Difference between revisions of "Radiation shielding suit"
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[unchecked revision] | [unchecked revision] |
(more armour/armor consistency. Also, is it "signaling" or "signalling"?) |
(Appearance statistics -> Stats for IWADs; added sprite data; rewording of "leak" part; not included in ITEMS tally) |
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The '''radiation suit''' is a [[powerup]] that appears as a white hazard suit. Picking one up will make the player immune to [[damaging floor]]s for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks. | The '''radiation suit''' is a [[powerup]] that appears as a white hazard suit. Picking one up will make the player immune to [[damaging floor]]s for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks. | ||
− | For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing [[health]] (or health and [[armor]] combined) by 20%. | + | For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing [[health]] (or health and [[armor]] combined) by 20%. Due to the periodicity of the [[pseudorandom number generator]] used by the [[Doom engine]], however, the probability of this occurring more than once during the lifetime of a given suit is extremely low. |
− | == | + | Radiation suits are not included in the items percentage displayed at the end of each level. |
− | + | ||
+ | ==Stats for [[IWAD]]s== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] | !Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
Revision as of 06:34, 2 October 2005
The radiation suit is a powerup that appears as a white hazard suit. Picking one up will make the player immune to damaging floors for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks.
For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing health (or health and armor combined) by 20%. Due to the periodicity of the pseudorandom number generator used by the Doom engine, however, the probability of this occurring more than once during the lifetime of a given suit is extremely low.
Radiation suits are not included in the items percentage displayed at the end of each level.
Stats for IWADs
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 53 | 52 | 48 |
Doom II | 36 | 33 | 31 |
TNT: Evilution | 27 | 26 | 26 |
Plutonia | 24 | 24 | 24 |
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |