Difference between revisions of "Possessed"

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[[File:Codex zombie scientist.bimage.png|thumb|right|Possessed scientist]]
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'''Possessed''' are a class of [[zombie]]-like monsters which appear in the {{timeline|2016}} [[Doom (2016)|Doom]] and in [[Doom Eternal]]. Variants of the possessed range from unarmed cannon fodder to vicious, tactical warriors wielding deadly [[Argent energy|Argent]] plasma weapons and shotguns. Together, these monsters are analogues of the [[former human]]s of the original [[Doom]] series, and the [[Zombie (Doom 3)|zombies]] and [[Z-Sec]]s of [[Doom 3]].
'''Possessed''' are a class of [[zombie]]-like monsters which appear in the {{timeline|2016}} [[Doom (2016)|Doom]]. They are similar to the [[Zombie (Doom 3)|zombies]] of [[Doom 3]] in behavior and in their status as pure, unarmed cannon fodder.  
 
 
 
  
 
== Types ==
 
== Types ==
 
 
Possessed come in several varieties with wildly differing appearance and abilities.   
 
Possessed come in several varieties with wildly differing appearance and abilities.   
  
More advanced forms of the possessed include the [[Possessed engineer|engineer]], [[Possessed soldier|soldier]], [[Possessed security|security]] and [[Unwilling]].
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* Unarmed
 
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** [[Possessed worker]]
== Tactical analysis ==
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** [[Possessed scientist]]
Health: '''150'''
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** [[Possessed engineer]]
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** [[Unwilling]]
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* Armed
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** [[Possessed soldier]]
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** [[Possessed security]]
  
Possessed scientists are the weakest class of possessed. They are completely mindless and simply shuffle toward the player, aiming to batter them to death. Parts of their uniforms are melting into their flesh, and a large hole is situated where their nose and eyes once were. They are completely unchallenging and essentially only serve to be fodder for [[glory kill]]s and the player's [[Pistol (Doom 2016)|pistol]].
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== Trivia ==
  
==Lore==
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* In spite of the fact that these monsters are technically classed as [[zombie]]s, their bodies and gibs will burn away like those of the demons upon death.
All possessed are created in Lazarus wave events, first discovered by [[Olivia Pierce]]. Though most victims of Argent biowave exposure die immediately and without any remarkable effects, others absorb some of the released [[Argent energy]], causing a state of post-mortem activity that can last for weeks or even months. Though necrosis of tissues sets in immediately, brain activity remains present, albeit limited to instinctual behaviors. While territorial and often violent in proximity to the living, they sometimes enter a state of torpor in which they will not move at all. When a large group of possessed is formed, more advanced activities will be observed, including the construction of [[gore nest]]s, which if left unchecked will create interdimensional portals to [[Hell]]. These activities cannot be prevented even through dismemberment or the implantation of pain-causing microchips, indicating that the possessed are purely slaves to the will of an unseen higher power.
 
  
 
{{Doom 4 monsters}}
 
{{Doom 4 monsters}}

Revision as of 19:23, 6 September 2018

Possessed are a class of zombie-like monsters which appear in the 2016 Doom and in Doom Eternal. Variants of the possessed range from unarmed cannon fodder to vicious, tactical warriors wielding deadly Argent plasma weapons and shotguns. Together, these monsters are analogues of the former humans of the original Doom series, and the zombies and Z-Secs of Doom 3.

Types

Possessed come in several varieties with wildly differing appearance and abilities.

Trivia

  • In spite of the fact that these monsters are technically classed as zombies, their bodies and gibs will burn away like those of the demons upon death.