Difference between revisions of "Radiation shielding suit"

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(more armour/armor consistency. Also, is it "signaling" or "signalling"?)
(Appearance statistics -> Stats for IWADs; added sprite data; rewording of "leak" part; not included in ITEMS tally)
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The '''radiation suit''' is a [[powerup]] that appears as a white hazard suit.  Picking one up will make the player immune to [[damaging floor]]s for 60 seconds and fill their vision with a green haze.  When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks.
 
The '''radiation suit''' is a [[powerup]] that appears as a white hazard suit.  Picking one up will make the player immune to [[damaging floor]]s for 60 seconds and fill their vision with a green haze.  When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks.
  
For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing [[health]] (or health and [[armor]] combined) by 20%. However, it is much less likely that this would occur more than once during the lifetime of a suit.
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For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing [[health]] (or health and [[armor]] combined) by 20%. Due to the periodicity of the [[pseudorandom number generator]] used by the [[Doom engine]], however, the probability of this occurring more than once during the lifetime of a given suit is extremely low.
  
==Appearance statistics==
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Radiation suits are not included in the items percentage displayed at the end of each level.
The [[IWAD]]s contain the following numbers of radiation suits:
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==Stats for [[IWAD]]s==
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]

Revision as of 06:34, 2 October 2005

Radiation suit in E1M4: Command Control
Greenish view of E1M4 while wearing radiation suit

The radiation suit is a powerup that appears as a white hazard suit. Picking one up will make the player immune to damaging floors for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks.

For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing health (or health and armor combined) by 20%. Due to the periodicity of the pseudorandom number generator used by the Doom engine, however, the probability of this occurring more than once during the lifetime of a given suit is extremely low.

Radiation suits are not included in the items percentage displayed at the end of each level.

Stats for IWADs

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 53 52 48
Doom II 36 33 31
TNT: Evilution 27 26 26
Plutonia 24 24 24