Editing Polyobject

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Eternity is currently capable of allowing use of polyobjects inside Doom-format maps via the use of [[ExtraData]], and will also support them in the Hexen and [[UDMF]] map formats when support for those formats has been finalized. Like ZDoom and for the same reason, Eternity supports the editor numbers 9300, 9301, and 9302 for polyobject anchors and spawn points, and support for ZDoom's new type (9303) was added in r851.
 
Eternity is currently capable of allowing use of polyobjects inside Doom-format maps via the use of [[ExtraData]], and will also support them in the Hexen and [[UDMF]] map formats when support for those formats has been finalized. Like ZDoom and for the same reason, Eternity supports the editor numbers 9300, 9301, and 9302 for polyobject anchors and spawn points, and support for ZDoom's new type (9303) was added in r851.
  
[[EDGE]] also has PolyObject support, using ZDoom's system. Polyobjects are supported in normal Doom/Hexen formats, as well as UDMF.
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[[3DGE]] also has PolyObject support, using ZDoom's system. Polyobjects are also supported in normal Doom/Hexen formats, as well as UDMF.
  
 
[[Sonic Robo Blast 2]] and [[k8vavoom]] allow polyobjects to exist as three-dimensional objects with a top and bottom flat.
 
[[Sonic Robo Blast 2]] and [[k8vavoom]] allow polyobjects to exist as three-dimensional objects with a top and bottom flat.

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