Difference between revisions of "Player Connector"

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[[image:Playerconnector_sc.PNG|180px|thumb|Player Connector]]'''Player Connector''' was a lobby-based online service for multiplayer matchmaking built upon the [[Doom Connector]] 3 source. Although it was visually similar to [[Doom Connector]], there were many major differences.  Unlike DC3, there was no single developer, but rather a team of people ([http://playerconnector.com/?p=staff Player Connector Staff]) and one lobby to support all games.
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[[File:Playerconnector_sc.PNG|thumb|Player Connector]]
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'''Player Connector''' was a lobby-based online service for multiplayer matchmaking built upon the [[Doom Connector]] 3 source. Although it was visually similar to [[Doom Connector]], there were many major differences.  Unlike DC3, there was no single developer, but rather a team of people ([http://playerconnector.com/?p=staff Player Connector Staff]{{deadlink}}) and one lobby to support all games.
  
 
Weekly tournaments and events were held where players obtained points based on their scores.  Each player had a running score, and a set icon according to their score.  The system also included new services such as Wadbot (a [[WAD file]] hosting/retrieval service) and the Quotebot.
 
Weekly tournaments and events were held where players obtained points based on their scores.  Each player had a running score, and a set icon according to their score.  The system also included new services such as Wadbot (a [[WAD file]] hosting/retrieval service) and the Quotebot.
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* Wolfenstein: Enemy Territory
 
* Wolfenstein: Enemy Territory
  
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== External links ==
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* {{archived link|http://www.playerconnector.com/php/|Player Connector site|https://web.archive.org/web/20080531083113/http://www.playerconnector.com/php/|archive.org}} (2007-2008)
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* {{archived link|http://playerconnector.com/nuke/index.php|Player Connector site|https://web.archive.org/web/20070903072715/http://playerconnector.com/nuke/index.php|archive.org}} (2006-2007)
 
[[Category:Multiplayer utilities]]
 
[[Category:Multiplayer utilities]]

Latest revision as of 10:54, 17 April 2022

Player Connector

Player Connector was a lobby-based online service for multiplayer matchmaking built upon the Doom Connector 3 source. Although it was visually similar to Doom Connector, there were many major differences. Unlike DC3, there was no single developer, but rather a team of people (Player Connector Staff[dead link]) and one lobby to support all games.

Weekly tournaments and events were held where players obtained points based on their scores. Each player had a running score, and a set icon according to their score. The system also included new services such as Wadbot (a WAD file hosting/retrieval service) and the Quotebot.

Player Connector supported the following Doom source ports:

Many more games other than Classic Doom were supported, including:

  • Blocktrix
  • Bloodmasters
  • Call Of Duty
  • Call Of Duty: United Offensive
  • Doom 3
  • Doom 3: Resurrection of Evil
  • Halo: Combat Evolved
  • Halo: Combat Evolved Demo
  • Medal Of Honor: Allied Assault
  • Moves
  • QuakeWorld
  • Quake 2
  • Quake 3
  • Quake 3 Demo
  • Quake 4
  • Quake 4 Demo
  • Return To Castle Wolfenstein
  • Return To Castle Wolfenstein Demo
  • Soldier Of Fortune 2
  • Soldier Of Fortune 2 Demo
  • Sonic Robo Blast 2
  • Tribes
  • Unreal Tournament (Game Of The Year Edition)
  • Unreal Tournament 2004
  • Wolfenstein: Enemy Territory

External links[edit]