Realm of Chaos

Realm of Chaos
Title screen
Authors The Macintosh Team
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames

Realm of Chaos is a Doom II megawad that contains 32 levels and was released on October 31, 1996 by The Macintosh Team (TMT). As the name of the mapping team implies, the project was exclusively built by Doom mappers on Apple Macintosh computers, representing the most well known mappers of that scene at the time. The release is split between a PWAD file containing the maps and texture files ("RlmChaos.WAD"), and an optional file containing some sprite replacements ("Rlmsprt.WAD").

Contents

StoryEdit

The story involves the protagonist starting out on the UAC base on Mars under attack by Demons, with the objective of reaching the Mars Starport in an effort to board a flight bound to Earth. After finding that Earth itself has also been invaded and occupied by the forces of Hell, the protagonist fights them off on the planet until he is captured and taken to Hell itself as a prisoner. Managing to escape, it is his final mission to track down the Four Lords of Hell in order to put an end to the Demon invasion.

ContentEdit

LevelsEdit

Built-in demosEdit

This WAD features three built-in demos. All require Doom II v1.9 to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP01: Dropoff 4 3194 1:31.26
DEMO2 MAP15: Infestation 4 4662 2:13.20
DEMO3 MAP24: Burnt Guts 3 2632 1:15.20

TriviaEdit

  • As the Macintosh port of Doom did not have demo functionality, the demos for Realm of Chaos had to be recorded outside of the Mac environment, the only part of the project to have been made in such a way.
  • With Clint Sago as the lead, the project got started by mappers and WAD reviewers who gathered at MacDoom Review, a HyperCard-based magazine put together by Dave Kramer.

External linksEdit