Planisphere 2

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Planisphere 2 is a single-level WAD for strongly limit-removing source ports, released in 2012 by Perro Seco. It is a replica of New York City. It was a runner-up at the 19th Annual Cacowards.

Walkthrough

Map of Planisphere 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 618)
  2. (sector 651)
  3. (sector 904)
  4. (sector 1490)
  5. (sector 1764)
  6. (sector 1765)
  7. (sector 2014)
  8. (sector 2580)
  9. (sector 2832)
  10. (sector 2893)
  11. (sector 4329)
  12. (sector 4644)
  13. (sector 5312)
  14. (sector 5733)

Bugs

  • The level does not include any of the lumps created by a node builder, and will therefore only work in source ports which feature an internal node builder, such as ZDoom or Risen3D. (The author recommends GZDoom.) The level is too large to create regular nodes. It can be played in PrBoom+ if extended nodes are built with ZDBSP or DeePBSP.
  • The dimensions are so large that collisions and hitscan traces will glitch unless using a port which fixed the blockmap overflow bug.

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 2023
Vertices 32162*
Linedefs 37265
Sidedefs 22684
Sectors 6287
* The vertex count without the effect of node building is 32162.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links