Difference between revisions of "Plasma gun"

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(added sound/sprite info; moved table to make page layout somewhat less awkward; "guidance" system; sp; Episode 2 -> The Shores of Hell)
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<div style="float:right; margin-left: 1em">
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[[Image:GothicDM_plasma.png|thumb|The plasma rifle being used in [[deathmatch]] play on [[GothicDM]].]]
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The '''plasma rifle''' is a fully automatic weapon that fires blue-white balls of plasma.  It shares the player's stock of [[Cell|plasma cells]] with the [[BFG 9000]].
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The plasma rifle first appears in the level [[E2M1: Deimos Anomaly]] in a [[secrets|secret area]], and in fact appears in all the levels of [[The Shores of Hell]].  It first appears in a non-secret area in [[E2M5: Command Center]].
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In the [[Doom press release beta | press release beta]], the plasma rifle fired green and orange plasma balls, alternating between the two colors.  This was similar to the [[BFG 2704]], which fired 40 of the same projectiles at once.  Before the final release, these plasma balls were made blue, and the appearance of the gun itself also changed slightly.
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Although the plasma rifle does not inflict [[blast damage]], firing it in close quarters demands a certain amount of concentration on the player's part due to its "auto-aiming" feature, which may steer the plasma a few degrees away from center &mdash; and therefore right into a wall &mdash; if the nearest monster happens not to be directly in front of the player. (For example, using the plasma gun on the [[Cyberdemon]] in [[E4M2: Perfect Hatred]], without placing oneself in his line of sight, requires aiming at a point slightly to his left.)
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{| {{prettytable}}
 
{| {{prettytable}}
 
!colspan="2"|Plasma rifle data
 
!colspan="2"|Plasma rifle data
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|-
 
|-
 
|Damage
 
|Damage
|5-40 per burst
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|5-40
 
|-
 
|-
 
|Included ammo
 
|Included ammo
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|Shots / minute
 
|Shots / minute
 
|700
 
|700
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|-
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|Sound
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|DSPLASMA
 
|-
 
|-
 
|Appears in
 
|Appears in
|Registered Doom, Doom II
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|Doom/Ultimate Doom<br>Doom II/Final Doom
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|-
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|Thing type
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|2004 (decimal), 7D4 (hex)
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|-
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|Radius
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|20
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|-
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|Sprite
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|PLAS (before pickup)
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|-
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|Class
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|Weapon<br>Pickup
 
|}
 
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</div>
 
[[Image:GothicDM_plasma.png|thumb|The plasma rifle being used in [[deathmatch]] play on [[GothicDM]].]]
 
 
The '''plasma rifle''' is a fully-automatic weapon that fires blue-white balls of plasma.  It shares the player's stock of [[Cell|plasma cells]] with the [[BFG 9000]].
 
 
The plasma rifle first appears in the level [[E2M1: Deimos Anomaly]] in a [[secrets|secret area]], and in fact appears in all the levels of [[The Shores of Hell|Episode 2]].  It first appears in a non-secret area in [[E2M5: Command Center]].
 
 
In the [[Doom press release beta | press release beta]], the plasma rifle fired green and orange plasma balls, alternating between the two colors.  This was similar to the [[BFG 2704]], which fired 40 of the same projectiles.  The plasma rifle was changed to fire blue plasma balls before the final release.  The appearance of the plasma rifle itself also changed slightly.
 
  
=== Stats for [[IWAD]]s ===
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== Stats for [[IWAD]]s ==
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]

Revision as of 04:37, 2 October 2005

The plasma rifle being used in deathmatch play on GothicDM.

The plasma rifle is a fully automatic weapon that fires blue-white balls of plasma. It shares the player's stock of plasma cells with the BFG 9000.

The plasma rifle first appears in the level E2M1: Deimos Anomaly in a secret area, and in fact appears in all the levels of The Shores of Hell. It first appears in a non-secret area in E2M5: Command Center.

In the press release beta, the plasma rifle fired green and orange plasma balls, alternating between the two colors. This was similar to the BFG 2704, which fired 40 of the same projectiles at once. Before the final release, these plasma balls were made blue, and the appearance of the gun itself also changed slightly.

Although the plasma rifle does not inflict blast damage, firing it in close quarters demands a certain amount of concentration on the player's part due to its "auto-aiming" feature, which may steer the plasma a few degrees away from center — and therefore right into a wall — if the nearest monster happens not to be directly in front of the player. (For example, using the plasma gun on the Cyberdemon in E4M2: Perfect Hatred, without placing oneself in his line of sight, requires aiming at a point slightly to his left.)

Plasma rifle data
Weapon number 6
Damage 5-40
Included ammo 40 (80 on skill 1 & 5)
Max ammo 300 (600 with backpack)
Ammo type Plasma cells
Velocity 25
Shots / minute 700
Sound DSPLASMA
Appears in Doom/Ultimate Doom
Doom II/Final Doom
Thing type 2004 (decimal), 7D4 (hex)
Radius 20
Sprite PLAS (before pickup)
Class Weapon
Pickup

Stats for IWADs

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 22 22 22
Doom II 25 26 26
TNT: Evilution 20 18 18
Plutonia 31 31 31
Weapons from Doom and Doom II
Slot: 1 2 3 4 5 6 7
Fist Pistol Shotgun Chaingun Rocket launcher Plasma gun BFG9000
Chainsaw Super shotgun