Difference between revisions of "Radiation shielding suit"
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(IDBEHOLDR has the same effect.) |
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The '''radiation suit''' is a [[powerup]] that appears as a white hazard suit. Picking one up will make the player immune to [[damaging floor]]s for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks. | The '''radiation suit''' is a [[powerup]] that appears as a white hazard suit. Picking one up will make the player immune to [[damaging floor]]s for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks. | ||
+ | |||
+ | A radiation suit can also be obtained with the [[cheat code]] idbeholdr. | ||
For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing [[health]] (or health and [[armor]] combined) by 20%. Due to the periodicity of the [[pseudorandom number generator]] used by the [[Doom engine]], however, the probability of this occurring more than once during the lifetime of a given suit is extremely low. | For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing [[health]] (or health and [[armor]] combined) by 20%. Due to the periodicity of the [[pseudorandom number generator]] used by the [[Doom engine]], however, the probability of this occurring more than once during the lifetime of a given suit is extremely low. |
Revision as of 08:04, 2 October 2005
The radiation suit is a powerup that appears as a white hazard suit. Picking one up will make the player immune to damaging floors for 60 seconds and fill their vision with a green haze. When 5 seconds remain, the green haze will begin blinking, signalling the end of the suit's effects. The suit has no armor value and does not protect the player from monster attacks.
A radiation suit can also be obtained with the cheat code idbeholdr.
For the 20% damaging floor types, there is a small chance (6/256 = 2.3%) that the damage will penetrate the radiation suit during a given second, thus reducing health (or health and armor combined) by 20%. Due to the periodicity of the pseudorandom number generator used by the Doom engine, however, the probability of this occurring more than once during the lifetime of a given suit is extremely low.
Radiation suits are not included in the items percentage displayed at the end of each level.
Radiation suit data | |
---|---|
Thing type | 2025 (decimal), 7E9 (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | SUIT |
Class | Item Pickup |
Stats for IWADs
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 53 | 52 | 48 |
Doom II | 36 | 33 | 31 |
TNT: Evilution | 27 | 26 | 26 |
Plutonia | 24 | 24 | 24 |
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |