This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Port Glacia is a single-level PWAD for Doom II using a limit removing source port that was released in April 2018. It was designed by James Collins (an_mutt), uses the music track "Dream of Guilt" by Loki, and also includes title and intermission tracks. It was chosen as a runner-up at the Cacowards 2018 proceedings.
Walkthrough
Essentials
Other points of interest
Secrets
Official
- Head for the freezing water where the blue keycard is located, which is to the right of the starting point. When you reach it, climb the steps back up to the entrance of this area. When you reach the entrance, face northwest and jump to the ledge. A switch will appear. Use it and then jump into the freezing water, going all the way east, then south where the radiation suits are. The path behind them is now open. Revenants, an arch-vile, and a pain elemental guard a backpack, stimpacks, energy cells, and the yellow skull key. (sector 540)
- Take the set of steps northwest from the starting point down to the area northwest of the center. Go towards the pit where the super shotgun is located, and get behind the leftmost column (when facing south). A switch here will lower a lift to the northwest. Quickly run there and get on to find armor bonuses, medikits, and a computer area map. (sector 638)
- With the blue key, return to the starting area and get on the high ledge in the middle. Use either blue switch to raise the center lift, then the resulting lever switch to get on. Take the southwest path. Ignore the teleporter you come to and go until you reach the dead end where the box of shotgun shells is. Use the wall to find the red skull key. (sector 231)
- From the top of the center lift, head southeast and run straight for the door. When you drop, go all the way southeast until you see a red button on the wall. This will lower the nearby vent. If you are on the far side of the wall, go down the steps to the north of the button and use the switch there to lower a far wall, allowing you to reach the vent. The blue skull key is behind this vent. (sector 1002)
- Go north from the center lift and use the switch to lower the cargo lift. Use the next switch afterwards, and the walls around you will lower. Enter the left hand side with brown walls and a red keycard switch. Go towards the furthest of the pipes and use it, which will reveal a switch. Pressing it opens a path to the right of the red keycard switch. The room you come to has two boxes of rockets and opens up into the big area near the freezing water. To your left will be an arachnotron, a megaarmor, energy cells, and three skull switches. (sector 149)
- If you have the three skull keys from Secrets #1, #3, and #4, you can use the switches in Secret #5 to lower the remaining outer walls, revealing numerous monsters. At the northwest end is the BFG9000. (sector 150)
- After using the yellow key in the ice-filled chamber, go to the northwest end of the chamber and go through the rooms all the way until you wind up back at the north end of the freezing water, where an arachnotron used to be. There are two switches here. Flip the one with the radiation suit in front of it, then run back into the previous hall. When you reach the terminal, quickly enter to the left before it closes, then go all the way until you reach a soul sphere. (sector 1975)
Non-official
If you somehow get on the ledges east of the large cargo lift at the north end of the starting area, run across them going east to a dark passageway which leads to a teleporter. The teleporter takes you to a single health bonus and a picture.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Statistics
Map data
* The vertex count without the effect of node building is 13006.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
2
|
Shotgun guy |
30
|
Heavy weapon dude |
18
|
Imp |
67
|
Spectre |
5
|
Revenant |
70
|
Cacodemon |
48
|
Pain elemental |
10
|
Hell knight |
13
|
Arachnotron |
11
|
Mancubus |
15
|
Arch-vile |
17
|
Spiderdemon |
2
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
3
|
Chaingun |
1
|
Rocket launcher |
4
|
Plasma gun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
46
|
Box of bullets |
4
|
4 shotgun shells |
57
|
Box of shotgun shells |
14
|
Rocket |
79
|
Box of rockets |
32
|
Energy cell |
44
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
50
|
Medikit |
50
|
Armor |
4
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
90
|
Health bonus |
130
|
Supercharge |
3
|
Backpack |
1
|
Berserk |
5
|
Computer area map |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
11
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Blue skull key |
1
|
Red keycard |
1
|
Red skull key |
1
|
Yellow keycard |
2
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
5
|
Teleport landing |
48
|
Voodoo doll |
11
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links