Difference between revisions of "Possessed security"

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The '''possessed security''' are the most advanced form of the [[possessed]] which occur in [[Doom (2016)]], created from members of the [[UAC]] special forces unit NeoPhalanx which provided military defense for the UAC's remote colonies. These possessed uniquely display use of complex battle strategies and are capable of making advances with their powered energy shields while firing in defilade. When pressed, they may drop their shield in order to be more accurate with their firearms. They carry the standard issue DS-117 UAC shotgun and shield of all NeoPhalanx units. They are most comparable to the [[Z-Sec]] zombies of [[Doom 3]], and the [[shotgun guy]] of the [[classic Doom]] series.
 
The '''possessed security''' are the most advanced form of the [[possessed]] which occur in [[Doom (2016)]], created from members of the [[UAC]] special forces unit NeoPhalanx which provided military defense for the UAC's remote colonies. These possessed uniquely display use of complex battle strategies and are capable of making advances with their powered energy shields while firing in defilade. When pressed, they may drop their shield in order to be more accurate with their firearms. They carry the standard issue DS-117 UAC shotgun and shield of all NeoPhalanx units. They are most comparable to the [[Z-Sec]] zombies of [[Doom 3]], and the [[shotgun guy]] of the [[classic Doom]] series.
  

Revision as of 11:50, 21 February 2017

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The possessed security are the most advanced form of the possessed which occur in Doom (2016), created from members of the UAC special forces unit NeoPhalanx which provided military defense for the UAC's remote colonies. These possessed uniquely display use of complex battle strategies and are capable of making advances with their powered energy shields while firing in defilade. When pressed, they may drop their shield in order to be more accurate with their firearms. They carry the standard issue DS-117 UAC shotgun and shield of all NeoPhalanx units. They are most comparable to the Z-Sec zombies of Doom 3, and the shotgun guy of the classic Doom series.

Tactical analysis

Health: 500

Possessed security units are the most difficult possessed enemies. They are identical to Possessed Soldiers, but their plasma guns behave like hitscan plasma shotguns instead (uniquely making them the only hitscan enemies in the game), and they use a large, transparent energy shield in combat. Their shields make them frustratingly difficult to kill, especially since they can still fire their shotgun over the side of it.