Personal teleporter
From DoomWiki.org
The personal teleporter is an equipment item in Doom (2016), available only in multiplayer. It takes the form of a small metal donut-shaped disc, roughly hexagonal, with several projections on both edges. When thrown, it will attach to a surface and begin to generate an orb of energy in the center, indicating that it is ready for use. When the activation button is pressed again, the player will teleport to the item's location.
Tactical analysis
The personal teleporter allows quick movement at short to medium ranges. There is a short, limited amount of time after being thrown to activate teleportation before the device will return to the player. Like all side-arm equipment items, the personal teleporter has unlimited uses, and is balanced by a cooldown timer.
Alongside the frag grenade, the personal teleporter is one of the two equipment items which are immediately available for use and do not require any progression to unlock. It has been part of the game since the original launch.
Items from Doom (2016) | |
---|---|
Pickups: | Supplies |
Power-ups: | Berserk • Demon rune • Haste • Invisibility • Invulnerability • Mega health • Quad damage • Regeneration |
Plot items: | Crucible • Tethering device |
Side-arm items: | Frag grenade • Hologram • Kinetic mine • Lateral thrusters • Personal teleporter • Shield wall • Siphon grenade • Tesla rocket • Threat pulse • Threat sensor |
SnapMap: | Ammo dispenser • Container • Demon control grenade • Health dispenser • Power core |
Upgrades: | Argent cell • Delta V jump-boots • Praetor token • Rune |
Miscellaneous: | Datapad • Doomguy collectible • Health station |