Difference between revisions of "RBDOOM-3-BFG"

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{{stub}}
 
{{stub}}
 
{{InfoboxSourcePort
 
{{InfoboxSourcePort
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|screenshot = [[File:Rbdoom-3-bfg-roe-reactor.png|200px]]
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|caption = Showing off the new soft shadow support
 
|developer = [[Robert Beckebans]]
 
|developer = [[Robert Beckebans]]
 
|baseparent = [[Doom 3: BFG Edition]]
 
|baseparent = [[Doom 3: BFG Edition]]
 
|programming language = [[Wikipedia:C++|C++]]
 
|programming language = [[Wikipedia:C++|C++]]
 
|status = Active
 
|status = Active
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|initialversion = 1.0
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|initialdate = 2014-05-10
 
|platform = Cross-Platform
 
|platform = Cross-Platform
 
|language = English (United States)
 
|language = English (United States)
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|ircchannel = [irc://irc.freenode.net/iodoom3 Freenode #iodoom3]
 
|ircchannel = [irc://irc.freenode.net/iodoom3 Freenode #iodoom3]
 
}}
 
}}
'''RBDOOM-3-BFG''' is a source port of [[Doom 3: BFG Edition]] for Windows, Linux, and Mac OS X, with full 32-bit and 64-bit support for all platforms.
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'''RBDOOM-3-BFG''' is a [[source port]] of [[Doom 3: BFG Edition]] for Windows, Linux, and Mac OS X, with full 32-bit and 64-bit support for all platforms.
  
 
==Features==
 
==Features==
*Ported to 64-bit Windows, Linux, and Mac OS X
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* Ported to 64-bit Windows, Linux, and Mac OS X
*Soft shadow mapping, giving more releastic light properties to the game
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* Soft shadow mapping, giving more releastic light properties to the game
*Restored support for playing back [[Wikipedia:Bink Video|Bink]] videos by using [[Wikipedia:FFmpeg|FFmpeg]] as a replacement
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* Restored support for playing back {{wp|Bink Video|Bink}} videos by using {{wp|FFmpeg}} as a replacement
*Fixed support for [[Doom Classic]] on Linux and Mac OS X
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* Fixed support for [[Doom Classic]] on Linux and Mac OS X
  
 
{{s-start}}
 
{{s-start}}
 
{{s-port}}
 
{{s-port}}
{{s-bef|before=[[Doom 3: BFG Edition source code|Doom 3: BFG Edition]]}}
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{{s-cond}}
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{{s-bef-cond|before=[[Doom 3: BFG Edition source code|Doom 3: BFG Edition]]}}
 
{{s-ttl|title=RBDOOM-3-BFG}}
 
{{s-ttl|title=RBDOOM-3-BFG}}
{{s-non|reason=Active}}
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{{s-aft-cond|after=[[DOOM BFA]]}}
 
{{s-end}}
 
{{s-end}}
  
[[Category:Doom 3]]
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[[Category:Doom 3 ports]]
[[Category:Code]]
 

Revision as of 10:49, 7 April 2020

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RBDOOM-3-BFG
Rbdoom-3-bfg-roe-reactor.png

Showing off the new soft shadow support

Codebase Doom 3: BFG Edition
Developer(s) Robert Beckebans
Initial release 1.0 (2014-05-10, 9 years ago)
Latest release 1.5.1 (2023-05-23, 10 months ago)
Development status Active
Written in C++
Target Platform Cross-Platform
Available in English (United States)
License GNU General Public License v3+
Source Repository

(Git)

GitHub
IRC Channel Freenode #iodoom3

RBDOOM-3-BFG is a source port of Doom 3: BFG Edition for Windows, Linux, and Mac OS X, with full 32-bit and 64-bit support for all platforms.

Features

  • Ported to 64-bit Windows, Linux, and Mac OS X
  • Soft shadow mapping, giving more releastic light properties to the game
  • Restored support for playing back Bink videos by using FFmpeg as a replacement
  • Fixed support for Doom Classic on Linux and Mac OS X
Source code genealogy
Based on Name Base for
Doom 3: BFG Edition RBDOOM-3-BFG DOOM BFA