Difference between revisions of "PlayStation Doom: Master Edition"

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(The Plutonia Experiment)
 
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'''PlayStation Doom: Master Edition''' is a hack created by Team GEC and a team of about a dozen mappers (CoTeCiO, Dark Pulse, DeXiaZ, Dragonsbretheren, DynamiteKaitorn, marver0PS, mr-around, [[riderr3]], Saint_Guy, and Uroboros87) from the [[Doomworld]] community, aiming to backport all cut [[Ultimate Doom]], [[Doom II]], [[Final Doom]], and [[Master Levels]] maps, as well as add in [[No Rest for the Living]], [[Xbox]] Doom's added maps, custom maps by [[John Romero]], and [[Tom Mustaine]]'s [[Doom2 Map14 Homage]] into [[Sony PlayStation|PlayStation Doom]] and [[Final Doom (PlayStation)|Final Doom]].
+
{{About|the mod that runs on the PlayStation|the PC port for Doom 64/Doom PlayStation content|DZDoom}}
 +
'''PlayStation Doom: Master Edition''' is a hack created by Team GEC and a team of about a dozen mappers ([[CoTeCiO]], Dark Pulse, [[DeXiaZ]], [[Dragonsbrethren]], [[DynamiteKaitorn]], [[Chris Harriman (Impboy)|Impboy4]], marver0PS, mr-around, [[riderr3]], Saint_Guy, and Uroboros87) from the [[Doomworld]] community, aiming to backport all cut [[Ultimate Doom]], [[Doom II]], [[Final Doom]], and [[Master Levels]] maps, as well as add in [[No Rest for the Living]], [[Xbox]] Doom's added maps, custom maps by [[John Romero]], and [[Tom Mustaine]]'s [[Doom2 Map14 Homage]] into [[Sony PlayStation|PlayStation Doom]] and [[Final Doom (PlayStation)|Final Doom]].
  
Unlike the [[PlayStation Doom TC]], this modification creates a hacked and modified version of the original game, and runs on the actual PlayStation hardware (along with {{wp|emulator}}s). The ultimate aim is to have versions of all official maps, along with some custom maps by notable creators, given the PlayStation Doom treatment, while remaining as faithful as possible given various technical limitations and omissions of PlayStation Doom (for example, no [[arch-vile]]s, as the monster does not exist in PlayStation Doom/Final Doom).
+
Unlike the [[PlayStation Doom TC]], this modification creates a hacked and modified version of the original game, and runs on the actual PlayStation hardware (along with {{wp|emulator}}s). The ultimate aim is to have versions of all official maps, along with some custom maps by notable creators, given various technical limitations of PlayStation Doom (for example, some introduced maps still need to be simplified).
  
Upon loading the hack, after a few introductory FMVs, the player is presented with a new menu which allows for the player to select a set of levels to load. As of Beta 3, these selections are as follows:
+
Upon loading the hack, after a few introductory FMVs, the player is presented with a new menu which allows for the player to select a set of levels to load. As of Beta 4, these selections are as follows:
* Doom: contains (Ultimate) Doom, Doom II, No Rest for the Living, SIGIL, Romero's other maps, and the Xbox maps
+
* Doom: contains (Ultimate) Doom, Romero's other maps, and the Xbox maps
 +
* SIGIL
 +
* Doom II
 +
* No Rest for the Living
 
* Master: contains the Master Levels, as well as various custom PWADs from Master Level authors, such as [[Sverre André Kvernmo (Cranium)|Sverre Kvernmo]]'s [[Cabal]] series, [[John Anderson (Dr. Sleep)|Dr. Sleep]]'s [[Crossing Acheron]], etc.
 
* Master: contains the Master Levels, as well as various custom PWADs from Master Level authors, such as [[Sverre André Kvernmo (Cranium)|Sverre Kvernmo]]'s [[Cabal]] series, [[John Anderson (Dr. Sleep)|Dr. Sleep]]'s [[Crossing Acheron]], etc.
 
* TNT: contains TNT: Evilution
 
* TNT: contains TNT: Evilution
Line 11: Line 15:
 
The chosen set of levels is then loaded. Everything besides the original Doom episode uses the PlayStation Final Doom engine; the original Doom episode uses the original PlayStation Doom engine (and its reduced limits).
 
The chosen set of levels is then loaded. Everything besides the original Doom episode uses the PlayStation Final Doom engine; the original Doom episode uses the original PlayStation Doom engine (and its reduced limits).
  
The hack also contains some quality-of-life improvements; for example, restoring a [[Nightmare!]] difficulty which is similar to the PC version (except for a lack of respawning monsters), re-enabling a VRAM Viewer cheat code, and some bugfixes related to switches and texture animations.
+
The hack also contains some quality-of-life improvements; for example, restoring a [[Nightmare!]] difficulty which is similar to the PC version (except for a lack of respawning monsters), re-enabling a VRAM Viewer cheat code, some bugfixes related to switches and texture animations and Dualshock support.  
  
The current version, as of October 1, 2019, is Beta 3, released on the same day.
+
Beta 1 was released on August 27, 2018, and Beta 2 was released on October 31 of that same year. Beta 3 was released on October 1, 2019.
 +
 
 +
The current version, as of November 16, 2022, is Beta 4, released on the same day. Besides a new set of maps, it also introduces missing monsters from PC version: [[Arch-vile]], [[Wolfenstein SS]], [[Commander Keen]], [[Icon of Sin]].
  
 
Betas 1 and 2 contained a level, "New Hangar" by Team GEC, which was removed in future releases. It served as a testing playground for hacking the games.
 
Betas 1 and 2 contained a level, "New Hangar" by Team GEC, which was removed in future releases. It served as a testing playground for hacking the games.
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!Level!!Mapper/Converter!!Completed?
 
!Level!!Mapper/Converter!!Completed?
 
|-
 
|-
||[[MAP13: Downtown (Doom II)|MAP13: Downtown]]||Impboy4||No
+
||[[MAP13: Downtown (Doom II)|MAP13: Downtown]]||Impboy4||Yes (Beta 4)
 
|-
 
|-
 
||[[MAP15: Industrial Zone (Doom II)|MAP15: Industrial Zone]]||Team GEC||Yes (Beta 1)
 
||[[MAP15: Industrial Zone (Doom II)|MAP15: Industrial Zone]]||Team GEC||Yes (Beta 1)
Line 85: Line 91:
 
||[[MAP32: Bad Dream (Master Levels)|Bad Dream (TEETH.WAD)]]||DeXiaZ||Yes (Beta 1)
 
||[[MAP32: Bad Dream (Master Levels)|Bad Dream (TEETH.WAD)]]||DeXiaZ||Yes (Beta 1)
 
|-
 
|-
||[[Doom2 Map14 Homage|Doom II MAP14 Homage (TWM01.WAD)]]||Impboy4||No
+
||[[Doom2 Map14 Homage|Doom II MAP14 Homage (TWM01.WAD)]]||Impboy4||Yes (Beta 4)
 
|}
 
|}
  
Line 96: Line 102:
 
||[[MAP05: Hanger (TNT: Evilution)|MAP05: Hanger]]||Dark Pulse||Yes (Beta 3)
 
||[[MAP05: Hanger (TNT: Evilution)|MAP05: Hanger]]||Dark Pulse||Yes (Beta 3)
 
|-
 
|-
||[[MAP06: Open Season (TNT: Evilution)|MAP06: Open Season]]||Dark Pulse||Yes (Beta 3)
+
||[[MAP06: Open Season (TNT: Evilution)|MAP06: Open Season]]||Dark Pulse||Yes (Beta 3)
 
|-
 
|-
||[[MAP07: Prison (TNT: Evilution)|MAP07: Prison]]||mr-around||Yes (Beta 2)
+
||[[MAP07: Prison (TNT: Evilution)|MAP07: Prison]]||mr-around||Yes (Beta 2)
 
|-
 
|-
||[[MAP08: Metal (TNT: Evilution)|MAP08: Metal]]||mr-around||Yes (Beta 2)
+
||[[MAP08: Metal (TNT: Evilution)|MAP08: Metal]]||mr-around||Yes (Beta 2)
 
|-
 
|-
||[[MAP09: Stronghold (TNT: Evilution)|MAP09: Stronghold]]||riderr3||Yes (Beta 1)
+
||[[MAP09: Stronghold (TNT: Evilution)|MAP09: Stronghold]]||riderr3||Yes (Beta 1)
 
|-
 
|-
 
||[[MAP10: Redemption (TNT: Evilution)|MAP10: Redemption]]||riderr3||Yes (Beta 1)
 
||[[MAP10: Redemption (TNT: Evilution)|MAP10: Redemption]]||riderr3||Yes (Beta 1)
 
|-
 
|-
||[[MAP11: Storage Facility (TNT: Evilution)|MAP11: Storage Facility]]||DynamiteKaitorn||Yes (Beta 1)
+
||[[MAP11: Storage Facility (TNT: Evilution)|MAP11: Storage Facility]]||DynamiteKaitorn||Yes (Beta 1)
 
|-
 
|-
||[[MAP14: Steel Works (TNT: Evilution)|MAP14: Steel Works]]||riderr3||Yes (Beta 2)
+
||[[MAP14: Steel Works (TNT: Evilution)|MAP14: Steel Works]]||riderr3||Yes (Beta 2)
 
|-
 
|-
 
||[[MAP15: Dead Zone (TNT: Evilution)|MAP15: Dead Zone]]||mr-around||Yes (Beta 3)
 
||[[MAP15: Dead Zone (TNT: Evilution)|MAP15: Dead Zone]]||mr-around||Yes (Beta 3)
Line 116: Line 122:
 
||[[MAP19: Shipping/Respawning (TNT: Evilution)|MAP19: Shipping/Respawning]]||DeXiaZ||Yes (Beta 3)
 
||[[MAP19: Shipping/Respawning (TNT: Evilution)|MAP19: Shipping/Respawning]]||DeXiaZ||Yes (Beta 3)
 
|-
 
|-
||[[MAP20: Central Processing (TNT: Evilution)|MAP20: Central Processing]]||mr-around||Yes (Beta 3)
+
||[[MAP20: Central Processing (TNT: Evilution)|MAP20: Central Processing]]||mr-around||Yes (Beta 3)
 
|-
 
|-
 
||[[MAP21: Administration Center (TNT: Evilution)|MAP21: Administration Center]]||mr-around & riderr3||Yes (Beta 3)
 
||[[MAP21: Administration Center (TNT: Evilution)|MAP21: Administration Center]]||mr-around & riderr3||Yes (Beta 3)
 
|-
 
|-
||[[MAP22: Habitat (TNT: Evilution)|MAP22: Habitat]]||riderr3||Yes (Beta 1)
+
||[[MAP22: Habitat (TNT: Evilution)|MAP22: Habitat]]||riderr3||Yes (Beta 1)
 
|-
 
|-
 
||[[MAP25: Baron's Den (TNT: Evilution)|MAP25: Baron's Den]]||riderr3||Yes (Beta 1)
 
||[[MAP25: Baron's Den (TNT: Evilution)|MAP25: Baron's Den]]||riderr3||Yes (Beta 1)
 
|-
 
|-
||[[MAP27: Mount Pain (TNT: Evilution)|MAP27: Mount Pain]]||DeXiaZ||Yes (Beta 2)
+
||[[MAP27: Mount Pain (TNT: Evilution)|MAP27: Mount Pain]]||DeXiaZ||Yes (Beta 2)
 
|-
 
|-
||[[MAP29: River Styx (TNT: Evilution)|MAP29: River Styx]]||riderr3||Yes (Beta 1)
+
||[[MAP29: River Styx (TNT: Evilution)|MAP29: River Styx]]||riderr3||Yes (Beta 1)
 
|-
 
|-
 
||[[MAP30: Last Call (TNT: Evilution)|MAP30: Last Call]]||Team GEC||No
 
||[[MAP30: Last Call (TNT: Evilution)|MAP30: Last Call]]||Team GEC||No
 
|-
 
|-
||[[MAP31: Pharaoh (TNT: Evilution)|MAP31: Pharaoh]]||riderr3||Yes (Beta 2)
+
||[[MAP31: Pharaoh (TNT: Evilution)|MAP31: Pharaoh]]||riderr3||Yes (Beta 2)
 
|-
 
|-
||[[MAP32: Caribbean (TNT: Evilution)|MAP32: Caribbean]]||riderr3||Yes (Beta 3)
+
||[[MAP32: Caribbean (TNT: Evilution)|MAP32: Caribbean]]||riderr3||Yes (Beta 3)
 
|}
 
|}
  
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!Level!!Mapper/Converter!!Completed?
 
!Level!!Mapper/Converter!!Completed?
 
|-
 
|-
||[[MAP02: Well of Souls (The Plutonia Experiment)|MAP02: Well of Souls]]||Dragonsbrethren||Yes (Beta 1)
+
||[[MAP02: Well of Souls (The Plutonia Experiment)|MAP02: Well of Souls]]||Dragonsbrethren||Yes (Beta 1)
 
|-
 
|-
 
||[[MAP04: Caged (The Plutonia Experiment)|MAP04: Caged]]||Dragonsbrethren||Yes (Beta 1)
 
||[[MAP04: Caged (The Plutonia Experiment)|MAP04: Caged]]||Dragonsbrethren||Yes (Beta 1)
 
|-
 
|-
||[[MAP07: Caughtyard (The Plutonia Experiment)|MAP07: Caughtyard]]||marver0PS||Yes (Beta 2)
+
||[[MAP07: Caughtyard (The Plutonia Experiment)|MAP07: Caughtyard]]||marver0PS||Yes (Beta 2)
 
|-
 
|-
||[[MAP08: Realm (The Plutonia Experiment)|MAP08: Realm]]||Impboy4||No
+
||[[MAP08: Realm (The Plutonia Experiment)|MAP08: Realm]]||Impboy4||Yes (Beta 4)
 
|-
 
|-
||[[MAP09: Abattoire (The Plutonia Experiment)|MAP09: Abattoire]]||riderr3||Yes (Beta 1)
+
||[[MAP09: Abattoire (The Plutonia Experiment)|MAP09: Abattoire]]||riderr3||Yes (Beta 1)
 
|-
 
|-
 
||[[MAP11: Hunted (The Plutonia Experiment)|MAP11: Hunted]]||DynamiteKaitorn||Yes (Beta 1)
 
||[[MAP11: Hunted (The Plutonia Experiment)|MAP11: Hunted]]||DynamiteKaitorn||Yes (Beta 1)
Line 153: Line 159:
 
||[[MAP12: Speed (The Plutonia Experiment)|MAP12: Speed]]||mr-around||Yes (Beta 2)
 
||[[MAP12: Speed (The Plutonia Experiment)|MAP12: Speed]]||mr-around||Yes (Beta 2)
 
|-
 
|-
||[[MAP13: The Crypt (The Plutonia Experiment)|MAP13: The Crypt]]||riderr3||Yes (Beta 2)
+
||[[MAP13: The Crypt (The Plutonia Experiment)|MAP13: The Crypt]]||riderr3||Yes (Beta 2)
 
|-
 
|-
||[[MAP14: Genesis (The Plutonia Experiment)|MAP14: Genesis]]||mr-around||Yes (Beta 2)
+
||[[MAP14: Genesis (The Plutonia Experiment)|MAP14: Genesis]]||mr-around||Yes (Beta 2)
 
|-
 
|-
 
||[[MAP15: The Twilight (The Plutonia Experiment)|MAP15: The Twilight]]||mr-around||Yes (Beta 2)
 
||[[MAP15: The Twilight (The Plutonia Experiment)|MAP15: The Twilight]]||mr-around||Yes (Beta 2)
 
|-
 
|-
||[[MAP16: The Omen (The Plutonia Experiment)|MAP16: The Omen]]||DynamiteKaitorn||Yes (Beta 1)
+
||[[MAP16: The Omen (The Plutonia Experiment)|MAP16: The Omen]]||DynamiteKaitorn||Yes (Beta 1)
 
|-
 
|-
 
||[[MAP17: Compound (The Plutonia Experiment)|MAP17: Compound]]||riderr3||Yes (Beta 1)
 
||[[MAP17: Compound (The Plutonia Experiment)|MAP17: Compound]]||riderr3||Yes (Beta 1)
Line 169: Line 175:
 
||[[MAP21: Slayer (The Plutonia Experiment)|MAP21: Slayer]]||mr-around||Yes (Beta 2)
 
||[[MAP21: Slayer (The Plutonia Experiment)|MAP21: Slayer]]||mr-around||Yes (Beta 2)
 
|-
 
|-
||[[MAP22: Impossible Mission (The Plutonia Experiment)|MAP22: Impossible Mission]]||DynamiteKaitorn||Yes (Beta 2)
+
||[[MAP22: Impossible Mission (The Plutonia Experiment)|MAP22: Impossible Mission]]||DynamiteKaitorn||Yes (Beta 2)
 
|-
 
|-
 
||[[MAP23: Tombstone (The Plutonia Experiment)|MAP23: Tombstone]]||riderr3||Yes (Beta 2)
 
||[[MAP23: Tombstone (The Plutonia Experiment)|MAP23: Tombstone]]||riderr3||Yes (Beta 2)
 
|-
 
|-
||[[MAP24: The Final Frontier (The Plutonia Experiment)|MAP24: The Final Frontier]]||riderr3||Yes (Beta 1)
+
||[[MAP24: The Final Frontier (The Plutonia Experiment)|MAP24: The Final Frontier]]||riderr3||Yes (Beta 1)
 
|-
 
|-
||[[MAP25: The Temple of Darkness (The Plutonia Experiment)|MAP25: The Temple of Darkness]]||mr-around||Yes (Beta 2)
+
||[[MAP25: The Temple of Darkness (The Plutonia Experiment)|MAP25: The Temple of Darkness]]||mr-around||Yes (Beta 2)
 
|-
 
|-
 
||[[MAP26: Bunker (The Plutonia Experiment)|MAP26: Bunker]]||marver0PS||Yes (Beta 3)
 
||[[MAP26: Bunker (The Plutonia Experiment)|MAP26: Bunker]]||marver0PS||Yes (Beta 3)
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||[[MAP28: The Sewers (The Plutonia Experiment)|MAP28: The Sewers]]||DeXiaZ||Yes (Beta 1)
 
||[[MAP28: The Sewers (The Plutonia Experiment)|MAP28: The Sewers]]||DeXiaZ||Yes (Beta 1)
 
|-
 
|-
||[[MAP29: Odyssey of Noises (The Plutonia Experiment)|MAP29: Odyssey of Noises]]||mr-around||Yes (Beta 2)
+
||[[MAP29: Odyssey of Noises (The Plutonia Experiment)|MAP29: Odyssey of Noises]]||mr-around||Yes (Beta 2)
 
|-
 
|-
||[[MAP30: The Gateway of Hell (The Plutonia Experiment)|MAP30: The Gateway of Hell]]||Team GEC||No
+
||[[MAP30: The Gateway of Hell (The Plutonia Experiment)|MAP30: The Gateway of Hell]]||Team GEC||No
 
|-
 
|-
 
||[[MAP31: Cyberden (The Plutonia Experiment)|MAP31: Cyberden]]||DeXiaZ||Yes (Beta 1)
 
||[[MAP31: Cyberden (The Plutonia Experiment)|MAP31: Cyberden]]||DeXiaZ||Yes (Beta 1)
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!Level!!Mapper/Converter!!Completed?
 
!Level!!Mapper/Converter!!Completed?
 
|-
 
|-
||[[MAP01: The Earth Base (No Rest for the Living)|MAP01: The Earth Base]]||riderr3||Yes (Beta 2)
+
||[[MAP01: The Earth Base (No Rest for the Living)|MAP01: The Earth Base]]||riderr3||Yes (Beta 2)
 
|-
 
|-
||[[MAP02: The Pain Labs (No Rest for the Living)|MAP02: The Pain Labs]]||riderr3||Yes (Beta 2)
+
||[[MAP02: The Pain Labs (No Rest for the Living)|MAP02: The Pain Labs]]||riderr3||Yes (Beta 2)
 
|-
 
|-
 
||[[MAP03: Canyon of the Dead (No Rest for the Living)|MAP03: Canyon of the Dead]]||mr-around||Yes (Beta 3)
 
||[[MAP03: Canyon of the Dead (No Rest for the Living)|MAP03: Canyon of the Dead]]||mr-around||Yes (Beta 3)
Line 221: Line 227:
 
|-
 
|-
 
||[[E5M1:_Baphomet%27s_Demesne_(SIGIL)|E5M1: Baphomet's Demense]]||DeXiaZ||Yes (Beta 3)
 
||[[E5M1:_Baphomet%27s_Demesne_(SIGIL)|E5M1: Baphomet's Demense]]||DeXiaZ||Yes (Beta 3)
 +
|-
 +
||[[E5M2:_Sheol_(SIGIL)|E5M2: Sheol]]||mr-around||Yes (Beta 4)
 +
|-
 +
||[[E5M3:_Cages_of_the_Damned_(SIGIL)|E5M3: Cages of the Damned]]||mr-around||Yes (Beta 4)
 +
|-
 +
||[[E5M4:_Paths_of_Wretchedness_(SIGIL)|E5M4: Paths of Wretchedness]]||riderr3||Yes (Beta 4)
 +
|-
 +
||[[E5M5:_Abaddon%27s_Void_(SIGIL)|E5M5: Abaddon's Void]]||Impboy4||Yes (Beta 4)
 +
|-
 +
||[[E5M6:_Unspeakable_Persecution_(SIGIL)|E5M6: Unspeakable Persecution]]||Impboy4||Yes (Beta 4)
 +
|-
 +
||[[E5M7:_Nightmare_Underworld_(SIGIL)|E5M7: Nightmare Underworld]]||riderr3||Yes (Beta 4)
 +
|-
 +
||[[E5M8:_Halls_of_Perdition_(SIGIL)|E5M8: Halls of Perdition]]||riderr3||Yes (Beta 4)
 +
|-
 +
||[[E5M9:_Realm_of_Iblis_(SIGIL)|E5M9: Realm of Iblis]]||riderr3||Yes (Beta 4)
 
|}
 
|}
  
Line 274: Line 296:
 
|-
 
|-
 
||[[MAP02:_Derelict_Station_(Cabal_series)|Cabal 2: Derelict Station]]||mr-around||Yes (Beta 3)
 
||[[MAP02:_Derelict_Station_(Cabal_series)|Cabal 2: Derelict Station]]||mr-around||Yes (Beta 3)
 +
|-
 +
||[[MAP04:_The_Watchtower_(Cabal_series)|Cabal 3: The Watchtower]]||mr-around||Yes (Beta 4)
 +
|-
 +
||[[MAP05:_Temple_of_Death_(Cabal_series)|Cabal 4: Temple of Death]]||mr-around||Yes (Beta 4)
 +
|-
 +
||[[MAP06:_We_who_are_About_to_Die_(Cabal_series)|Cabal 5: We who are About to Die]]||riderr3||Yes (Beta 4)
 +
|-
 +
||[[MAP09:_Eye_of_the_Storm_(Cabal_series)|Cabal 6: Eye of the Storm]]||riderr3||Yes (Beta 4)
 
|-
 
|-
 
||[[MAP30:_The_Image_of_Evil_(Cabal_series)|Cabal 7: The Image of Evil]]||mr-around||Yes (Beta 3)
 
||[[MAP30:_The_Image_of_Evil_(Cabal_series)|Cabal 7: The Image of Evil]]||mr-around||Yes (Beta 3)
Line 724: Line 754:
 
|-
 
|-
 
| Level 24: Go 2 It
 
| Level 24: Go 2 It
 +
|}
 +
 +
===Beta 4===
 +
As of this beta, due to extensions upon the game engine that Team GEC have done, there no longer are seperate game executables for each level set, since the engine can now properly handle more than 64 maps. Picking a segment of levels simply starts you at the selected level set; the list has been broken up accordingly and the numbering adjusted per the beta. Some maps have had their slots shuffled around as a result.
 +
 +
As of Beta 4, the current number of maps in the project is '''109.'''
 +
 +
New maps added to this release are marked in '''bold.'''
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! Doom 
 +
|-
 +
| Level 1: Phobos Mission Control
 +
|-
 +
| Level 2: Forgotten Sewers
 +
|-
 +
| Level 3: Altar of Extraction
 +
|-
 +
| Level 4: Hell Keep
 +
|-
 +
| Level 5: Slough of Despair
 +
|-
 +
| Level 6: They Will Repent
 +
|-
 +
| Level 7: Against Thee Wickedly
 +
|-
 +
| Level 8: And Hell Followed
 +
|-
 +
| Level 9: Dis
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! SIGIL 
 +
|-
 +
| Level 10: Baphomet's Demense
 +
|-
 +
| '''Level 11: Sheol'''
 +
|-
 +
| '''Level 12: Cages of the Damned'''
 +
|-
 +
| '''Level 13: Paths of Wretchedness'''
 +
|-
 +
| '''Level 14: Abbadon's Void'''
 +
|-
 +
| '''Level 15: Unspeakable Persecution'''
 +
|-
 +
| '''Level 16: Nightmare Underworld'''
 +
|-
 +
| '''Level 17: Halls of Perdition'''
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! Doom II 
 +
|-
 +
| '''Level 18: Downtown'''
 +
|-
 +
| Level 19: Industrial Zone
 +
|-
 +
| Level 20: Betray
 +
|-
 +
| Level 21: Gotcha!
 +
|-
 +
| Level 22: The Chasm
 +
|-
 +
| Level 23: The Spirit World
 +
|-
 +
| Level 24: The Living End
 +
|-
 +
| Level 25: Icon of Sin
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! No Rest For The Living 
 +
|-
 +
| Level 26: The Earth Base
 +
|-
 +
| Level 27: The Pain Labs
 +
|-
 +
| Level 28: Canyon of the Dead
 +
|-
 +
| Level 29: Hell Mountain
 +
|-
 +
| Level 30: Vivisection
 +
|-
 +
| Level 31: Inferno of Blood
 +
|-
 +
| Level 32: Baron's Banquet
 +
|-
 +
| Level 33: Tomb of Malevolence
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! The Master Levels (and Outtakes) 
 +
|-
 +
| Level 34: The Garrison
 +
|-
 +
| Level 35: The D.M.Z.
 +
|-
 +
| Level 36: The Hive
 +
|-
 +
| Level 37: The C.P.U.
 +
|-
 +
| Level 38: The Fury
 +
|-
 +
| Level 39: The Enemy Inside
 +
|-
 +
| Level 40: Device One
 +
|-
 +
| '''Level 41: Homage'''
 +
|-
 +
| Level 42: Titan Manor
 +
|-
 +
| Level 43: Trapped on Titan
 +
|-
 +
| Level 44: The Titan Anomaly
 +
|-
 +
| Level 45: The Farside of Titan
 +
|-
 +
| Level 46: Dante's Gate
 +
|-
 +
| Level 47: Crossing Acheron
 +
|-
 +
| Level 48: Bloodflood
 +
|-
 +
| Level 49: Derelict Station
 +
|-
 +
| '''Level 50: The Watchtower'''
 +
|-
 +
| '''Level 51: Temple of Death'''
 +
|-
 +
| '''Level 52: We Who Are About To Die'''
 +
|-
 +
| '''Level 53: Eye Of The Storm'''
 +
|-
 +
| Level 54: The Image Of Evil
 +
|-
 +
| Level 55: Black Tower
 +
|-
 +
| Level 56: Bloodsea Keep
 +
|-
 +
| Level 57: The Express Elevator To Hell
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! Final Doom: TNT Evilution 
 +
|-
 +
| Level 58: Power Control
 +
|-
 +
| Level 59: Hanger
 +
|-
 +
| Level 60: Open Season
 +
|-
 +
| Level 61: Prison
 +
|-
 +
| Level 62: Metal
 +
|-
 +
| Level 63: Stronghold
 +
|-
 +
| Level 64: Redemption
 +
|-
 +
| Level 65: Storage Facility
 +
|-
 +
| Level 66: Steel Works
 +
|-
 +
| Level 67: Dead Zone
 +
|-
 +
| Level 68: Mill
 +
|-
 +
| Level 69: Shipping/Respawning
 +
|-
 +
| Level 70: Central Processing
 +
|-
 +
| Level 71: Administration Center
 +
|-
 +
| Level 72: Habitat
 +
|-
 +
| Level 73: Baron's Den
 +
|-
 +
| Level 74: Mount Pain
 +
|-
 +
| Level 75: River Styx
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! Final Doom: The Plutonia Experiment 
 +
|-
 +
| Level 76: Well of Souls
 +
|-
 +
| Level 77: Caged
 +
|-
 +
| Level 78: Caughtyard
 +
|-
 +
| '''Level 79: Realm'''
 +
|-
 +
| Level 80: Abbatoire
 +
|-
 +
| Level 81: Hunted
 +
|-
 +
| Level 82: Speed
 +
|-
 +
| Level 83: The Crypt
 +
|-
 +
| Level 84: Genesis
 +
|-
 +
| Level 85: The Twilight
 +
|-
 +
| Level 86: The Omen
 +
|-
 +
| Level 87: Compound
 +
|-
 +
| Level 88: Neurosphere
 +
|-
 +
| Level 89: N-M-E
 +
|-
 +
| Level 90: Slayer
 +
|-
 +
| Level 91: Impossible Mission
 +
|-
 +
| Level 92: Tombstone
 +
|-
 +
| Level 93: The Final Frontier
 +
|-
 +
| Level 94: The Temple of Darkness
 +
|-
 +
| Level 95: Bunker
 +
|-
 +
| Level 96: Anti-Christ
 +
|-
 +
| Level 97: The Sewers
 +
|-
 +
| Level 98: Odyssey of Noises
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|-
 +
! Secret/Warp-Selectable Levels 
 +
|-
 +
| Level 99: Warrens
 +
|-
 +
| Level 100: Fear
 +
|-
 +
| '''Level 101: Realm of Iblis'''
 +
|-
 +
| Level 102: Wolfenstein
 +
|-
 +
| Level 103: Grosse
 +
|-
 +
| Level 104: March of the Demons
 +
|-
 +
| Level 105: Bad Dream
 +
|-
 +
| Level 106: Pharaoh
 +
|-
 +
| Level 107: Caribbean
 +
|-
 +
| Level 108: Cyberden
 +
|-
 +
| Level 109: Go 2 It
 
|}
 
|}
  
 
==External links==
 
==External links==
*[https://www.doomworld.com/forum/topic/101161/ PlayStation Doom: Master Edition thread] on [[Doomworld Forums]]
+
* {{dwforums|101161|PlayStation Doom: Master Edition thread}} on [[Doomworld forums]]
*[http://www.mediafire.com/file/jta1edldfa082it/PSXDOOM_BETA1.rar/file Beta 1 for PlayStation]
+
* [https://redarchive.drdteam.org/files/DoomWiki/PSXDOOM_BETA1.rar Beta 1 for PlayStation], hosted by [[DRD Team]]
*[http://www.mediafire.com/file/0zhm6n47c7qbjd2/PSXDOOM_BETA2.rar/file Beta 2 for PlayStation]
+
* [https://redarchive.drdteam.org/files/DoomWiki/PSXDOOM_BETA2.rar Beta 2 for PlayStation], hosted by DRD Team
*[http://www.mediafire.com/file/a3gbc2eq6piaktu/PSXDOOM_BETA_3.rar/file Beta 3 for PlayStation]
+
* [https://redarchive.drdteam.org/files/DoomWiki/PSXDOOM_BETA_3.rar Beta 3 for PlayStation], hosted by DRD Team
*[http://www.mediafire.com/file/2mwtq985gwp151x/PSP_PSXDOOM_MASTERED_BETA1.zip/file Beta 1 for PSP/PSVita/PlayStation TV]
+
* [https://www.mediafire.com/file/s9mek6nidm78pz2/PSXDOOM_BETA_4.rar Beta 4 for PlayStation]
*[http://www.mediafire.com/file/oswf1mr64434mct/PSP_PSXDOOM_MASTERED_BETA2.zip/file Beta 2 for PSP/PSVita/PlayStation TV]
+
* [https://redarchive.drdteam.org/files/DoomWiki/PSP_PSXDOOM_MASTERED_BETA1.zip Beta 1 for PSP/PSVita/PlayStation TV], hosted by DRD Team
*[http://www.mediafire.com/file/s5wb1kcyu7epoie/PSP_PSXDOOM_MASTERED_BETA3.zip/file Beta 3 for PSP/PSVita/PlayStation TV]
+
* [https://redarchive.drdteam.org/files/DoomWiki/PSP_PSXDOOM_MASTERED_BETA2.zip Beta 2 for PSP/PSVita/PlayStation TV], hosted by DRD Team
 +
* [https://redarchive.drdteam.org/files/DoomWiki/PSP_PSXDOOM_MASTERED_BETA3.zip Beta 3 for PSP/PSVita/PlayStation TV], hosted by DRD Team
 +
* [https://www.mediafire.com/file/5rtyv0mr4za9o2y/PSP_PSXDOOM_MASTERED_BETA4.zip Beta 4 for PSP/PSVita/PlayStation TV]
  
 
[[Category:PlayStation]]
 
[[Category:PlayStation]]

Latest revision as of 10:55, 4 February 2024

This article is about the mod that runs on the PlayStation. For the PC port for Doom 64/Doom PlayStation content, see DZDoom.

PlayStation Doom: Master Edition is a hack created by Team GEC and a team of about a dozen mappers (CoTeCiO, Dark Pulse, DeXiaZ, Dragonsbrethren, DynamiteKaitorn, Impboy4, marver0PS, mr-around, riderr3, Saint_Guy, and Uroboros87) from the Doomworld community, aiming to backport all cut Ultimate Doom, Doom II, Final Doom, and Master Levels maps, as well as add in No Rest for the Living, Xbox Doom's added maps, custom maps by John Romero, and Tom Mustaine's Doom2 Map14 Homage into PlayStation Doom and Final Doom.

Unlike the PlayStation Doom TC, this modification creates a hacked and modified version of the original game, and runs on the actual PlayStation hardware (along with emulators). The ultimate aim is to have versions of all official maps, along with some custom maps by notable creators, given various technical limitations of PlayStation Doom (for example, some introduced maps still need to be simplified).

Upon loading the hack, after a few introductory FMVs, the player is presented with a new menu which allows for the player to select a set of levels to load. As of Beta 4, these selections are as follows:

  • Doom: contains (Ultimate) Doom, Romero's other maps, and the Xbox maps
  • SIGIL
  • Doom II
  • No Rest for the Living
  • Master: contains the Master Levels, as well as various custom PWADs from Master Level authors, such as Sverre Kvernmo's Cabal series, Dr. Sleep's Crossing Acheron, etc.
  • TNT: contains TNT: Evilution
  • Plutonia: contains The Plutonia Experiment

The chosen set of levels is then loaded. Everything besides the original Doom episode uses the PlayStation Final Doom engine; the original Doom episode uses the original PlayStation Doom engine (and its reduced limits).

The hack also contains some quality-of-life improvements; for example, restoring a Nightmare! difficulty which is similar to the PC version (except for a lack of respawning monsters), re-enabling a VRAM Viewer cheat code, some bugfixes related to switches and texture animations and Dualshock support.

Beta 1 was released on August 27, 2018, and Beta 2 was released on October 31 of that same year. Beta 3 was released on October 1, 2019.

The current version, as of November 16, 2022, is Beta 4, released on the same day. Besides a new set of maps, it also introduces missing monsters from PC version: Arch-vile, Wolfenstein SS, Commander Keen, Icon of Sin.

Betas 1 and 2 contained a level, "New Hangar" by Team GEC, which was removed in future releases. It served as a testing playground for hacking the games.

Here is the list of the internal codes of PlayStation Doom.

Cheat codes: PlayStation Doom has an unused cheat code that enables a "VRAM Viewer", which the Williams team used to test the positions of textures and flats loaded in the VRAM when converting maps, and was disabled for the release of the game. In the Master Edition version, this code is reactivated.

Level information[edit]

Ultimate Doom[edit]

Level Mapper/Converter Completed?
E3M1: Hell Keep CoTeCiO Yes (Beta 1)
E3M2: Slough of Despair Team GEC Yes (Beta 1)
E3M8: Dis Dark Pulse Yes (Beta 2)
E3M9: Warrens CoTeCiO Yes (Beta 1)
E4M5: They Will Repent riderr3 Yes (Beta 1)
E4M6: Against Thee Wickedly marver0PS Yes (Beta 2)
E4M7: And Hell Followed Saint_Guy Yes (Beta 1)
E4M9: Fear Team GEC Yes (Beta 1)

Doom II[edit]

Level Mapper/Converter Completed?
MAP13: Downtown Impboy4 Yes (Beta 4)
MAP15: Industrial Zone Team GEC Yes (Beta 1)
MAP20: Gotcha! DeXiaZ Yes (Beta 1)
MAP24: The Chasm DynamiteKaitorn Yes (Beta 1)
MAP28: The Spirit World riderr3 Yes (Beta 1)
MAP29: The Living End mr-around Yes (Beta 3)
MAP30: Icon of Sin Team GEC Yes (Beta 3)
MAP31: Wolfenstein Team GEC Yes (Beta 1)
MAP32: Grosse Team GEC Yes (Beta 1)

Master Levels[edit]

Level Mapper/Converter Completed?
Titan Manor (MANOR.WAD) riderr3 Yes (Beta 1)
Trapped On Titan (TTRAP.WAD) DeXiaZ Yes (Beta 3)
The Garrison (GARRISON.WAD) riderr3 Yes (Beta 1)
Black Tower (BLACKTWR.WAD) DeXiaZ Yes (Beta 1)
Bloodsea Keep (BLOODSEA.WAD) Dark Pulse Yes (Beta 3)
Mephisto's Maosoleum (MEPHISTO.WAD) Team GEC No
The Express Elevator To Hell (TEETH.WAD) mr-around Yes (Beta 2)
Bad Dream (TEETH.WAD) DeXiaZ Yes (Beta 1)
Doom II MAP14 Homage (TWM01.WAD) Impboy4 Yes (Beta 4)

TNT: Evilution[edit]

Level Mapper/Converter Completed?
MAP03: Power Control Dragonsbrethren Yes (Beta 1)
MAP05: Hanger Dark Pulse Yes (Beta 3)
MAP06: Open Season Dark Pulse Yes (Beta 3)
MAP07: Prison mr-around Yes (Beta 2)
MAP08: Metal mr-around Yes (Beta 2)
MAP09: Stronghold riderr3 Yes (Beta 1)
MAP10: Redemption riderr3 Yes (Beta 1)
MAP11: Storage Facility DynamiteKaitorn Yes (Beta 1)
MAP14: Steel Works riderr3 Yes (Beta 2)
MAP15: Dead Zone mr-around Yes (Beta 3)
MAP18: Mill DynamiteKaitorn Yes (Beta 2)
MAP19: Shipping/Respawning DeXiaZ Yes (Beta 3)
MAP20: Central Processing mr-around Yes (Beta 3)
MAP21: Administration Center mr-around & riderr3 Yes (Beta 3)
MAP22: Habitat riderr3 Yes (Beta 1)
MAP25: Baron's Den riderr3 Yes (Beta 1)
MAP27: Mount Pain DeXiaZ Yes (Beta 2)
MAP29: River Styx riderr3 Yes (Beta 1)
MAP30: Last Call Team GEC No
MAP31: Pharaoh riderr3 Yes (Beta 2)
MAP32: Caribbean riderr3 Yes (Beta 3)

The Plutonia Experiment[edit]

Level Mapper/Converter Completed?
MAP02: Well of Souls Dragonsbrethren Yes (Beta 1)
MAP04: Caged Dragonsbrethren Yes (Beta 1)
MAP07: Caughtyard marver0PS Yes (Beta 2)
MAP08: Realm Impboy4 Yes (Beta 4)
MAP09: Abattoire riderr3 Yes (Beta 1)
MAP11: Hunted DynamiteKaitorn Yes (Beta 1)
MAP12: Speed mr-around Yes (Beta 2)
MAP13: The Crypt riderr3 Yes (Beta 2)
MAP14: Genesis mr-around Yes (Beta 2)
MAP15: The Twilight mr-around Yes (Beta 2)
MAP16: The Omen DynamiteKaitorn Yes (Beta 1)
MAP17: Compound riderr3 Yes (Beta 1)
MAP18: Neurosphere Dark Pulse Yes (Beta 3)
MAP19: NME mr-around Yes (Beta 3)
MAP21: Slayer mr-around Yes (Beta 2)
MAP22: Impossible Mission DynamiteKaitorn Yes (Beta 2)
MAP23: Tombstone riderr3 Yes (Beta 2)
MAP24: The Final Frontier riderr3 Yes (Beta 1)
MAP25: The Temple of Darkness mr-around Yes (Beta 2)
MAP26: Bunker marver0PS Yes (Beta 3)
MAP27: Anti-Christ mr-around Yes (Beta 2)
MAP28: The Sewers DeXiaZ Yes (Beta 1)
MAP29: Odyssey of Noises mr-around Yes (Beta 2)
MAP30: The Gateway of Hell Team GEC No
MAP31: Cyberden DeXiaZ Yes (Beta 1)
MAP32: Go 2 It DynamiteKaitorn Yes (Beta 1)

No Rest for the Living[edit]

Level Mapper/Converter Completed?
MAP01: The Earth Base riderr3 Yes (Beta 2)
MAP02: The Pain Labs riderr3 Yes (Beta 2)
MAP03: Canyon of the Dead mr-around Yes (Beta 3)
MAP04: Hell Mountain mr-around Yes (Beta 3)
MAP05: Vivisection mr-around Yes (Beta 3)
MAP06: Inferno of Blood mr-around Yes (Beta 2)
MAP07: Baron's Banquet mr-around Yes (Beta 3)
MAP08: Tomb of Malevolence DynamiteKaitorn Yes (Beta 2)
MAP09: March of the Demons mr-around & riderr3 Yes (Beta 3)

Other[edit]

SIGIL[edit]

Level Mapper/Converter Completed?
E5M1: Baphomet's Demense DeXiaZ Yes (Beta 3)
E5M2: Sheol mr-around Yes (Beta 4)
E5M3: Cages of the Damned mr-around Yes (Beta 4)
E5M4: Paths of Wretchedness riderr3 Yes (Beta 4)
E5M5: Abaddon's Void Impboy4 Yes (Beta 4)
E5M6: Unspeakable Persecution Impboy4 Yes (Beta 4)
E5M7: Nightmare Underworld riderr3 Yes (Beta 4)
E5M8: Halls of Perdition riderr3 Yes (Beta 4)
E5M9: Realm of Iblis riderr3 Yes (Beta 4)

John Romero's Other Maps[edit]

Level Mapper/Converter Completed?
E1M4B: Phobos Mission Control Uroboros87 Yes (Beta 1)
E1M8B: Tech Gone Bad Dark Pulse No

Jim Flynn's Other Maps[edit]

Level Mapper/Converter Completed?
The Titan Anomaly riderr3 Yes (Beta 3)
The Farside of Titan riderr3 Yes (Beta 3)

John "Dr. Sleep" Anderson's Other Maps[edit]

Level Mapper/Converter Completed?
Dante's Gate mr-around Yes (Beta 3)
Crossing Acheron mr-around Yes (Beta 3)

Christen Klie's Master Levels Outtakes[edit]

Level Mapper/Converter Completed?
The Hive mr-around Yes (Beta 3)
The D.M.Z. mr-around Yes (Beta 3)
The C.P.U. mr-around Yes (Beta 3)
The Fury mr-around Yes (Beta 3)
The Enemy Inside mr-around Yes (Beta 3)
Device One mr-around Yes (Beta 3)

Sverre André Kvernmo's Cabal Series[edit]

Level Mapper/Converter Completed?
Cabal 1: Bloodflood mr-around Yes (Beta 3)
Cabal 2: Derelict Station mr-around Yes (Beta 3)
Cabal 3: The Watchtower mr-around Yes (Beta 4)
Cabal 4: Temple of Death mr-around Yes (Beta 4)
Cabal 5: We who are About to Die riderr3 Yes (Beta 4)
Cabal 6: Eye of the Storm riderr3 Yes (Beta 4)
Cabal 7: The Image of Evil mr-around Yes (Beta 3)

Xbox Doom Maps[edit]

Level Mapper/Converter Completed?
E1M10: Sewers mr-around Yes (Beta 2)
MAP33: Betray DeXiaZ Yes (Beta 2)

3DO Doom Maps[edit]

Level Mapper/Converter Completed?
Altar of Extraction (EXTRAMAP.WAD) riderr3 Yes (Beta 3)

Level order[edit]

Beta 1[edit]

Doom/Doom II/Romero Maps 
Level 1: New Hangar
Level 2: Hell Keep
Level 3: Slough of Despair
Level 4: Warrens
Level 5: They Will Repent
Level 6: And Hell Followed
Level 7: Fear
Level 8: Industrial Zone
Level 9: Gotcha!
Level 10: The Chasm
Level 11: The Spirit World
Level 12: Phobos Mission Control
Level 13: Wolfenstein
Level 14: Grosse
Final Doom/Master Levels 
Level 1: Titan Manor
Level 2: The Garrison
Level 3: Black Tower
Level 4: Bad Dream
Level 5: Power Control
Level 6: Stronghold
Level 7: Redemption
Level 8: Storage Facility
Level 9: Habitat
Level 10: Baron's Den
Level 11: River Styx
Level 12: Well of Souls
Level 13: Caged
Level 14: Abbatoire
Level 15: Hunted
Level 16: The Omen
Level 17: Compound
Level 18: The Final Frontier
Level 19: The Sewers
Level 20: Cyberden
Level 21: Go 2 It

Beta 2[edit]

New maps added to this release are marked in bold.

Doom/Doom II/XBox Maps/No Rest For The Living/Romero Maps 
Level 1: New Hangar
Level 2: Hell Keep
Level 3: Slough of Despair
Level 4: Warrens
Level 5: They Will Repent
Level 6: Against Thee Wickedly
Level 7: And Hell Followed
Level 8: Fear
Level 9: Dis
Level 10: Industrial Zone
Level 11: Gotcha!
Level 12: The Chasm
Level 13: The Spirit World
Level 14: Phobos Mission Control
Level 15: Sewers
Level 16: Betray
Level 17: The Earth Base
Level 18: The Pain Labs
Level 19: Inferno of Blood
Level 20: Tomb of Malevolence
Level 21: Wolfenstein
Level 22: Grosse
Final Doom: TNT Evilution/Master Levels 
Level 1: Titan Manor
Level 2: The Garrison
Level 3: Black Tower
Level 4: The Express Elevator To Hell
Level 5: Bad Dream
Level 6: Power Control
Level 7: Prison
Level 8: Metal
Level 9: Stronghold
Level 10: Redemption
Level 11: Storage Facility
Level 12: Steel Works
Level 13: Mill
Level 14: Habitat
Level 15: Baron's Den
Level 16: Mount Pain
Level 17: River Styx
Level 18: Pharaoh
Final Doom: The Plutonia Experiment 
Level 1: Well of Souls
Level 2: Caged
Level 3: Caughtyard
Level 4: Abbatoire
Level 5: Hunted
Level 6: Speed
Level 7: The Crypt
Level 8: Genesis
Level 9: The Twilight
Level 10: The Omen
Level 11: Compound
Level 12: Slayer
Level 13: Impossible Mission
Level 14: Tombstone
Level 15: The Final Frontier
Level 16: The Temple of Darkness
Level 17: Anti-Christ
Level 18: The Sewers
Level 19: Odyssey of Noises
Level 20: Cyberden
Level 21: Go 2 It

Beta 3[edit]

New maps added to this release are marked in bold.

Doom/Doom II/XBox Maps/No Rest For The Living/SIGIL/Romero Maps 
Level 1: Phobos Mission Control
Level 2: Forgotten Sewers
Level 3: Altar of Extraction
Level 4: Hell Keep
Level 5: Slough of Despair
Level 6: They Will Repent
Level 7: Against Thee Wickedly
Level 8: And Hell Followed
Level 9: Dis
Level 10: Industrial Zone
Level 11: Betray
Level 12: Gotcha!
Level 13: The Chasm
Level 14: The Spirit World
Level 15: The Living End
Level 16: Icon of Sin
Level 17: The Earth Base
Level 18: The Pain Labs
Level 19: Canyon of the Dead
Level 20: Hell Mountain
Level 21: Vivisection
Level 22: Inferno of Blood
Level 23: Baron's Banquet
Level 24: Tomb of Malevolence
Level 25: Warrens
Level 26: Fear
Level 27: Wolfenstein
Level 28: Grosse
Level 29: March of the Demons
Level 30: Baphomet's Demense
The Master Levels 
Level 1: Titan Manor
Level 2: Trapped on Titan
Level 3: The Garrison
Level 4: Black Tower
Level 5: Bloodsea Keep
Level 6: The Express Elevator To Hell
Level 7: The Titan Anomaly
Level 8: The Farside of Titan
Level 9: Dante's Gate
Level 10: Crossing Acheron
Level 11: The Hive
Level 12: The D.M.Z.
Level 13: The C.P.U.
Level 14: The Fury
Level 15: The Enemy Inside
Level 16: Device One
Level 17: Bloodflood
Level 18: Derelict Station
Level 19: The Image of Evil
Level 20: Bad Dream
Final Doom: TNT Evilution 
Level 1: Power Control
Level 2: Hanger
Level 3: Open Season
Level 4: Prison
Level 5: Metal
Level 6: Stronghold
Level 7: Redemption
Level 8: Storage Facility
Level 9: Steel Works
Level 10: Dead Zone
Level 11: Mill
Level 12: Shipping/Respawning
Level 13: Central Processing
Level 14: Administration Center
Level 15: Habitat
Level 16: Baron's Den
Level 17: Mount Pain
Level 18: River Styx
Level 19: Pharaoh
Level 20: Caribbean
Final Doom: The Plutonia Experiment 
Level 1: Well of Souls
Level 2: Caged
Level 3: Caughtyard
Level 4: Abbatoire
Level 5: Hunted
Level 6: Speed
Level 7: The Crypt
Level 8: Genesis
Level 9: The Twilight
Level 10: The Omen
Level 11: Compound
Level 12: Neurosphere
Level 13: N-M-E
Level 14: Slayer
Level 15: Impossible Mission
Level 16: Tombstone
Level 17: The Final Frontier
Level 18: The Temple of Darkness
Level 19: Bunker
Level 20: Anti-Christ
Level 21: The Sewers
Level 22: Odyssey of Noises
Level 23: Cyberden
Level 24: Go 2 It

Beta 4[edit]

As of this beta, due to extensions upon the game engine that Team GEC have done, there no longer are seperate game executables for each level set, since the engine can now properly handle more than 64 maps. Picking a segment of levels simply starts you at the selected level set; the list has been broken up accordingly and the numbering adjusted per the beta. Some maps have had their slots shuffled around as a result.

As of Beta 4, the current number of maps in the project is 109.

New maps added to this release are marked in bold.

Doom 
Level 1: Phobos Mission Control
Level 2: Forgotten Sewers
Level 3: Altar of Extraction
Level 4: Hell Keep
Level 5: Slough of Despair
Level 6: They Will Repent
Level 7: Against Thee Wickedly
Level 8: And Hell Followed
Level 9: Dis
SIGIL 
Level 10: Baphomet's Demense
Level 11: Sheol
Level 12: Cages of the Damned
Level 13: Paths of Wretchedness
Level 14: Abbadon's Void
Level 15: Unspeakable Persecution
Level 16: Nightmare Underworld
Level 17: Halls of Perdition
Doom II 
Level 18: Downtown
Level 19: Industrial Zone
Level 20: Betray
Level 21: Gotcha!
Level 22: The Chasm
Level 23: The Spirit World
Level 24: The Living End
Level 25: Icon of Sin
No Rest For The Living 
Level 26: The Earth Base
Level 27: The Pain Labs
Level 28: Canyon of the Dead
Level 29: Hell Mountain
Level 30: Vivisection
Level 31: Inferno of Blood
Level 32: Baron's Banquet
Level 33: Tomb of Malevolence
The Master Levels (and Outtakes) 
Level 34: The Garrison
Level 35: The D.M.Z.
Level 36: The Hive
Level 37: The C.P.U.
Level 38: The Fury
Level 39: The Enemy Inside
Level 40: Device One
Level 41: Homage
Level 42: Titan Manor
Level 43: Trapped on Titan
Level 44: The Titan Anomaly
Level 45: The Farside of Titan
Level 46: Dante's Gate
Level 47: Crossing Acheron
Level 48: Bloodflood
Level 49: Derelict Station
Level 50: The Watchtower
Level 51: Temple of Death
Level 52: We Who Are About To Die
Level 53: Eye Of The Storm
Level 54: The Image Of Evil
Level 55: Black Tower
Level 56: Bloodsea Keep
Level 57: The Express Elevator To Hell
Final Doom: TNT Evilution 
Level 58: Power Control
Level 59: Hanger
Level 60: Open Season
Level 61: Prison
Level 62: Metal
Level 63: Stronghold
Level 64: Redemption
Level 65: Storage Facility
Level 66: Steel Works
Level 67: Dead Zone
Level 68: Mill
Level 69: Shipping/Respawning
Level 70: Central Processing
Level 71: Administration Center
Level 72: Habitat
Level 73: Baron's Den
Level 74: Mount Pain
Level 75: River Styx
Final Doom: The Plutonia Experiment 
Level 76: Well of Souls
Level 77: Caged
Level 78: Caughtyard
Level 79: Realm
Level 80: Abbatoire
Level 81: Hunted
Level 82: Speed
Level 83: The Crypt
Level 84: Genesis
Level 85: The Twilight
Level 86: The Omen
Level 87: Compound
Level 88: Neurosphere
Level 89: N-M-E
Level 90: Slayer
Level 91: Impossible Mission
Level 92: Tombstone
Level 93: The Final Frontier
Level 94: The Temple of Darkness
Level 95: Bunker
Level 96: Anti-Christ
Level 97: The Sewers
Level 98: Odyssey of Noises
Secret/Warp-Selectable Levels 
Level 99: Warrens
Level 100: Fear
Level 101: Realm of Iblis
Level 102: Wolfenstein
Level 103: Grosse
Level 104: March of the Demons
Level 105: Bad Dream
Level 106: Pharaoh
Level 107: Caribbean
Level 108: Cyberden
Level 109: Go 2 It

External links[edit]