PlayStation Doom: Master Edition is a hack created by Team GEC and a team of about a dozen mappers (CoTeCiO, Dark Pulse, DeXiaZ, Dragonsbrethren, DynamiteKaitorn, Impboy4, marver0PS, mr-around, riderr3, Saint_Guy, and Uroboros87) from the Doomworld community, aiming to backport all cut Ultimate Doom, Doom II, Final Doom, and Master Levels maps, as well as add in No Rest for the Living, Xbox Doom's added maps, custom maps by John Romero, and Tom Mustaine's Doom2 Map14 Homage into PlayStation Doom and Final Doom.
Unlike the PlayStation Doom TC, this modification creates a hacked and modified version of the original game, and runs on the actual PlayStation hardware (along with emulators). The ultimate aim is to have versions of all official maps, along with some custom maps by notable creators, given the PlayStation Doom treatment, while remaining as faithful as possible given various technical limitations and omissions of PlayStation Doom (for example, no arch-viles, as the monster does not exist in PlayStation Doom/Final Doom).
Upon loading the hack, after a few introductory FMVs, the player is presented with a new menu which allows for the player to select a set of levels to load. As of Beta 3, these selections are as follows:
- Doom: contains (Ultimate) Doom, Doom II, No Rest for the Living, SIGIL, Romero's other maps, and the Xbox maps
- Master: contains the Master Levels, as well as various custom PWADs from Master Level authors, such as Sverre Kvernmo's Cabal series, Dr. Sleep's Crossing Acheron, etc.
- TNT: contains TNT: Evilution
- Plutonia: contains The Plutonia Experiment
The chosen set of levels is then loaded. Everything besides the original Doom episode uses the PlayStation Final Doom engine; the original Doom episode uses the original PlayStation Doom engine (and its reduced limits).
The hack also contains some quality-of-life improvements; for example, restoring a Nightmare! difficulty which is similar to the PC version (except for a lack of respawning monsters), re-enabling a VRAM Viewer cheat code, and some bugfixes related to switches and texture animations.
The current version, as of October 1, 2019, is Beta 3, released on the same day.
Betas 1 and 2 contained a level, "New Hangar" by Team GEC, which was removed in future releases. It served as a testing playground for hacking the games.
Here is the list of the internal codes of PlayStation Doom.
Cheat codes: PlayStation Doom has an unused cheat code that enables a "VRAM Viewer", which the Williams team used to test the positions of textures and flats loaded in the VRAM when converting maps, and was disabled for the release of the game. In the Master Edition version, this code is reactivated.
Level information
Ultimate Doom
Doom II
Master Levels
TNT: Evilution
The Plutonia Experiment
No Rest for the Living
Other
SIGIL
John Romero's Other Maps
Jim Flynn's Other Maps
John "Dr. Sleep" Anderson's Other Maps
Christen Klie's Master Levels Outtakes
Sverre André Kvernmo's Cabal Series
Xbox Doom Maps
3DO Doom Maps
Level order
Beta 1
Doom/Doom II/Romero Maps
|
Level 1: New Hangar
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Level 2: Hell Keep
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Level 3: Slough of Despair
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Level 4: Warrens
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Level 5: They Will Repent
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Level 6: And Hell Followed
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Level 7: Fear
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Level 8: Industrial Zone
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Level 9: Gotcha!
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Level 10: The Chasm
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Level 11: The Spirit World
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Level 12: Phobos Mission Control
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Level 13: Wolfenstein
|
Level 14: Grosse
|
Final Doom/Master Levels
|
Level 1: Titan Manor
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Level 2: The Garrison
|
Level 3: Black Tower
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Level 4: Bad Dream
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Level 5: Power Control
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Level 6: Stronghold
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Level 7: Redemption
|
Level 8: Storage Facility
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Level 9: Habitat
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Level 10: Baron's Den
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Level 11: River Styx
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Level 12: Well of Souls
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Level 13: Caged
|
Level 14: Abbatoire
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Level 15: Hunted
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Level 16: The Omen
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Level 17: Compound
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Level 18: The Final Frontier
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Level 19: The Sewers
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Level 20: Cyberden
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Level 21: Go 2 It
|
Beta 2
New maps added to this release are marked in bold.
Doom/Doom II/XBox Maps/No Rest For The Living/Romero Maps
|
Level 1: New Hangar
|
Level 2: Hell Keep
|
Level 3: Slough of Despair
|
Level 4: Warrens
|
Level 5: They Will Repent
|
Level 6: Against Thee Wickedly
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Level 7: And Hell Followed
|
Level 8: Fear
|
Level 9: Dis
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Level 10: Industrial Zone
|
Level 11: Gotcha!
|
Level 12: The Chasm
|
Level 13: The Spirit World
|
Level 14: Phobos Mission Control
|
Level 15: Sewers
|
Level 16: Betray
|
Level 17: The Earth Base
|
Level 18: The Pain Labs
|
Level 19: Inferno of Blood
|
Level 20: Tomb of Malevolence
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Level 21: Wolfenstein
|
Level 22: Grosse
|
Final Doom: TNT Evilution/Master Levels
|
Level 1: Titan Manor
|
Level 2: The Garrison
|
Level 3: Black Tower
|
Level 4: The Express Elevator To Hell
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Level 5: Bad Dream
|
Level 6: Power Control
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Level 7: Prison
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Level 8: Metal
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Level 9: Stronghold
|
Level 10: Redemption
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Level 11: Storage Facility
|
Level 12: Steel Works
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Level 13: Mill
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Level 14: Habitat
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Level 15: Baron's Den
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Level 16: Mount Pain
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Level 17: River Styx
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Level 18: Pharaoh
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Final Doom: The Plutonia Experiment
|
Level 1: Well of Souls
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Level 2: Caged
|
Level 3: Caughtyard
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Level 4: Abbatoire
|
Level 5: Hunted
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Level 6: Speed
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Level 7: The Crypt
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Level 8: Genesis
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Level 9: The Twilight
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Level 10: The Omen
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Level 11: Compound
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Level 12: Slayer
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Level 13: Impossible Mission
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Level 14: Tombstone
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Level 15: The Final Frontier
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Level 16: The Temple of Darkness
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Level 17: Anti-Christ
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Level 18: The Sewers
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Level 19: Odyssey of Noises
|
Level 20: Cyberden
|
Level 21: Go 2 It
|
Beta 3
New maps added to this release are marked in bold.
Doom/Doom II/XBox Maps/No Rest For The Living/SIGIL/Romero Maps
|
Level 1: Phobos Mission Control
|
Level 2: Forgotten Sewers
|
Level 3: Altar of Extraction
|
Level 4: Hell Keep
|
Level 5: Slough of Despair
|
Level 6: They Will Repent
|
Level 7: Against Thee Wickedly
|
Level 8: And Hell Followed
|
Level 9: Dis
|
Level 10: Industrial Zone
|
Level 11: Betray
|
Level 12: Gotcha!
|
Level 13: The Chasm
|
Level 14: The Spirit World
|
Level 15: The Living End
|
Level 16: Icon of Sin
|
Level 17: The Earth Base
|
Level 18: The Pain Labs
|
Level 19: Canyon of the Dead
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Level 20: Hell Mountain
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Level 21: Vivisection
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Level 22: Inferno of Blood
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Level 23: Baron's Banquet
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Level 24: Tomb of Malevolence
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Level 25: Warrens
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Level 26: Fear
|
Level 27: Wolfenstein
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Level 28: Grosse
|
Level 29: March of the Demons
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Level 30: Baphomet's Demense
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The Master Levels
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Level 1: Titan Manor
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Level 2: Trapped on Titan
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Level 3: The Garrison
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Level 4: Black Tower
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Level 5: Bloodsea Keep
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Level 6: The Express Elevator To Hell
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Level 7: The Titan Anomaly
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Level 8: The Farside of Titan
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Level 9: Dante's Gate
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Level 10: Crossing Acheron
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Level 11: The Hive
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Level 12: The D.M.Z.
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Level 13: The C.P.U.
|
Level 14: The Fury
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Level 15: The Enemy Inside
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Level 16: Device One
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Level 17: Bloodflood
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Level 18: Derelict Station
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Level 19: The Image of Evil
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Level 20: Bad Dream
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Final Doom: TNT Evilution
|
Level 1: Power Control
|
Level 2: Hanger
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Level 3: Open Season
|
Level 4: Prison
|
Level 5: Metal
|
Level 6: Stronghold
|
Level 7: Redemption
|
Level 8: Storage Facility
|
Level 9: Steel Works
|
Level 10: Dead Zone
|
Level 11: Mill
|
Level 12: Shipping/Respawning
|
Level 13: Central Processing
|
Level 14: Administration Center
|
Level 15: Habitat
|
Level 16: Baron's Den
|
Level 17: Mount Pain
|
Level 18: River Styx
|
Level 19: Pharaoh
|
Level 20: Caribbean
|
Final Doom: The Plutonia Experiment
|
Level 1: Well of Souls
|
Level 2: Caged
|
Level 3: Caughtyard
|
Level 4: Abbatoire
|
Level 5: Hunted
|
Level 6: Speed
|
Level 7: The Crypt
|
Level 8: Genesis
|
Level 9: The Twilight
|
Level 10: The Omen
|
Level 11: Compound
|
Level 12: Neurosphere
|
Level 13: N-M-E
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Level 14: Slayer
|
Level 15: Impossible Mission
|
Level 16: Tombstone
|
Level 17: The Final Frontier
|
Level 18: The Temple of Darkness
|
Level 19: Bunker
|
Level 20: Anti-Christ
|
Level 21: The Sewers
|
Level 22: Odyssey of Noises
|
Level 23: Cyberden
|
Level 24: Go 2 It
|
External links