Difference between revisions of "Raven Software"

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(I don't think this wiki is ever going to have articles for Quake 4, Heretic 2 or Hexen 2...)
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'''Raven Software''' is a computer game software developer based in Madison, Wisconsin. The company was founded in 1990 by brothers [[Brian Raffel|Brian]] and [[Steve Raffel]]. The company formed with five men, one computer, a basement and a vision of creating a role-playing game for the Amiga computer platform.   
 
'''Raven Software''' is a computer game software developer based in Madison, Wisconsin. The company was founded in 1990 by brothers [[Brian Raffel|Brian]] and [[Steve Raffel]]. The company formed with five men, one computer, a basement and a vision of creating a role-playing game for the Amiga computer platform.   
  
In 1997, Raven Software joined forces with [[Wikipedia:Activision|Activision]]  in a publishing deal to combine Activision's publishing and distribution resources with Raven Software's development team.  
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In 1997, Raven Software joined forces with [[Wikipedia:Activision|Activision]]  in a publishing deal to combine Activision's publishing and distribution resources with Raven Software's development team. The same year, six of Raven's developers left to create [[Wikipedia:Human Head Studios|Human Head Studios]]: [[Chris Rhinehart]], [[Paul MacArthur]], [[Shane Gurno]], [[Ben Gokey]], [[James Sumwalt]], and [[Ted Halsted]].  
  
 
Raven has a history of working with [[id Software]] leading to their most recent project, ''[[Wikipedia:Quake 4|Quake 4]]'', which was released on October 17th, 2005 for PC, and November 22nd for [[Wikipedia:Xbox 360|Xbox 360]]. During his tenure at id, [[John Romero]] was the primary link between the two companies.
 
Raven has a history of working with [[id Software]] leading to their most recent project, ''[[Wikipedia:Quake 4|Quake 4]]'', which was released on October 17th, 2005 for PC, and November 22nd for [[Wikipedia:Xbox 360|Xbox 360]]. During his tenure at id, [[John Romero]] was the primary link between the two companies.
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*[[Heretic]]
 
*[[Heretic]]
 
*[[Hexen]]
 
*[[Hexen]]
*[[Quake 4]]
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*Quake 4
  
While Raven Software wrote the sequels [[Heretic II]] and [[Hexen II]], they were created under the [[Quake]] engine series. Other games released by Raven include the ''Soldier of Fortune'' series, ''Star Trek: Voyager'', ''Star Wars: Jedi Outcast'', and others.  
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Raven Software also created [[Shadowcaster]] using a post-[[Wolfenstein 3D]], but pre-[[Doom]] engine created by [[John Carmack]], and sequels for [[Heretic]] and [[Hexen]] using the [[Quake]] engine. Other games released by Raven include the ''Soldier of Fortune'' series, ''Star Trek: Voyager'', ''Star Wars: Jedi Outcast'', and others.  
  
 
==External links==
 
==External links==
 
* [http://www.ravensoft.com/ Raven Software's official site]
 
* [http://www.ravensoft.com/ Raven Software's official site]
  
{{Wikipedia|title=Raven Software}}
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{{Wikipedia}}
 
[[Category:Companies]]
 
[[Category:Companies]]
 
[[Category:Id Software associates]]
 
[[Category:Id Software associates]]

Revision as of 21:12, 20 February 2010

Raven Software logo

Raven Software is a computer game software developer based in Madison, Wisconsin. The company was founded in 1990 by brothers Brian and Steve Raffel. The company formed with five men, one computer, a basement and a vision of creating a role-playing game for the Amiga computer platform.

In 1997, Raven Software joined forces with Activision in a publishing deal to combine Activision's publishing and distribution resources with Raven Software's development team. The same year, six of Raven's developers left to create Human Head Studios: Chris Rhinehart, Paul MacArthur, Shane Gurno, Ben Gokey, James Sumwalt, and Ted Halsted.

Raven has a history of working with id Software leading to their most recent project, Quake 4, which was released on October 17th, 2005 for PC, and November 22nd for Xbox 360. During his tenure at id, John Romero was the primary link between the two companies.

Games

Raven Software developed two Doom engine games, and one Doom 3 engine game:

Raven Software also created Shadowcaster using a post-Wolfenstein 3D, but pre-Doom engine created by John Carmack, and sequels for Heretic and Hexen using the Quake engine. Other games released by Raven include the Soldier of Fortune series, Star Trek: Voyager, Star Wars: Jedi Outcast, and others.

External links

This article incorporates text from the open-content Wikipedia online encyclopedia article Raven Software.