAP27: " " by
+
* MAP27:  
* MAP28: " " by
+
* MAP28: ''no replacement''
* MAP29: " " by
+
* MAP29: "Hidden Anger" by Mark Klem
* MAP30: " " by
+
* MAP30: ''no replacement''
* MAP31: " " by
+
* MAP31: ''no replacement''
* MAP32: " " by
+
* MAP32: MIDI cover of "Temple of Love" by {{wp|The Sisters of Mercy}}
* MAP33: " " by
+
* MAP33: ''no replacement''
* MAP34: " " by
+
* MAP34: ''no replacement''
* MAP35: " " by
+
* MAP35: ''no replacement''
<br/>
 
* Intermission: " " by
 
* Title screen: " " by
 
* Text screen: " " by
 
 
{{col-end}}
 
{{col-end}}
 +
 +
===Built-in demos===
 +
This WAD features four [[Demo#Built-in demos|built-in demos]]. All require Doom II v1.9 to view them. The demo levels are:
 +
 +
{| {{prettytable}}
 +
! Demo
 +
! Level
 +
! [[Skill level#Doom and Doom II skill levels|Skill]]
 +
! [[Tic]]s
 +
! Length
 +
|-
 +
| DEMO1
 +
| {{maplinkgen|MAP01|Pandora|Pandora}}
 +
| 3
 +
| 827
 +
| 0:23.63
 +
|-
 +
| DEMO2
 +
| {{maplinkgen|MAP10|Transmission Received|Pandora}}
 +
| 3
 +
| 2349
 +
| 1:07.11
 +
|-
 +
| DEMO3
 +
| {{maplinkgen|MAP22|Sacrifight|Pandora}}
 +
| 3
 +
| 349
 +
| 0:09.97
 +
|-
 +
| DEMO4
 +
| {{maplinkgen|MAP04|Bludgeonator|Pandora}}
 +
| 3
 +
| 2214
 +
| 1:03.26
 +
|}
  
 
== External links ==
 
== External links ==
 
* {{idgames|id=20408}}
 
* {{idgames|id=20408}}
 +
* {{dsda2|wad=pandora_22}}
 
* {{dwforums|127858}}
 
* {{dwforums|127858}}

Revision as of 04:17, 30 September 2022

Pandora
Title screen
Author Various
Port Vanilla Doom
IWAD Doom II
Year 2022
Link Doomworld/idgames

Pandora is a vanilla-compatible megawad for Doom II with 35 new levels designed by various members from the community, led by Adam Bilbrough (Gibbon) and originally published on July 7, 2022.

The main goal of the community project is to recreate levels typically found in shovelware disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very 1994 level style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.

Despite this, all maps are fully playable without the need for cheats.

Content

Built-in demos

This WAD features four built-in demos. All require Doom II v1.9 to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP01: Pandora 3 827 0:23.63
DEMO2 MAP10: Transmission Received 3 2349 1:07.11
DEMO3 MAP22: Sacrifight 3 349 0:09.97
DEMO4 MAP04: Bludgeonator 3 2214 1:03.26

External links