Difference between revisions of "Rocket"
From DoomWiki.org
[checked revision] | [checked revision] |
(→Appearance statistics: Replace with DMMPST output) |
(→Data: add/update fields per DMINFO) |
||
Line 9: | Line 9: | ||
!colspan="2"|Rocket data | !colspan="2"|Rocket data | ||
|- | |- | ||
− | | Thing type||2010 (decimal), 7DA (hex) | + | | [[Thing types|Thing type]]||2010 (decimal), 7DA (hex) |
+ | |- | ||
+ | | [[Mobj|Enum]]||MT_MISC18 (65) | ||
|- | |- | ||
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom | | Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom | ||
Line 18: | Line 20: | ||
|- | |- | ||
| [[Sprite]]||ROCK | | [[Sprite]]||ROCK | ||
+ | |- | ||
+ | | Frames||1 (A) | ||
|- | |- | ||
| [[Thing types|Class]]|||[[Ammo]]<br/>Pickup | | [[Thing types|Class]]|||[[Ammo]]<br/>Pickup | ||
− | |||
|} | |} | ||
Revision as of 12:22, 3 July 2017
The rocket is a brown missile the player may pick up to use as ammo for the rocket launcher. Normally a single rocket, it becomes two at the I'm Too Young To Die and Nightmare! skill levels.
A direct hit from a rocket inflicts a range of 20 to 160 hit points of damage (determined using Doom's pseudorandom number generator); the explosion may also cause additional blast damage. Rockets fired by cyberdemons do the same amount of damage as those from the player, blast damage included.
Data
Rocket data | |
---|---|
Thing type | 2010 (decimal), 7DA (hex) |
Enum | MT_MISC18 (65) |
Appears in | Shareware Doom Registered Doom The Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Height | 16 |
Sprite | ROCK |
Frames | 1 (A) |
Class | Ammo Pickup |
Appearance statistics
In the IWADs the single rocket is first encountered on these maps per skill level:
|
|
The IWADs contain the following numbers of single rockets per skill level:
|
|
Doom RPG
The rocket appears in Doom RPG, with a somewhat different sprite. It gives the player either 1 or 4 rockets.