Difference between revisions of "Player Connector"
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− | [[ | + | [[File:Playerconnector_sc.PNG|thumb|Player Connector]] |
+ | '''Player Connector''' was a lobby-based online service for multiplayer matchmaking built upon the [[Doom Connector]] 3 source. Although it was visually similar to [[Doom Connector]], there were many major differences. Unlike DC3, there was no single developer, but rather a team of people ([http://playerconnector.com/?p=staff Player Connector Staff]{{deadlink}}) and one lobby to support all games. | ||
Weekly tournaments and events were held where players obtained points based on their scores. Each player had a running score, and a set icon according to their score. The system also included new services such as Wadbot (a [[WAD file]] hosting/retrieval service) and the Quotebot. | Weekly tournaments and events were held where players obtained points based on their scores. Each player had a running score, and a set icon according to their score. The system also included new services such as Wadbot (a [[WAD file]] hosting/retrieval service) and the Quotebot. | ||
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* Wolfenstein: Enemy Territory | * Wolfenstein: Enemy Territory | ||
+ | == External links == | ||
+ | * {{archived link|http://www.playerconnector.com/php/|Player Connector site|https://web.archive.org/web/20080531083113/http://www.playerconnector.com/php/|archive.org}} (2007-2008) | ||
+ | * {{archived link|http://playerconnector.com/nuke/index.php|Player Connector site|https://web.archive.org/web/20070903072715/http://playerconnector.com/nuke/index.php|archive.org}} (2006-2007) | ||
[[Category:Multiplayer utilities]] | [[Category:Multiplayer utilities]] |
Latest revision as of 10:54, 17 April 2022
Player Connector was a lobby-based online service for multiplayer matchmaking built upon the Doom Connector 3 source. Although it was visually similar to Doom Connector, there were many major differences. Unlike DC3, there was no single developer, but rather a team of people (Player Connector Staff[dead link]) and one lobby to support all games.
Weekly tournaments and events were held where players obtained points based on their scores. Each player had a running score, and a set icon according to their score. The system also included new services such as Wadbot (a WAD file hosting/retrieval service) and the Quotebot.
Player Connector supported the following Doom source ports:
Many more games other than Classic Doom were supported, including:
- Blocktrix
- Bloodmasters
- Call Of Duty
- Call Of Duty: United Offensive
- Doom 3
- Doom 3: Resurrection of Evil
- Halo: Combat Evolved
- Halo: Combat Evolved Demo
- Medal Of Honor: Allied Assault
- Moves
- QuakeWorld
- Quake 2
- Quake 3
- Quake 3 Demo
- Quake 4
- Quake 4 Demo
- Return To Castle Wolfenstein
- Return To Castle Wolfenstein Demo
- Soldier Of Fortune 2
- Soldier Of Fortune 2 Demo
- Sonic Robo Blast 2
- Tribes
- Unreal Tournament (Game Of The Year Edition)
- Unreal Tournament 2004
- Wolfenstein: Enemy Territory
External links[edit]
- Player Connector site (archived 🏛) (2007-2008)
- Player Connector site (archived 🏛) (2006-2007)