PlayStation Doom: Master Edition
PlayStation Doom: Master Edition is a hack created by Team GEC and a team of about a dozen mappers (CoTeCiO, Dark Pulse, DeXiaZ, Dragonsbretheren, DynamiteKaitorn, marver0PS, mr-around, riderr3, Saint_Guy, and Uroboros87) from the Doomworld community, aiming to backport all cut Ultimate Doom, Doom II, Final Doom, and Master Levels maps, as well as add in No Rest for the Living, Xbox Doom's added maps, custom maps by John Romero, and Tom Mustaine's Doom2 Map14 Homage into PlayStation Doom and Final Doom.
Unlike the PlayStation Doom TC, this modification creates a hacked and modified version of the original game, and runs on the actual PlayStation hardware (along with emulators). The ultimate aim is to have versions of all official maps, along with some custom maps by notable creators, given the PlayStation Doom treatment, while remaining as faithful as possible given various technical limitations and omissions of PlayStation Doom (for example, no arch-viles, as the monster does not exist).
Upon loading the hack, the player is presented with a new menu, and asked if they wish to play the Doom set of levels (covering Ultimate Doom, Doom II, No Rest for the Living, Romero's maps, and the Xbox maps), or Final Doom (covering Final Doom and the Master Levels). The chosen set of levels is then loaded.
The hack also contains some quality-of-life improvements; for example, adding support for the PlayStation mouse to the original Doom levels in the future, as well as restoring a Nightmare! difficulty which is similar to the PC version (except for a lack of respawning monsters), re-enabling a VRAM Viewer cheat code, and some bugfixes related to switches and texture animations.
The current version, as of March 28, 2019, is Beta 2.1, released on October 31, 2018. The original release of Beta 2 had faulty EXEs for Final Doom and would not progress (or let you warp past) the first level, and was fixed by a new release 15 hours later. A new beta is currently planned for release in late March or early April.
Betas 1 and 2 contain a level, "New Hangar" by Team GEC, which will be removed in future releases, and serves as a testing playground for hacking the games.
Cheat codes: PlayStation Doom has an unused cheat code that enables a "VRAM Viewer", which the Williams team used to test the positions of textures and flats loaded in the VRAM when converting maps, and was disabled for the release of the game. In the Master Edition version, this code is reactivated.
Contents
Level information
Ultimate Doom
Level | Mapper/Converter | Completed? |
---|---|---|
E3M1: Hell Keep | CoTeCiO | Yes (Beta 1) |
E3M2: Slough of Despair | Team GEC | Yes (Beta 1) |
E3M8: Dis | Dark Pulse | Yes (Beta 2) |
E3M9: Warrens | CoTeCiO | Yes (Beta 1) |
E4M5: They Will Repent | riderr3 | Yes (Beta 1) |
E4M6: Against Thee Wickedly | marver0PS | Yes (Beta 2) |
E4M7: And Hell Followed | Saint_Guy | Yes (Beta 1) |
E4M9: Fear | Team GEC | Yes (Beta 1) |
Doom II
Level | Mapper/Converter | Completed? |
---|---|---|
MAP13: Downtown | Dragonsbretheren | No |
MAP15: Industrial Zone | Team GEC | Yes (Beta 1) |
MAP20: Gotcha! | DeXiaZ | Yes (Beta 1) |
MAP24: The Chasm | DynamiteKaitorn | Yes (Beta 1) |
MAP28: The Spirit World | riderr3 | Yes (Beta 1) |
MAP29: The Living End | mr-around | Yes (Beta 3) |
MAP30: Icon of Sin | Team GEC | Yes (TBD) |
MAP31: Wolfenstein | Team GEC | Yes (Beta 1) |
MAP32: Grosse | Team GEC | Yes (Beta 1) |
Master Levels
Level | Mapper/Converter | Completed? |
---|---|---|
Titan Manor (MANOR.WAD) | riderr3 | Yes (Beta 1) |
Trapped On Titan (TTRAP.WAD) | DeXiaZ | Yes (Beta 3) |
The Garrison (GARRISON.WAD) | riderr3 | Yes (Beta 1) |
Black Tower (BLACKTWR.WAD) | DeXiaZ | Yes (Beta 1) |
Bloodsea Keep (BLOODSEA.WAD) | Dark Pulse | No |
Mephisto's Mausoleum (MEPHISTO.WAD) | Team GEC | No |
The Express Elevator To Hell (TEETH.WAD) | mr-around | Yes (Beta 2) |
Bad Dream (TEETH.WAD) | DeXiaZ | Yes (Beta 1) |
Doom II MAP14 Homage (TWM01.WAD) | Dragonsbretheren | No |
TNT: Evilution
Level | Mapper/Converter | Completed? |
---|---|---|
MAP03: Power Control | Dragonsbrethren | Yes (Beta 1) |
MAP05: Hanger | Dark Pulse | Yes (Beta 3) |
MAP06: Open Season | Dark Pulse | Yes (Beta 3) |
MAP07: Prison | mr-around | Yes (Beta 2) |
MAP08: Metal | mr-around | Yes (Beta 2) |
MAP09: Stronghold | riderr3 | Yes (Beta 1) |
MAP10: Redemption | riderr3 | Yes (Beta 1) |
MAP11: Storage Facility | DynamiteKaitorn | Yes (Beta 1) |
MAP14: Steel Works | riderr3 | Yes (Beta 2) |
MAP15: Dead Zone | mr-around | No |
MAP18: Mill | DynamiteKaitorn | Yes (Beta 2) |
MAP19: Shipping/Respawning | DeXiaZ | No |
MAP20: Central Processing | mr-around | No |
MAP21: Administration Center | mr-around & riderr3 | Yes (Beta 3) |
MAP22: Habitat | riderr3 | Yes (Beta 1) |
MAP25: Baron's Den | riderr3 | Yes (Beta 1) |
MAP27: Mount Pain | DeXiaZ | Yes (Beta 2) |
MAP29: River Styx | riderr3 | Yes (Beta 1) |
MAP30: Last Call | Team GEC | No |
MAP31: Pharaoh | riderr3 | Yes (Beta 2) |
MAP32: Caribbean | riderr3 | Yes (Beta 3) |
The Plutonia Experiment
Level | Mapper/Converter | Completed? |
---|---|---|
MAP02: Well of Souls | Dragonsbrethren | Yes (Beta 1) |
MAP04: Caged | Dragonsbrethren | Yes (Beta 1) |
MAP07: Caughtyard | marver0PS | Yes (Beta 2) |
MAP08: Realm | Dragonsbrethren | No |
MAP09: Abattoire | riderr3 | Yes (Beta 1) |
MAP11: Hunted | DynamiteKaitorn | Yes (Beta 1) |
MAP12: Speed | mr-around | Yes (Beta 2) |
MAP13: The Crypt | riderr3 | Yes (Beta 2) |
MAP14: Genesis | mr-around | Yes (Beta 2) |
MAP15: The Twilight | mr-around | Yes (Beta 2) |
MAP16: The Omen | DynamiteKaitorn | Yes (Beta 1) |
MAP17: Compound | riderr3 | Yes (Beta 1) |
MAP18: Neurosphere | Dark Pulse | Yes (Beta 3) |
MAP19: NME | mr-around | Yes (Beta 3) |
MAP21: Slayer | mr-around | Yes (Beta 2) |
MAP22: Impossible Mission | DynamiteKaitorn | Yes (Beta 2) |
MAP23: Tombstone | riderr3 | Yes (Beta 2) |
MAP24: The Final Frontier | riderr3 | Yes (Beta 1) |
MAP25: The Temple of Darkness | mr-around | Yes (Beta 2) |
MAP26: Bunker | marver0PS | Yes (Beta 3) |
MAP27: Anti-Christ | mr-around | Yes (Beta 2) |
MAP28: The Sewers | DeXiaZ | Yes (Beta 1) |
MAP29: Odyssey of Noises | mr-around | Yes (Beta 2) |
MAP30: The Gateway of Hell | Team GEC | No |
MAP31: Cyberden | DeXiaZ | Yes (Beta 1) |
MAP32: Go 2 It | DynamiteKaitorn | Yes (Beta 1) |
No Rest for the Living
Level | Mapper/Converter | Completed? |
---|---|---|
MAP01: The Earth Base | riderr3 | Yes (Beta 2) |
MAP02: The Pain Labs | riderr3 | Yes (Beta 2) |
MAP03: Canyon of the Dead | mr-around | Yes (Beta 3) |
MAP04: Hell Mountain | mr-around | Yes (Beta 3) |
MAP05: Vivisection | mr-around | Yes (Beta 3) |
MAP06: Inferno of Blood | mr-around | Yes (Beta 2) |
MAP07: Baron's Banquet | mr-around | Yes (Beta 3) |
MAP08: Tomb of Malevolence | DynamiteKaitorn | Yes (Beta 2) |
MAP09: March of the Demons | mr-around & riderr3 | Yes (Beta 3) |
Other
John Romero's maps
Level | Mapper/Converter | Completed? |
---|---|---|
E1M4B: Phobos Mission Control | Uroboros87 | Yes (Beta 1) |
E1M8B: Tech Gone Bad | Dark Pulse | No |
Xbox Doom maps
Level | Mapper/Converter | Completed? |
---|---|---|
E1M10: Sewers | mr-around | Yes (Beta 2) |
MAP33: Betray | DeXiaZ | Yes (Beta 2) |
Level order
Beta 1
Doom/Doom II/Romero Maps |
---|
Level 1: New Hangar |
Level 2: Hell Keep |
Level 3: Slough of Despair |
Level 4: Warrens |
Level 5: They Will Repent |
Level 6: And Hell Followed |
Level 7: Fear |
Level 8: Industrial Zone |
Level 9: Gotcha! |
Level 10: The Chasm |
Level 11: The Spirit World |
Level 12: Phobos Mission Control |
Level 13: Wolfenstein |
Level 14: Grosse |
Final Doom/Master Levels |
---|
Level 1: Titan Manor |
Level 2: The Garrison |
Level 3: Black Tower |
Level 4: Bad Dream |
Level 5: Power Control |
Level 6: Stronghold |
Level 7: Redemption |
Level 8: Storage Facility |
Level 9: Habitat |
Level 10: Baron's Den |
Level 11: River Styx |
Level 12: Well of Souls |
Level 13: Caged |
Level 14: Abbatoire |
Level 15: Hunted |
Level 16: The Omen |
Level 17: Compound |
Level 18: The Final Frontier |
Level 19: The Sewers |
Level 20: Cyberden |
Level 21: Go 2 It |
Beta 2
New maps added to this release are marked in bold.
Doom/Doom II/XBox Maps/No Rest For The Living/Romero Maps |
---|
Level 1: New Hangar |
Level 2: Hell Keep |
Level 3: Slough of Despair |
Level 4: Warrens |
Level 5: They Will Repent |
Level 6: Against Thee Wickedly |
Level 7: And Hell Followed |
Level 8: Fear |
Level 9: Dis |
Level 10: Industrial Zone |
Level 11: Gotcha! |
Level 12: The Chasm |
Level 13: The Spirit World |
Level 14: Phobos Mission Control |
Level 15: Sewers |
Level 16: Betray |
Level 17: The Earth Base |
Level 18: The Pain Labs |
Level 19: Inferno of Blood |
Level 20: Tomb of Malevolence |
Level 21: Wolfenstein |
Level 22: Grosse |
Final Doom: TNT Evilution/Master Levels |
---|
Level 1: Titan Manor |
Level 2: The Garrison |
Level 3: Black Tower |
Level 4: The Express Elevator To Hell |
Level 5: Bad Dream |
Level 6: Power Control |
Level 7: Prison |
Level 8: Metal |
Level 9: Stronghold |
Level 10: Redemption |
Level 11: Storage Facility |
Level 12: Steel Works |
Level 13: Mill |
Level 14: Habitat |
Level 15: Baron's Den |
Level 16: Mount Pain |
Level 17: River Styx |
Level 18: Pharaoh |
Final Doom: The Plutonia Experiment |
---|
Level 1: Well of Souls |
Level 2: Caged |
Level 3: Caughtyard |
Level 4: Abbatoire |
Level 5: Hunted |
Level 6: Speed |
Level 7: The Crypt |
Level 8: Genesis |
Level 9: The Twilight |
Level 10: The Omen |
Level 11: Compound |
Level 12: Slayer |
Level 13: Impossible Mission |
Level 14: Tombstone |
Level 15: The Final Frontier |
Level 16: The Temple of Darkness |
Level 17: Anti-Christ |
Level 18: The Sewers |
Level 19: Odyssey of Noises |
Level 20: Cyberden |
Level 21: Go 2 It |
Beta 3
Please note this is TBD until the actual release, and information is subject to change.