Playtesting

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Revision as of 18:16, 3 May 2013 by 69.249.254.223 (talk) (Created page with "''Playtesting'', a subset of level editing, is a testing process primarily for the discovery and documentation of bugs, or defects in the levels appearance or design. ''Playtesti...")

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Playtesting, a subset of level editing, is a testing process primarily for the discovery and documentation of bugs, or defects in the levels appearance or design. Playtesting has proved to be an essential process for many successful levels, level sets, and megawads.