Reclamation (Christopher Lutz WAD)

Reclamation (Christopher Lutz WAD)
The starting areaThe starting area
Author Christopher Lutz
Port Limit-removing
IWAD Heretic
Year 2001
Link Doomworld/idgames
For the TeamTNT deathmatch megawad, see Reclamation.
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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Reclamation is a single-level PWAD for Heretic, designed by Christopher Lutz and released in February 2001. The level takes place in a subterranean sanctuary across cavernous areas. It is densely populated with a variety of enemies balanced into different encounters.

Contents

WalkthroughEdit

Map of Reclamation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the northeast hall, head west into the next room. Open the north wall with the banner to find a quartz flask and a Tome of Power. (sector 236)
  2. Open the yellow door and go to the fountain to the south to get a quartz flask and a silver shield. (sector 282)
  3. Pick up the green key, then leave and head back to the previous hall. Head north and flip the switch, then return to the green key room. Take the new lift up and head north, then open the wall to the west and enter the teleporter. You will get a Chaos Device, a mystic urn, an enchanted shield, a Tome of Power, crystal vials, and a Bag of Holding. (sector 345)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on March 31, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing south. (thing 3)
  2. facing south. (thing 4)
  3. facing south. (thing 5)
  4. facing south. (thing 6)

StatisticsEdit

Map dataEdit

Things 750
Vertices 3823*
Linedefs 3717
Sidedefs 5593
Sectors 383
* The vertex count without the effect of node building is 3132.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit