Realm of Chaos
Realm of Chaos | |
---|---|
Authors | The Macintosh Team |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1996 |
Link | Doomworld/idgames |
Realm of Chaos is a Doom II megawad that contains 32 levels and was released on October 31, 1996 by The Macintosh Team (TMT). As the name of the mapping team implies, the project was exclusively built by Doom mappers on Apple Macintosh computers, representing the most well known mappers of that scene at the time. The release is split between a PWAD file containing the maps and texture files ("RlmChaos.WAD"), and an optional file containing some sprite replacements ("Rlmsprt.WAD").
Contents
StoryEdit
The story involves the protagonist starting out on the UAC base on Mars under attack by Demons, with the objective of reaching the Mars Starport in an effort to board a flight bound to Earth. After finding that Earth itself has also been invaded and occupied by the forces of Hell, the protagonist fights them off on the planet until he is captured and taken to Hell itself as a prisoner. Managing to escape, it is his final mission to track down the Four Lords of Hell in order to put an end to the Demon invasion.
ContentEdit
LevelsEdit
- MAP01: Dropoff by Rob Berkowitz (DocBob)
- MAP02: Outpost 27 by Antoni Chan
- MAP03: Mars Base Alpha by Clint Sago and Rob Berkowitz (DocBob)
- MAP04: Sewers by Jim Bagrow
- MAP05: Mission Control by Slava Pestov
- MAP06: Splatterhouse by Steve Duff
- MAP07: Deathstay by Rob Berkowitz (DocBob)
- MAP08: Research Lab by Slava Pestov
- MAP09: Machine Gun Etiquette by Steve Duff
- MAP10: Hollow Oblivion by Jason Fowler
- MAP11: Mars Starport by Antoni Chan
- MAP12: Home Sweet Home by Jason Fowler
- MAP13: Bloodlands by Rob Berkowitz (DocBob)
- MAP14: Die Hard by Jim Bagrow
- MAP15: Infestation by Rob Berkowitz (DocBob)
- MAP16: The Wolf's Hour by Jim Bagrow
- MAP17: No Escape by Antoni Chan
- MAP18: Dead Radio by Steve Duff
- MAP19: Port Fury by Steve Duff
- MAP20: Teleporter Central by Antoni Chan
- MAP21: The Prison by Rob Berkowitz (DocBob)
- MAP22: Nova Akropola by Steve Duff
- MAP23: Ancalagon by Steve Duff
- MAP24: Burnt Guts by Slava Pestov
- MAP25: Castle of the Hellknights by Antoni Chan
- MAP26: Above and Below by Rob Berkowitz (DocBob)
- MAP27: Venom by Steve Duff
- MAP28: Fortress of Death by Slava Pestov
- MAP29: The Fountain by Rob Berkowitz (DocBob)
- MAP30: Apocalypse by Rob Berkowitz (DocBob)
- MAP31: The Mansion by Slava Pestov
- MAP32: Nowhere to Hide by Rob Berkowitz (DocBob)
Built-in demosEdit
This WAD features three built-in demos. All require Doom II v1.9 to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
---|---|---|---|---|
DEMO1 | MAP01: Dropoff | 4 | 3194 | 1:31.26 |
DEMO2 | MAP15: Infestation | 4 | 4662 | 2:13.20 |
DEMO3 | MAP24: Burnt Guts | 3 | 2632 | 1:15.20 |
TriviaEdit
- As the Macintosh port of Doom did not have demo functionality, the demos for Realm of Chaos had to be recorded outside of the Mac environment, the only part of the project to have been made in such a way.
- With Clint Sago as the lead, the project got started by mappers and WAD reviewers who gathered at MacDoom Review, a HyperCard-based magazine put together by Dave Kramer.