Difference between revisions of "Pavel Hodek"

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'''Pavel Hodek''' is a Doom level designer known for the early mapset [[Galaxia]], and his contributions to a number of community projects.
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'''Pavel Hodek''' is a Czech Doom level designer known for the early mapset [[Galaxia]], and his contributions to a number of community projects.
  
 
== Body of work ==
 
== Body of work ==
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===1995===
 
===1995===
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* H2H Czech Series 1 (H2HCZEK1.WAD) ({{ig|id=2758}})
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* H2H Czech Arena 1 (H2HCZAR1.WAD) ({{ig|id=2753}})
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* H2H Czech Series 2 (H2HCZEK2.WAD) ({{ig|id=2761}})
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* H2H Czech Series 1 (H2HCZEK1.WAD) ({{ig|id=1729}})
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* MASO - The Ultimate Czech mikrolevel ({{ig|id=1738}})
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* H2H Czech Series 3 (H2HCZEK3.WAD) ({{ig|id=1741}})
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* H2H Czech Arena 2 (H2HCZAR2.WAD) ({{ig|id=2755}})
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* H2H Czech Series 4 (H2HCZEK4.WAD) ({{ig|id=2757}})
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* H2H Czech Arena 3 (H2HCZAR3.WAD) ({{ig|id=2759}})
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* The Dome of Czech Doom Guru ({{ig|id=2790}})
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* SADO - 2nd part of the SADO-MASO mikro-series ({{ig|id=2888}})
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* New APE-NENT ({{ig|id=2892}})
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* [[H2H-Xmas]] ({{ig|id=4904}})
 
* [[H2H-Xmas]] ({{ig|id=4904}})
 
** {{maplinkgen|MAP06|Water Works|H2H-Xmas}}
 
** {{maplinkgen|MAP06|Water Works|H2H-Xmas}}

Latest revision as of 12:53, 15 August 2019

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Pavel Hodek is a Czech Doom level designer known for the early mapset Galaxia, and his contributions to a number of community projects.

Body of work[edit]

1994[edit]

1995[edit]