RCK

RCK
The starting areaThe starting area
Author Rich Kyanka
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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RCK is a single-level PWAD for Doom that was released in 1994. It was designed by Rich Kyanka, and was followed by RCK2.

This level appears on Maximum Doom as RCK2.WAD.

Contents

WalkthroughEdit

Map of RCK
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. After taking the first teleporter head west along the corridor. Halfway along is a secret door on the north side leading to a radiation shielding suit and a light amplification visor. (sector 77)
  2. From #1, head further west along the corridor to a room with several zombiemen. There is a nukage pool with a switch on a pillar - press the switch, then get the chaingun in the north-west of this room. A wall will lower in the north-east of this room, revealing several more zombiemen and a medikit. The back wall of this area is a lift leading up to a maze with several health bonuses and a demon. (sector 92)
  3. Pressing the switch mentioned in #2 lowers a section of floor in the secret maze, revealing a passage with a partial invisibility, a soul sphere and a megaarmor. (sector 97)
  4. Directly opposite the switch which opens the door to the yellow key room is a secret door leading to a room with a shotgun guy, a box of rockets, a chainsaw, two medikits and switch. Walking anti-clockwise round the switch first (before the medikits) activates a crushing ceiling in the nearby room with the cyberdemons and spiderdemon, eventually killing these monsters, then (after the medikits) stopping the crusher. Both these actions only happen once. The switch permanently closes the door to the crusher room. (sector 39)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing east. (thing 9)
  2. facing east. (thing 10)
  3. facing east. (thing 11)
  4. facing east. (thing 12)

StatisticsEdit

Map dataEdit

Things 457
Vertices 958*
Linedefs 854
Sidedefs 1234
Sectors 109
* The vertex count without the effect of node building is 740.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit