Difference between revisions of "Radiation shielding suit"
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− | [[ | + | {{about|the item from Doom|the item from [[Doom Eternal]]|Rad suit}} |
− | [[ | + | [[File:RadSuitE1M4.png|thumb|One of a few radiation shielding suits in [[Doom]] [[E1M4: Command Control (Doom)|E1M4: Command Control]].]] |
+ | [[File:RadSuitViewE1M4.png|thumb|A view of E1M4: Command Control while wearing the radiation suit, with the distinctive green haze.]] | ||
− | The '''radiation shielding suit''' (shortened to ''radiation suit'' in the manuals) is an [[item]] that appears as a white | + | The '''radiation shielding suit''' (shortened to ''radiation suit'' in the manuals) is an [[item]] that appears as a white {{wp|NBC suit|hazard suit}}. Picking one up will make players immune to [[damaging floor]]s, except for floors with [[sector]] type 11, for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signaling the end of the suit's effects. The suit has no [[Armors|armor value]] and does not protect the player from monster attacks in any way. Picking up one radiation suit while another is still in effect does not shield the player for an additional 60 seconds, but merely resets the protection time to 60 seconds (for instance, in [[E3M7: Limbo (Doom)|E3M7: Limbo]], the player may inadvertently run into additional radiation suits while navigating the blood tunnels). |
− | The effects of a radiation shielding suit can also be obtained with the [[Doom cheat codes|cheat code]] | + | The effects of a radiation shielding suit can also be obtained with the [[Doom cheat codes|cheat code]] {{c|idbeholdr}}. |
For the 20% damaging floor types, there is a small chance (6/256 ≈ 2.3%) every 32 [[tic]]s ( ≈ 0.91 seconds) that the hazard will penetrate the protective suit and inflict [[damage]] as normal. This is [[Damaging floor#"Leaky" radiation suits|unlikely to occur more than twice]] during the lifetime of a given suit. | For the 20% damaging floor types, there is a small chance (6/256 ≈ 2.3%) every 32 [[tic]]s ( ≈ 0.91 seconds) that the hazard will penetrate the protective suit and inflict [[damage]] as normal. This is [[Damaging floor#"Leaky" radiation suits|unlikely to occur more than twice]] during the lifetime of a given suit. | ||
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This item is not included in the [[Intermission screen|items percentage]] displayed at the end of each level. | This item is not included in the [[Intermission screen|items percentage]] displayed at the end of each level. | ||
− | + | In [[Doom 64]] the radiation shielding suit is renamed the ''Radiation Shield'' and the sprite is changed from a hazard suit to a glowing {{wp|biological hazard|biohazard}} artifact. However, its beneficial effects remain the same. | |
== Data == | == Data == | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | !colspan="2"| | + | !colspan="2"|Radiation shielding suit data |
|- | |- | ||
− | | Thing type||2025 (decimal), 7E9 (hex) | + | | [[Thing types|Thing type]]||2025 (decimal), 7E9 (hex) |
|- | |- | ||
− | | Appears in||Shareware Doom<br>Registered Doom<br>Ultimate Doom<br>Doom II/Final Doom | + | | [[Mobj|Enum]]||MT_MISC14 (59) |
+ | |- | ||
+ | | Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom | ||
|- | |- | ||
| Radius||20 | | Radius||20 | ||
+ | |- | ||
+ | | Height||16 | ||
|- | |- | ||
| [[Sprite]]||SUIT | | [[Sprite]]||SUIT | ||
|- | |- | ||
− | | | + | | Frames||1 (A) |
|- | |- | ||
+ | | [[Thing types|Class]]|||[[Item]]<br/>Pickup | ||
|} | |} | ||
− | + | == Appearance statistics == | |
+ | In the [[IWAD]]s the radiation shielding suit is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=50%}} | ||
+ | {| {{prettytable}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |''[[Knee-Deep in the Dead]]''||[[E1M4: Command Control]]||E1M4: Command Control||[[E1M5: Phobos Lab]] | ||
+ | |- | ||
+ | |''[[The Shores of Hell]]''||[[E2M2: Containment Area]]||E2M2: Containment Area||[[E2M3: Refinery]] | ||
+ | |- | ||
+ | |''[[Inferno]]''||[[E3M4: House of Pain]]||E3M4: House of Pain||E3M4: House of Pain | ||
+ | |- | ||
+ | |''[[Thy Flesh Consumed]]''||[[E4M2: Perfect Hatred]]||E4M2: Perfect Hatred||E4M2: Perfect Hatred | ||
+ | |- | ||
+ | |[[Doom II]]||[[MAP08: Tricks and Traps]]||MAP08: Tricks and Traps||MAP08: Tricks and Traps | ||
+ | |- | ||
+ | |[[TNT: Evilution]]||[[MAP06: Open Season]]||MAP06: Open Season||MAP06: Open Season | ||
+ | |- | ||
+ | |[[Plutonia Experiment]]||[[MAP04: Caged]]||MAP04: Caged||MAP04: Caged | ||
+ | |} | ||
+ | {{col-break}} | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | !colspan="4"|Multiplayer |
|- | |- | ||
− | + | !Game / ''Episode''!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |''Knee-Deep in the Dead''||E1M4: Command Control||E1M4: Command Control||E1M5: Phobos Lab |
|- | |- | ||
− | | | + | |''The Shores of Hell''||E2M2: Containment Area||E2M2: Containment Area||E2M3: Refinery |
|- | |- | ||
− | |[[ | + | |''Inferno''||E3M4: House of Pain||E3M4: House of Pain||E3M4: House of Pain |
+ | |- | ||
+ | |''Thy Flesh Consumed''||[[E4M1: Hell Beneath]]||E4M1: Hell Beneath||E4M1: Hell Beneath | ||
+ | |- | ||
+ | |Doom II||MAP08: Tricks and Traps||MAP08: Tricks and Traps||MAP08: Tricks and Traps | ||
+ | |- | ||
+ | |TNT: Evilution||MAP06: Open Season||MAP06: Open Season||MAP06: Open Season | ||
+ | |- | ||
+ | |Plutonia Experiment||MAP04: Caged||MAP04: Caged||MAP04: Caged | ||
|} | |} | ||
+ | {{col-end}} | ||
− | The | + | The IWADs contain the following numbers of radiation shielding suits per skill level: |
− | {| {{prettytable}} | + | {{col-begin}} |
− | !Game|| | + | {{col-break|width=50%}} |
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''7''||''6''||''5'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[The Shores of Hell]]''||''8''||''7''||''6'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Inferno]]''||''20''||''19''||''19'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom|Doom (registered)]]||35||32||30 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Thy Flesh Consumed]]''||''18''||''20''||''18'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Ultimate Doom]]||53||52||48 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom II]]||36||33||31 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[TNT: Evilution]]||30||27||27 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plutonia Experiment]]||24||24||24 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Knee-Deep in the Dead''||''7''||''6''||''5'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''The Shores of Hell''||''8''||''7''||''6'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''Inferno''||''20''||''19''||''19'' | ||
+ | |- | ||
+ | |style="text-align: left;"|Doom (registered)||35||32||30 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Thy Flesh Consumed''||''21''||''23''||''21'' | ||
|- | |- | ||
− | |Ultimate Doom|| | + | |style="text-align: left;"|Ultimate Doom||56||55||51 |
|- | |- | ||
− | |Doom II|| | + | |style="text-align: left;"|Doom II||39||36||34 |
|- | |- | ||
− | |TNT: Evilution|| | + | |style="text-align: left;"|TNT: Evilution||57||53||53 |
|- | |- | ||
− | |Plutonia||24||24||24 | + | |style="text-align: left;"|Plutonia Experiment||24||24||24 |
|} | |} | ||
+ | {{col-end}} | ||
== See also == | == See also == | ||
− | |||
* [[Gamma correction resets palette]] | * [[Gamma correction resets palette]] | ||
+ | * [[Environmental suit]] | ||
+ | * [[Rad suit]] | ||
{{Doom items}} | {{Doom items}} |
Revision as of 16:02, 22 July 2021
The radiation shielding suit (shortened to radiation suit in the manuals) is an item that appears as a white hazard suit. Picking one up will make players immune to damaging floors, except for floors with sector type 11, for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signaling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks in any way. Picking up one radiation suit while another is still in effect does not shield the player for an additional 60 seconds, but merely resets the protection time to 60 seconds (for instance, in E3M7: Limbo, the player may inadvertently run into additional radiation suits while navigating the blood tunnels).
The effects of a radiation shielding suit can also be obtained with the cheat code idbeholdr.
For the 20% damaging floor types, there is a small chance (6/256 ≈ 2.3%) every 32 tics ( ≈ 0.91 seconds) that the hazard will penetrate the protective suit and inflict damage as normal. This is unlikely to occur more than twice during the lifetime of a given suit.
This item is not included in the items percentage displayed at the end of each level.
In Doom 64 the radiation shielding suit is renamed the Radiation Shield and the sprite is changed from a hazard suit to a glowing biohazard artifact. However, its beneficial effects remain the same.
Data
Radiation shielding suit data | |
---|---|
Thing type | 2025 (decimal), 7E9 (hex) |
Enum | MT_MISC14 (59) |
Appears in | Shareware Doom Registered Doom The Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Height | 16 |
Sprite | SUIT |
Frames | 1 (A) |
Class | Item Pickup |
Appearance statistics
In the IWADs the radiation shielding suit is first encountered on these maps per skill level:
|
|
The IWADs contain the following numbers of radiation shielding suits per skill level:
|
|
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |