Difference between revisions of "Rocket"
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− | [[ | + | [[File:RocketE1M5.png|thumb|A rocket in the penultimate room of [[E1M5: Phobos Lab (Doom)|E1M5: Phobos Lab]], in [[Doom]], seen with the [[light amplification visor]] in effect.]] |
The '''rocket''' is a brown missile the player may pick up to use as [[ammo]] for the [[rocket launcher]]. Normally a single rocket, it becomes two at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels. | The '''rocket''' is a brown missile the player may pick up to use as [[ammo]] for the [[rocket launcher]]. Normally a single rocket, it becomes two at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels. | ||
− | A direct hit from a rocket inflicts a range of 20 to 160 [[hit | + | A direct hit from a rocket inflicts a range of 20 to 160 [[hit point]]s of damage (determined using Doom's [[pseudorandom number generator]]); the explosion may also cause additional [[blast damage]]. Rockets fired by [[cyberdemon]]s do the same amount of damage as those from the player, blast damage included. |
== Data == | == Data == | ||
Line 24: | Line 24: | ||
== Appearance statistics == | == Appearance statistics == | ||
− | |||
+ | In the [[IWAD]]s the single rocket is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=50%}} | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | !colspan="4"|Single-player |
|- | |- | ||
− | + | !Game / ''Episode''!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |''[[Knee-Deep in the Dead]]''||[[E1M4: Command Control]]||E1M4: Command Control||E1M4: Command Control |
|- | |- | ||
− | |[[ | + | |''[[The Shores of Hell]]''||[[E2M2: Containment Area]]||E2M2: Containment Area||E2M2: Containment Area |
|- | |- | ||
− | |[[ | + | |''[[Inferno]]''||[[E3M2: Slough of Despair]]||E3M2: Slough of Despair||E3M2: Slough of Despair |
+ | |- | ||
+ | |''[[Thy Flesh Consumed]]''||[[E4M9: Fear]]||E4M9: Fear||E4M9: Fear | ||
+ | |- | ||
+ | |[[Doom II]]||[[MAP07: Dead Simple]]||MAP07: Dead Simple||MAP07: Dead Simple | ||
+ | |- | ||
+ | |[[TNT: Evilution]]||[[MAP02: Human BBQ]]||MAP02: Human BBQ||MAP02: Human BBQ | ||
+ | |- | ||
+ | |[[Plutonia Experiment]]||[[MAP02: Well of Souls]]||MAP02: Well of Souls||MAP02: Well of Souls | ||
|} | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |''Knee-Deep in the Dead''||E1M4: Command Control||E1M4: Command Control||E1M4: Command Control | ||
+ | |- | ||
+ | |''The Shores of Hell''||E2M2: Containment Area||E2M2: Containment Area||E2M2: Containment Area | ||
+ | |- | ||
+ | |''Inferno''||E3M2: Slough of Despair||E3M2: Slough of Despair||E3M2: Slough of Despair | ||
+ | |- | ||
+ | |''Thy Flesh Consumed''||E4M9: Fear||E4M9: Fear||E4M9: Fear | ||
+ | |- | ||
+ | |Doom II||[[MAP02: Underhalls]]||MAP02: Underhalls||MAP02: Underhalls | ||
+ | |- | ||
+ | |TNT: Evilution||MAP02: Human BBQ||MAP02: Human BBQ||MAP02: Human BBQ | ||
+ | |- | ||
+ | |Plutonia Experiment||MAP02: Well of Souls||MAP02: Well of Souls||MAP02: Well of Souls | ||
+ | |} | ||
+ | {{col-end}} | ||
− | The | + | The IWADs contain the following numbers of single rockets per skill level: |
− | {| {{prettytable}} | + | {{col-begin}} |
− | !Game|| | + | {{col-break|width=50%}} |
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''6''||''8''||''8'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[The Shores of Hell]]''||''19''||''20''||''18'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Inferno]]''||''32''||''33''||''34'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom|Doom (registered)]]||57||61||60 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Thy Flesh Consumed]]''||''35''||''35''||''35'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Ultimate Doom]]||92||96||95 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom II]]||125||130||130 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[TNT: Evilution]]||123||123||119 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plutonia Experiment]]||383||390||390 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Knee-Deep in the Dead''||''6''||''8''||''8'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''The Shores of Hell''||''19''||''20''||''18'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''Inferno''||''32''||''33''||''34'' | ||
+ | |- | ||
+ | |style="text-align: left;"|Doom (registered)||57||61||60 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Thy Flesh Consumed''||''39''||''39''||''39'' | ||
|- | |- | ||
− | |Ultimate Doom|| | + | |style="text-align: left;"|Ultimate Doom||96||100||99 |
|- | |- | ||
− | |Doom II|| | + | |style="text-align: left;"|Doom II||147||152||152 |
|- | |- | ||
− | |TNT: Evilution|| | + | |style="text-align: left;"|TNT: Evilution||139||139||135 |
|- | |- | ||
− | |Plutonia|| | + | |style="text-align: left;"|Plutonia Experiment||407||429||429 |
|} | |} | ||
+ | {{col-end}} | ||
== Doom RPG == | == Doom RPG == | ||
The rocket appears in [[Doom RPG]], with a somewhat different sprite. It gives the player either 1 or 4 rockets. | The rocket appears in [[Doom RPG]], with a somewhat different sprite. It gives the player either 1 or 4 rockets. | ||
− | |||
− | |||
{{Doom ammo}} | {{Doom ammo}} |
Revision as of 13:46, 29 May 2017
The rocket is a brown missile the player may pick up to use as ammo for the rocket launcher. Normally a single rocket, it becomes two at the I'm Too Young To Die and Nightmare! skill levels.
A direct hit from a rocket inflicts a range of 20 to 160 hit points of damage (determined using Doom's pseudorandom number generator); the explosion may also cause additional blast damage. Rockets fired by cyberdemons do the same amount of damage as those from the player, blast damage included.
Data
Rocket data | |
---|---|
Thing type | 2010 (decimal), 7DA (hex) |
Appears in | Shareware Doom Registered Doom The Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Height | 16 |
Sprite | ROCK |
Class | Ammo Pickup |
Appearance statistics
In the IWADs the single rocket is first encountered on these maps per skill level:
|
|
The IWADs contain the following numbers of single rockets per skill level:
|
|
Doom RPG
The rocket appears in Doom RPG, with a somewhat different sprite. It gives the player either 1 or 4 rockets.