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'''Punisher''' is a single-level [[PWAD]] for [[Doom II]], designed by [[Dario Casali]]. Released in August 1995, it was billed by Casali as "the first EXTREME wad" with "MORE monsters than the ENTIRE Doom2 population". As such, some consider it the first [[slaughter map]].{{cite web|author=[[Boris Klimeš (dew)]]|url={{dwforumsp|1212403}}|publishdate=7 November 2013|accessdate=2 December 2021}} It was also the inspiration for his brother [[Milo Casali|Milo]]'s [[The Plutonia Experiment|Plutonia]] [[MAP32: Go 2 It (The Plutonia Experiment)|map32]].
 
'''Punisher''' is a single-level [[PWAD]] for [[Doom II]], designed by [[Dario Casali]]. Released in August 1995, it was billed by Casali as "the first EXTREME wad" with "MORE monsters than the ENTIRE Doom2 population". As such, some consider it the first [[slaughter map]].{{cite web|author=[[Boris Klimeš (dew)]]|url={{dwforumsp|1212403}}|publishdate=7 November 2013|accessdate=2 December 2021}} It was also the inspiration for his brother [[Milo Casali|Milo]]'s [[The Plutonia Experiment|Plutonia]] [[MAP32: Go 2 It (The Plutonia Experiment)|map32]].
  
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== Trivia ==
 
== Trivia ==
* Punisher was known for overwhelming some of the {{wp|Intel 486}} and {{wp|Pentium (original)|Pentium}} CPUs of the mid-1990s, resulting in severe lag. Those same machines could run the official Doom maps without lag.
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* Punisher was known for overwhelming some of the Intel 486 and Pentium CPUs of the mid-1990s, resulting in severe lag. Those same machines could run the official Doom maps without lag.
  
 
== External links ==
 
== External links ==

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