Difference between revisions of "Paul Hiebert (Creaphis)"

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== Body of work ==
 
== Body of work ==
 
 
===2008===
 
===2008===
 
* [[Escape from Castle Chezcrea]] ({{ig|id=15220}})
 
* [[Escape from Castle Chezcrea]] ({{ig|id=15220}})
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* Maps From Memory ({{ig|id=15757}})
 
* Maps From Memory ({{ig|id=15757}})
 
** E1M1
 
** E1M1
* SargeBaldy Speedmapping Compilation #21 ({{ig|id=15805}})
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* [[SargeBaldy Speedmapping Compilation]] #21 ({{ig|id=15805}})
 
** MAP06
 
** MAP06
  
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* SLUT ({{ig|id=16069}})
 
* SLUT ({{ig|id=16069}})
 
** Soundtrack for [[title screen|title]] and [[intermission screen]]
 
** Soundtrack for [[title screen|title]] and [[intermission screen]]
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== External links ==
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* {{dsda2user|id=creaphis|title=Demos list}}
  
 
{{DEFAULTSORT:Hiebert, Paul}}
 
{{DEFAULTSORT:Hiebert, Paul}}

Latest revision as of 03:22, 7 February 2022

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Paul Hiebert (alias Creaphis) is a Doom level designer who contributed to several community projects and won a Cacoward in 2008 for his initial release, Escape from Castle Chezcrea.

Body of work[edit]

2008[edit]

2009[edit]

2013[edit]

External links[edit]