Difference between revisions of "Pistol (Doom 3)"
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== Tactical analysis == | == Tactical analysis == | ||
{{Quote|Standard marine issue semi-automatic pistol. It’s highly accurate and provides solid stopping power without expending too much ammo.|Doom 3 instruction manual}} | {{Quote|Standard marine issue semi-automatic pistol. It’s highly accurate and provides solid stopping power without expending too much ammo.|Doom 3 instruction manual}} | ||
− | + | This weapon is considerably more powerful than the [[Pistol|classic pistol]], but often seems weaker as several of the weaker monsters have been "beefed up" compared to their classic counterparts. It is best used to conserve ammo or as a backup weapon for when stronger weapons get close to emptying their magazines. Headshots inflict more damage than body shots. | |
− | + | While the [[machine gun]] is far more effective at close and medium range, the pistol is more accurate at long range and will give better performance when fighting enemies at a distance. It is also a worthy weapon against [[trite]]s and [[tick]]s, being able to kill one in two bullets, and against [[lost soul]]s and [[forgotten one]]s if the user's aim is reliable; the pistol is also adequate against zombies. But when these come closer, swap to something more powerful. | |
− | While the pistol, | + | While the pistol, machine gun and [[Chaingun (Doom 3)|chaingun]] all technically fire bullets, they do not share the same ammo pool as in earlier and later [[Doom games]]. |
== Trivia == | == Trivia == |
Revision as of 08:50, 13 May 2022
The pistol is the most basic firearm in Doom 3 and the first weapon the player acquires aside from his or her own fists. Compared to other weapons, the pistol is weak, but it is also highly accurate and has a generous supply of ammunition available. This makes it useful throughout the game for use on weak enemies.
Tactical analysis
This weapon is considerably more powerful than the classic pistol, but often seems weaker as several of the weaker monsters have been "beefed up" compared to their classic counterparts. It is best used to conserve ammo or as a backup weapon for when stronger weapons get close to emptying their magazines. Headshots inflict more damage than body shots.
While the machine gun is far more effective at close and medium range, the pistol is more accurate at long range and will give better performance when fighting enemies at a distance. It is also a worthy weapon against trites and ticks, being able to kill one in two bullets, and against lost souls and forgotten ones if the user's aim is reliable; the pistol is also adequate against zombies. But when these come closer, swap to something more powerful.
While the pistol, machine gun and chaingun all technically fire bullets, they do not share the same ammo pool as in earlier and later Doom games.
Trivia
- The appearance of the pistol is influenced by the pistol that Harrison Ford's character Rick Deckard carries in the Blade Runner film.[citation needed]
Data
Pistol | ||
---|---|---|
SP | MP | |
Normal damage | 14 | 15 |
Headshot damage | 28 | 30 |
Rate of fire (RPS) | 2.5 | |
Reload time (sec) | 2.25 | |
Ammo capacity | 12 | |
Ammo in: pack (large)/weapon | 12 (36)/12 | |
Max ammo | 360 | |
Velocity | 7,200 | 20,000 |
Spread (°) | 0 | |
Ammo type | Bullets | |
First seen in | Mars City Underground |
Weapons from Doom 3 and Doom 3: RoE | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Slot: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | F | Q |
Fists | Pistol | Shotgun | Machine gun | Chaingun | Grenade | Plasma gun | Rocket launcher | BFG 9000 | Chainsaw | Flashlight | Soul Cube |
Ionized Plasma Levitator | Double barrel shotgun | The Artifact |