Editing Power core

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[[File:Power cores.jpg|thumb|right|300px|Power cores and a station.]]
 
[[File:Power cores.jpg|thumb|right|300px|Power cores and a station.]]
 
[[File:Power core in base.jpg|thumb|right|300px|A gray power core inserted into its power station.]]
 
[[File:Power core in base.jpg|thumb|right|300px|A gray power core inserted into its power station.]]
A '''power core''' is a special collectible [[item]] in [[Doom (2016)]]'s [[SnapMap]] mode. It is similar to the generator [[Puzzle_items_(Doom_3)#Doom_3:_Resurrection_of_Evil|power cells]] found in ''[[Doom 3: Resurrection of Evil]]'' in that it must be taken from or inserted into a base, in this case known as a power station. There are five colors of power cores—red, yellow, blue, green, and gray—and each must be used with a power station that is configured to belong to the same color of power core.
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A '''power core''' is a special collectible [[item]] in [[Doom (2016)]]'s [[SnapMap]] mode. It is similar to the generator power cells found in ''[[Doom 3: Resurrection of Evil]]'' in that it must be taken from or inserted into a base, in this case known as a power station. There are five colors of power cores—red, yellow, blue, green, and gray—and each must be used with a power station that is configured to belong to the same color of power core.
  
 
By attaching the power station's outputs for the "core inserted" and "core removed" events, it is possible to drive logic in the level based on the player's actions with the core. Most commonly, the core will be used as a sort of key to unlock progression through the map.
 
By attaching the power station's outputs for the "core inserted" and "core removed" events, it is possible to drive logic in the level based on the player's actions with the core. Most commonly, the core will be used as a sort of key to unlock progression through the map.

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