Difference between revisions of "Philip Brown (Liberation)"
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+ | * 1000 Line Community Project ({{ig|id=19350}}) | ||
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+ | ** MAP03: Town Square | ||
+ | ** MAP13: Gotcha Now! | ||
+ | ** MAP26: Hydrotech | ||
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+ | {{DEFAULTSORT:Brown, Philip}} | ||
[[Category:Mappers]] | [[Category:Mappers]] |
Revision as of 10:49, 25 May 2019
Philip Brown (alias Liberation) is an English Doom level designer. He managed the 1 Monster megawad to release after the previous project managers abandoned the project, and created the space-limited episode Liberate 1024. He has a particular interest in vanilla-compatible levels and source ports.
Body of work
2001
- One Week Wad (Doomworld/idgames)
2007
2016
- Liberate 1024 (Doomworld/idgames)
2017
- Luna AI (Doomworld/idgames)
2018
- Abyssal Speedmapping Sessions
- Session 38, MAP01: Puncher
- Session 39, MAP01: Centre Stage
- Session 40, MAP11: Split
- Session 41, MAP01: Green Sky at Vile
- The Joy of Mapping #6 - JOY ETERNAL (Doomworld/idgames)
- E1M6: Sector 17
2019
- 1000 Line Community Project (Doomworld/idgames)
- Project lead
- MAP03: Town Square
- MAP13: Gotcha Now!
- MAP26: Hydrotech