Difference between revisions of "RBDOOM-3-BFG"

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|programming language = [[Wikipedia:C++|C++]]
|programming language = [[Wikipedia:C++|C++]]
|status = Active
|status = Active
|initialversion = {{safesubst::{{FULLPAGENAME}}/InitialVersion}}
|initialversion = 1.0
|initialdate = {{safesubst::{{FULLPAGENAME}}/InitialDate}}
|initialdate = 2014-05-10
|platform = Cross-Platform
|platform = Cross-Platform
|language = English (United States)
|language = English (United States)

Revision as of 23:49, 18 March 2018

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Showing off the new soft shadow support

Codebase Doom 3: BFG Edition
Developer(s) Robert Beckebans
Initial release 1.0 (2014-05-10, 7 years ago)
Latest release 1.0.3 (2015-03-07, 6 years ago)
Development status Active
Written in C++
Target Platform Cross-Platform
Available in English (United States)
License GNU General Public License v3+
Source Repository


IRC Channel Freenode #iodoom3

RBDOOM-3-BFG is a source port of Doom 3: BFG Edition for Windows, Linux, and Mac OS X, with full 32-bit and 64-bit support for all platforms.


  • Ported to 64-bit Windows, Linux, and Mac OS X
  • Soft shadow mapping, giving more releastic light properties to the game
  • Restored support for playing back Bink videos by using FFmpeg as a replacement
  • Fixed support for Doom Classic on Linux and Mac OS X
Source code genealogy
Based on
Doom 3: BFG Edition