Difference between revisions of "Playtesting"

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'''Playtesting''', a subset of [[level editing]], is a testing process primarily for the discovery and documentation of [[bugs]], or defects in the levels appearance or design. Playtesting has proved to be an essential process for many successful levels, level sets, and [[megawad]]s.
 
'''Playtesting''', a subset of [[level editing]], is a testing process primarily for the discovery and documentation of [[bugs]], or defects in the levels appearance or design. Playtesting has proved to be an essential process for many successful levels, level sets, and [[megawad]]s.
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[[Category:Mapping concepts]]

Latest revision as of 05:43, 7 May 2013

Playtesting, a subset of level editing, is a testing process primarily for the discovery and documentation of bugs, or defects in the levels appearance or design. Playtesting has proved to be an essential process for many successful levels, level sets, and megawads.