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'''Punisher''' is a single-level [[PWAD]] for [[Doom II]], designed by [[Dario Casali]]. Released in August 1995, it was billed by Casali as "the first EXTREME wad" with "MORE monsters than the ENTIRE Doom2 population". As such, some consider it the first [[slaughter map]].{{cite web|author=[[Boris Klimeš (dew)]]|url={{dwforumsp|1212403}}|publishdate=7 November 2013|accessdate=2 December 2021}} It was also the inspiration for his brother [[Milo Casali|Milo]]'s [[The Plutonia Experiment|Plutonia]] [[MAP32: Go 2 It (The Plutonia Experiment)|map32]].
 
'''Punisher''' is a single-level [[PWAD]] for [[Doom II]], designed by [[Dario Casali]]. Released in August 1995, it was billed by Casali as "the first EXTREME wad" with "MORE monsters than the ENTIRE Doom2 population". As such, some consider it the first [[slaughter map]].{{cite web|author=[[Boris Klimeš (dew)]]|url={{dwforumsp|1212403}}|publishdate=7 November 2013|accessdate=2 December 2021}} It was also the inspiration for his brother [[Milo Casali|Milo]]'s [[The Plutonia Experiment|Plutonia]] [[MAP32: Go 2 It (The Plutonia Experiment)|map32]].
  
While initially built around {{maplinkgen|MAP01|Entryway|Doom II}}, Punisher extends or adds vast new areas, and large numbers of monsters, as well as the weapons and ammo needed to defeat them. The introduction screen shows a picture of the {{wp|Punisher}} comic book character.
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While initially built around {{maplinkgen|MAP01|Entryway|Doom II}}, Punisher extends or adds vast new areas, and large numbers of monsters, as well as the needed weapons and ammo to defeat them. The introduction screen shows a picture of the {{wp|Punisher}} comic book character.
  
 
== Walkthrough ==
 
== Walkthrough ==

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