Difference between revisions of "RestlessRodent"

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m (Back In SDE; Some Freedoom stuff; Project status changes (again))
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=== Miscellaneous ===
 
=== Miscellaneous ===
* Created [[chocorenderlimits]] for use with ''Knee Deep In Knee Deep In ZDoom''.
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* Created [[chocorenderlimits]] for use with ''[[Knee Deep In Knee Deep In ZDoom]]''.
 
* Created a source port genealogy chart (located [http://kaptinkurk.googlepages.com/DoomGraph.png here]).
 
* Created a source port genealogy chart (located [http://kaptinkurk.googlepages.com/DoomGraph.png here]).
 
* Submitted two songs to [[Freedoom]].
 
* Submitted two songs to [[Freedoom]].

Revision as of 04:18, 27 January 2010

GhostlyDeath (born July 6, 1989) is the leader of the ReMooD project.

The name GhostlyDeath has roots in StarCraft, based on the Terran Ghost's death as in Death like a Terran Ghost. At one time, there were 3 people who have had the Ghostly prefix. He also goes by the name of KaptinKurk as of 2008.

History

GhostlyDeath started playing Doom95 in 1996 at the age of 7. In the year 2000, he became interested in developing his own levels for Doom. He started developing basic maps with DEU and learning how they worked by experimentation and examination. Later on, he modified DEU to create Doom 2 maps but stopped working on it after he discovered WinDEU which had such ability. In the year 2001, he discovered Doom Legacy by searching "Doom Online" in a search engine hoping to figure out a way to play Doom95 over the internet instead of a modem. In the year 2005, after attempting to rediscover Doom Legacy since it was deleted, he searched the same phrase. Instead of getting Doom Legacy he got Doom Connector instead. In December of 2006, he started the ReMooD Project, a Doom Legacy modifcation. Throughout 2007, the project switched from different bases but in 2008 it stayed with Doom Legacy. On Friday, May 30, 2008, he joined the Odamex development team, however on Friday, January 16, 2009 he left the team. He also started Simple Doom Editor but handed it over to Blzut3 and Evan. On Wednesday, June 24, 2009 he rejoined the Simple Doom Editor project.

Projects

Programming

Finished

Current

Canceled/On Hold

PWADs

Released

Planned

Contributions

Chocolate Doom

  • Microsoft Visual C++ 2008 Express Edition Project File

Odamex

  • Banning and exception system
  • Bug fixes
  • Join/Part Sound Notification
  • Shuffled (Randomized) Map Lists
  • Spectating
  • Target Names

Skulltag

ZDaemon

Miscellaneous

Doom clan history

Doom Connector

Odamex

Skulltag

ZDaemon

International Doom League Career

TDMania Career