Difference between revisions of "Paradise"

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* {{maplinkgen|MAP04|Emerald Babylon|Paradise}}
 
* {{maplinkgen|MAP04|Emerald Babylon|Paradise}}
 
* {{maplinkgen|MAP05|A Sickly Earth|Paradise}}
 
* {{maplinkgen|MAP05|A Sickly Earth|Paradise}}
* * MAP06 - To Be Continued...?
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* MAP06 - To Be Continued...?
 
* {{maplinkgen|MAP31|Forbidden Zone|Paradise}}
 
* {{maplinkgen|MAP31|Forbidden Zone|Paradise}}
 
* {{maplinkgen|MAP32|A Portrait of Flames|Paradise}}
 
* {{maplinkgen|MAP32|A Portrait of Flames|Paradise}}

Revision as of 04:43, 6 October 2021

Paradise
Title screen
Author Tango
Port GZDoom
IWAD Doom II
Year 2019
Link Doomworld forums thread
Cacoward-2018.png This mod received one of the 2019 Cacowards on Doomworld!

Paradise is a seven-level PK3 for Doom II, created by Tango. Released in 2019 and built for GZDoom, Paradise comes with a built-in gameplay mod that changes the appearance and behavior of some of the weapons and enemies: moreover, it removes random numbers from all damage calculations. Its lush, tropical lands that give way to poisoned and hellish landscapes feature large maps with big fights. Besides the main campaign, an additional episode consisting of 25 speedmaps is also included and playable from the episode selection screen.

Paradise was one of the recipients of the 2019 Cacowards.

Content

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

Custom monsters

Custom weapons

Custom objects

External links