Difference between revisions of "Pascal vd Heiden (CodeImp)"

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[[image:pascal_november2004.jpg|180px|thumb|Pascal vd Heiden]]'''Pascal vd Heiden''' is the creator of the software and services featured at CodeImp, which is his trademark and nickname in the Doom community. Pascal vd Heiden has developed two major Doom related projects:
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[[image:Pascal_august2006.jpg|180px|thumb|Pascal van der Heiden]]'''Pascal van der Heiden''' (also known as ''CodeImp'') born on July 15, 1982, is a regular in the Doom community, a developer of notable Doom supporting applications and resource maintainer of [[Doomworld]]. For his living, he works at Triumph Studios as technical programmer. Heiden is the creator of the software and services featured at CodeImp, which is his trademark for his personal projects and nickname in the Doom community. He has developed two major Doom related products:
  
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* [[Doom Connector]] was a service for online Doom multiplayer with various Doom [[:Category:Source ports|source ports]]. Heiden designed and developed this service. This product and support was discontinued on [[2005#May|May 30, 2005]].
  
* [[Doom Connector]] is a service and matchmaker for online Doom multiplayer with various Doom [[:Category:Source ports|source ports]]. Pascal vd Heiden designed and developed this service but is no longer involved in content administration since March 2004, [[Mancubus II]] and several moderators from all over the Doom multiplayer scene now maintain this service. Pascal vd Heiden still updates the software for bugfixes and improvements and is working on a new major version, "Doom Connector 4". More information in this product's article.
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* [[Doom Builder]] is a map editor for Doom and various Doom [[:Category:Source ports|source ports]]. In August 2003, Heiden started this project as a basic map editor. Later he introduced 3D Mode editing in the Doom editing scene, as popularised by the [[Duke Nukem]] {{wp|Build (game engine)|Build}} editor. In January 2008 he announced that the development of Doom Builder 2 (a more high-end rewrite of this tool) had begun.
 
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* [[Doom Builder 2]] was {{Dwforums|id=46255|title=officially released}} as of May 14, 2009.
 
 
* [[Doom Builder]] is a map editor (level editor) for Doom and various Doom [[:Category:Source ports|source ports]]. In August 2003, Pascal vd Heiden started this project as a basic map editor. Later he introduced 3D Mode editing in the Doom editing scene as it is known in the Duke Nukem Build editor. More information in this product's article.
 
 
 
 
 
Also hosting several public Doom servers that allow people to play Doom online. Some of these servers are for special multiplayer tournaments organised by other people in the community.
 
 
 
  
 
== External links ==
 
== External links ==
 
* [http://www.codeimp.com/ www.codeimp.com]
 
* [http://www.codeimp.com/ www.codeimp.com]
 
* [http://www.doombuilder.com/ Doom Builder website]
 
* [http://www.doombuilder.com/ Doom Builder website]
* [http://www.doomconnector.com/ Doom Connector website]
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* {{Dwforums|id=42171|title=Project announcement thread}} at the [[Doomworld forums]]
[[Category:People]]
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{{Personality rights}}
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{{DEFAULTSORT:Heiden, Pascal van der}}
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[[Category:Community stewards]]
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[[Category:Programmers]]

Revision as of 21:21, 14 February 2018

Pascal van der Heiden
Pascal van der Heiden (also known as CodeImp) born on July 15, 1982, is a regular in the Doom community, a developer of notable Doom supporting applications and resource maintainer of Doomworld. For his living, he works at Triumph Studios as technical programmer. Heiden is the creator of the software and services featured at CodeImp, which is his trademark for his personal projects and nickname in the Doom community. He has developed two major Doom related products:
  • Doom Connector was a service for online Doom multiplayer with various Doom source ports. Heiden designed and developed this service. This product and support was discontinued on May 30, 2005.
  • Doom Builder is a map editor for Doom and various Doom source ports. In August 2003, Heiden started this project as a basic map editor. Later he introduced 3D Mode editing in the Doom editing scene, as popularised by the Duke Nukem Build editor. In January 2008 he announced that the development of Doom Builder 2 (a more high-end rewrite of this tool) had begun.
  • Doom Builder 2 was officially released as of May 14, 2009.

External links

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